<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0" xmlns:g="http://base.google.com/ns/1.0"><channel><title>Jobs at Microsoft | Explore Microsoft Jobs and Join our Talent Community | Apply for Microsoft Jobs Online</title><description>Search for Jobs at Microsoft here.  Explore worldwide Microsoft jobs, including game design jobs, developer jobs, software sales jobs, marketing jobs, and more.  Apply for jobs online and join the Microsoft Talent Community.</description><language>en-us</language><image><url>/images/microsoft/microsoft2.jpg</url><title>Jobs at Microsoft | Explore Microsoft Jobs and Join our Talent Community | Apply for Microsoft Jobs Online</title><link>www.microsoft-careers.com</link></image><ttl>720</ttl><item><title>Level Designer-Senior-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 257081 12698<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.<br/><br/>We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry's most creative, innovative, and technical minds.<br/><br/>MGS is looking for a talented, motivated and experienced Sr. Level Designer who can create innovative game-play solutions for a large franchise. The Sr. Level Designer is expected to implement major gameplay features to high quality, focusing on creating and implementing level designs. Qualified individuals are expected to be organized, with excellent communication skills, both verbally and written, and have a proven track record in AAA game design. Must have a clear understanding and experience creating mission/environment design, look and feel, AI, combat, strategy, game-flow, and balance. We want somebody who can put forth ideas without fear, and build off other people's zany creations. Candidates who find fault with other people's brainstorms to prove how smart they are need not apply. Candidates must have passion for a broad range of game experiences, and be well versed in market trends and styles. While years of experience are a definite plus, positive creative energy and a wealth of genius ideas is a must. This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation project.<br/><br/>RESPONSIBILITIES:<br/>The Sr. Level Designer reports directly to the Lead Designer and Directors.<br/>The Sr. Level Designer is responsible to seek feedback from peers and leads.<br/>Participate in meetings, reviews, and planning as part of effective communication with the team.<br/>Inspire, motivate, and mentor other designers in best practices, processes, and procedures pertaining to production.<br/>Sr. Level Designer is responsible to develop level layouts, flow, balancing and training, within the limits specified by the design and technical limits of the target platform.<br/>Contribute to build a collaborative environment with all disciplines, including art and engineering.<br/><br/>QUALIFICATIONS:<br/>High school diploma or GED required.<br/>AA/BA/BS preferred, or at least can demonstrate through portfolio an industry standard level of design.<br/>5 + years minimum industry experience<br/>Minimum of 2 Shipped AAA titles with at least one current console generation title<br/>Testing/QA experience a plus<br/>Prototyping skills required<br/>Use with the Unreal 3 Engine or CryEngine a plus<br/>Passion for the industry and an understanding of market trends and styles<br/>Have a proactive work ethic, capable and creative problem solver who is not afraid of big challenges.<br/>Ability to multitask.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Game-Designer-5-Job-WA-98052/566317/</link><guid isPermaLink="false">566317</guid><g:id>566317</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>AI DEVELOPER-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 256623 4880<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios' 343 Industries is looking for a seasoned game developer to help develop a new experience in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo.<br/><br/>As a Senior AI Developer, you are core to enabling designers and animators realize their visions on screen. The ideal candidate will be able to architect an AI system to best support the game vision. You will need to be able to collaborate with creative people and be able to deliver solid performant code in a AAA game engine. You must be a team player!<br/><br/>RESPONSIBILITIES<br/><br/>As a Senior AI Developer on the MGS Halo team, you will work directly with the design team to spec, schedule and implement the AI systems. You will be directly responsible for both the low level systems as well as the high level behavior features.<br/><br/>Deliver on key AI features in cooperation with designers and artists<br/>Implement the low level systems (such as path finding) to best support the needs<br/>Create an easy to use high level behavior state system to enable designers in rapid iteration<br/>Aid in the architecture and implementation of the engine<br/><br/>QUALIFICATIONS/SKILLS<br/><br/>Experience shipping games. You must have shipped a AAA current generation games as an AI Developer<br/>At least 5 years of C/C++ professional experience (C# is a plus)<br/>Strong Debugging and Optimization skills in a multi-threaded environment<br/>A strong math background<br/>Strong Cross-Team Communication Skills. You can talk to creatives (e.g. artists and game designers).<br/>An amazing passion for creating games<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SENIOR-AI-DEVELOPER-Job-WA-98052/566481/</link><guid isPermaLink="false">566481</guid><g:id>566481</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>DEVELOPMENT MANAGER-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 252634 4774<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Development Manager<br/>Gears of War Publishing Team<br/><br/>Gears of War 2 launched this holiday, continuing the story of humanity's war against the Locust Horde. Microsoft Game Studios (MGS) is looking for an experienced development manager to join the team within MGS that partners with Epic Games on all aspects of the Gears of War franchise.<br/>This position involves:<br/>*Managing a small team of developers<br/>*Owning the technical relationship with our partners at Epic Games<br/>*Collaborating on the technical direction of the franchise<br/>*Ensuring there are reliable processes in place to ensure quality and predictability<br/>*Solving technical problems in all areas (graphics, multiplayer, UI, etc.)<br/><br/>Gears of War is one of MGS' most important franchises - one of the most commercially and critically successful in the games industry today. We have huge ambitions for where we can take the franchise in the future, and we need a great development manager to be able to help us get where we want to go.<br/>QUALIFICATIONS/SKILLS<br/>*Extensive experience shipping AAA games<br/>*Strong coding skills and the ability to solve technical problems<br/>*Technical vision and the ability to turn that vision into reality<br/>*Experience managing a development team<br/>*Some experience working in a publishing capacity<br/>*Some experience partnering with an external developer<br/>*Ability to travel both domestically and internationally<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-DEVELOPMENT-MANAGER-Job-WA-98052/566485/</link><guid isPermaLink="false">566485</guid><g:id>566485</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Animation Director-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 251339 4748<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios' 343 Industries is looking for exceptional art talent to contribute to a new experience in the Halo universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you feel you have what it takes, throw your hat in the ring.<br/><br/>The Animation Director is vital in establishing, creating and maintaining animations that will bring our game world alive and help us build an immersive, exciting gaming experience. He/she should bring a strong understanding of classic animation principles and its fundamentals (staging, timing, anticipation, follow through, exaggeration, squash and stretch) as well as the ability to create the full range of lifelike performances from the subtle to the dramatic and powerful.<br/>The ideal candidate is an outstanding animator and an outstanding production resource as well as an outstanding manager - a seasoned veteran who possesses strong leadership skills, good production-sense, and the talent to produce and implement the highest quality work. Excellent communication, time-management and organizational skills are a must.<br/><br/>RESPONSIBILITIES<br/>Manage an internal animation team on a day to day basis.<br/>Work closely with the Art Director to execute the defined animation style for the project.<br/>Work closely with the Project Lead to ensure that the defined animation goals are manageable within the context of the overall project schedule and budget<br/>Resolve timeline and artistic discrepancies promptly and professionally with the Project Lead.<br/>Maintain and communicate a strong knowledge of innovative game production technologies and the capabilities/limitations of these technologies as they relate to the project goals.<br/>Build a team of animators for the project. This may include seeking out and interviewing potential candidates.<br/>Troubleshoot and consistently present solutions to technical issues related to animation.<br/>Participate in regular team meetings.<br/>May offer critique during the performance evaluation process for other Character Animators.<br/>Participate in coordinating the technical and aesthetic animation processes in order to realize the visual and game-play goals<br/>Demonstrate and communicate clear expectations for quality of work, productivity, communication and professionalism to the animation team<br/>Participate in developing run-time game animation procedures & pipelines<br/>Mentor less-experienced animators<br/><br/>QUALIFICATIONS/SKILLS<br/>7+ years of games character animation experience<br/>A Bachelor's degree or diploma with an emphasis in animation preferred.<br/>Strong understanding of next-gen animation development processes, limitations and dependencies including motion-capture, key-framed, dynamic and physics-based movement<br/>Excellent management and task tracking skills<br/>Must demonstrate an exceptional visual/technical understanding of animation mechanics with an emphasis on weight, timing and fluid, overlapping motion<br/>Ability to animate characters, creatures and objects at an extremely high level of quality and utilizing various styles<br/>Must be experienced one traditional 3D package such as Maya, Max or XSI<br/>experience with a broad range of animation and motion blending technologies. including, for example: (MotionBuilder, etc)<br/>Ability to work collaboratively - must be open to direction and able to embrace change<br/>Proven storytelling skills + the ability to use acting skills, which bring characters to life, as well as clearly communicate simple ideas with which an audience can empathize.<br/>Strong understanding of traditional animation principles<br/><br/>* Must have a demo reel that demonstrates application of the principles of animation to tell a story with meaning through movement; the reel should also demonstrate a strong understanding of the principles of animation and a wide breadth of stylistic versatility.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Animation-Director-Job-WA-98052/566892/</link><guid isPermaLink="false">566892</guid><g:id>566892</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Mechanical Engineer, Principal, E&amp;D Mobile Device Strategy &amp; Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 259240 7496<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>About Us:<br/>Windows Phone is a rapidly growing business and we continue to improve our focus and processes to rapidly commercialize the new WM software and services with our OEM and MO partners. A component of this evolution is the creation of a new Hardware group within MCB.<br/><br/>Part of that group will be responsible to help drive rapid commercialization of WM by active management of relationships and technical direction with key hardware partners for the mobile business.<br/><br/>Principal Mechanical Engineer:<br/>The Microsoft Mobile Communications Business group is looking for a highly motivated, team-oriented Principal Mechanical Engineer to successfully lead system level development of cutting edge handheld devices, with a passion to push innovative and imaginative solutions that meet the company's business vision.<br/><br/>Scope of responsibilities / Expectations:<br/>*Lead detailed product concept explorations, including new and emerging technologies, and in selection of chosen concepts and features for detail developments<br/>*Detailed mechanics project planning to successfully execute on delivery dates & selection of development partners for participation in the delivery of chosen technologies<br/>*Lead the execution of complete device design and development and mechanical architecture definition from concept selection to production readiness<br/>*Risk mitigation planning and test definition for new technologies/processes, analysis of test results and change recommendations<br/>*Participate in tooling vendor selection, supplier selection and technology qualification<br/>*Cost model planning, and exploration/consideration of various manufacturing / finishing technologies to meet business needs and cost goals<br/>*Interface across multiple product development disciplines: Hardware, ID, Usability, RF, Reliability, Procurement, Tooling, Manufacturing, Program Management<br/><br/>Specific Knowledge / Experience / Skills:<br/>*Extensive experience in electromechanical product development, with 6+ years of direct experience in the development of small form factor devices<br/>*Experienced in successfully bringing high volume, high reliability, compelling mobile products to market<br/>*Successful prior experience in integration and development of mechanisms in small form factor devices<br/>*Demonstrated experience in the selection and integration of a range of input/output devices/components (audio, visual, touch, feel) for high volume, cost competitive mobile products<br/>*Highly competent engineering capabilities for review of FEMs, Tolerance Analyses, Test results<br/>*Excellent communication and program management skills<br/>*Direct and extensive experience in a wide range of manufacturing processes, materials and finishes<br/>*Design experience in meeting safety and regulatory compliance for mobile devices<br/>*3D Cad Skills (Pro-Engineer WF3)<br/>*B.S. Mechanical Engineering<br/><br/>The candidate must be willing and able to travel (domestic and international) to support design and manufacturing activities.<br/><br/>Summary:<br/>We're a very agile, customer-facing team in a fast growing division with plenty of growth opportunities. If you are motivated in learning new mobile technologies, and have a passion for fast paced teams, this is the place for you.<br/><br/>(J2WMSDI)<br/>SC:DD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Mechanical-Engineer-Job-WA-98052/566903/</link><guid isPermaLink="false">566903</guid><g:id>566903</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Director, Business Strategy Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 252900 5055<br/><b>Product:</b> Windows<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements :Flex Time<br/>Director<br/>Microsoft Mobile Communications Business Group<br/>Business Strategy Team<br/><br/>Are you a self-starter who thrives in a fast-paced environment? Are you excited about solving complex strategic challenges? If so, it's the perfect time to join the Microsoft Mobile Communications Business (MCB) - one of the fastest growing divisions at Microsoft!<br/><br/>As a Director on the business strategy team, you will have the opportunity to accelerate growth for the division by:<br/><br/>Driving business model decisions, for the portfolio of Microsoft mobile products, based on deep customer, partner, financial, competitive, and market analysis.<br/><br/>Working with engineering, product planning, marketing and sales to analyze key customer and competitive trends to drive business model innovations<br/><br/>Leading the market sizing and opportunity analysis for MCB, identifying new opportunities for investment.<br/><br/>Driving decisions with senior leaders at Microsoft<br/><br/>We are looking for a highly motivated individual with strong business analysis and financial modeling skills. Candidates should have demonstrated excellent problem-resolution and decision-making skills and be able to deliver results on multiple projects in a business marked by rapid change.<br/><br/>Initiative, strong oral and written communication skills, and the ability to work as part of a team environment are essential. 5 years related industry experience in strategic consulting, high tech marketing or mobile communications marketing are a plus. MBA required.<br/><br/>Microsoft has a corporate commitment to diversity and in that spirit welcomes application from all individuals.<br/><br/>(J2WMSDI)<br/>SC:CM]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Director,-Business-Strategy-Job-WA-98052/568676/</link><guid isPermaLink="false">568676</guid><g:id>568676</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Director of Environmental, SEA, and Sustainability Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 700348 5604<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Director of Environmental, SEA and Sustainability<br/><br/>The E&D Compliance and Safety Team has an immediate opening for an experienced Director of Environmental, SEA and Sustainability who will be responsible for leading and managing a talented team that provides comprehensive guidance worldwide on Environmental and Sustainability issues related to Microsoft's PC Hardware, Zune, Surface and Xbox 360 product lines in the Entertainment and Devices Division (E&D). The position would also entail driving greater Supply Chain Social and Environmental Accountability (SEA) into the hardware and packaging supply chains.<br/>Are you ready to join a dedicated compliance engineering organization in one of the world's best software, consumer electronics and entertainment companies? Help define and drive internal compliance and sustainability best practices through the entire product and packaging life cycle including design, use of raw materials, manufacturing and packaging disposal. This position will report to the Sr. Director of Compliance and Safety and is based in Redmond, WA.<br/><br/>The purpose of this position is to develop, implement and drive E&D's environmental compliance management system and co-ordinate and promote Microsoft's Environmental Principles within E&D. This position is critical to Microsoft E&D establishing a national and international reputation for its global compliance and sustainability strategy.<br/><br/>Responsibilities<br/>• Implementation of programs, operating controls and procedures with the intent to manage and reduce Microsoft's significant environmental compliance and SEA risks.<br/>• Promotion of sustainable and practical solutions to environmental aspects of operations and business divisions.<br/>• Management of a team of experienced environmental and SEA compliance experts.<br/>• Coordination of a wide range of Microsoft knowledge and talent in order to address environmental and sustainability issues.<br/>• Continual improvement of environmental and SEA performance through proactive managment and self-assessments and/or third-party assessments.<br/>• Prevention of pollution at its source through implementation of best management practices and resource conservation measures to reuse, reclaim, and recycle generated waste.<br/>• Utilization of ISO 14001 and sustainability accounting systems, as appropriate for our operations, to provide a framework for systematically reviewing our environmental footprint.<br/>• Motivation of Microsoft employees to practice environmental and sustainability best management practices by raising awareness of related issues through policies and procedures, training, and interactive dialogue.<br/>• Outreach to the citizens and businesses of our global community by communication of Microsoft's Environmental Principles and the importance of environmental stewardship and sustainable development for E&D.<br/>• Advisement of E&D management on matters relating to the environment and sustainability<br/>• Function as an environmental specialist on sustainability matters and liaise with Corporate Environmental Sustainability team.<br/>Qualifications<br/>• At least ten years of relevant job experience in consumer electronics.<br/>• Experience in implementing RoHS, REACH, WEEE, and Proposition 65 compliance and monitoring programs.<br/>• Experience in compliance integration in product design and manufacturing environments.<br/>• Experience in the successful implementation and management of environmental management systems to the ISO14001 and other applicable standards.<br/>• Ability to design and deliver environmental and SEA compliance and awareness training and manage third party environmental management system auditing services.<br/>• Ability to deliver wider sustainability and corporate responsibility counseling.<br/>• Track record of being an enthusiastic and effective team player and manager of highly qualified professionals with experience of leading and influencing internal and external resources to ensure successful outcomes.<br/>• Very strong written and verbal communication skills.<br/>• Substantial project management experience.<br/>• Masters degree or higher in Engineering, Environmental Science or other related subject together with a good understanding of IT and consumer electronics industries.<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-DIR-ENV,-SEA-&amp;amp;-SUSTAINABILITY(700348-External)-Job-WA-98052/576566/</link><guid isPermaLink="false">576566</guid><g:id>576566</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Operations</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Business Development Manager - Music Acquisition(259539 -External) Job (London, GB)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United Kingdom, London<br/><b>Job ID:</b> 259539 4492<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Business Development Manager - Music Acquisition, EMEA, Content Acquisition & Strategy Team (“CAST”)<br/>Media & Entertainment Group (“MEG”)<br/><br/>The Entertainment & Devices Division (“E&D”) is seeking an experienced business development professional to drive European content licensing in digital music. This is an exciting opportunity to make a high-impact contribution as part of a rapidly growing business in digital entertainment. The position will support E&D divisions including Zune, Xbox and Windows Mobile.<br/><br/>The Content Acquisition & Strategy Team (“CAST”) is tasked with securing content for E&D's music service efforts globally. The team's primary functions are:<br/>• Work closely and effectively with E&D product teams to inform their product planning by helping them balance the need to innovate while having a high likelihood of successfully securing content that will be attractive to consumers and meet business objectives.<br/>• Generate enthusiasm and excitement for E&D music efforts with target content licensors by engaging and communicating opportunities effectively<br/>• Negotiate and execute content licensing agreements with target content providers with terms and conditions that meet or exceed E&D's business needs<br/><br/>This individual will work within this organization and have the following specific responsibilities:<br/>• Drive local music content acquisition efforts in EMEA<br/>• Own the relationships with EMEA-based Microsoft subsidiaries and product teams<br/>• Own and manage music content licensing relationships with key local licensors and music distributors.<br/><br/>This individual will work closely with the Director of Business Development, CAST to develop and coordinate partner priority, negotiating strategies and closing positions. All CAST members are expected to work closely and successfully with internal and external counsel as well as external consultants retained to assist in execution. Success for this position will ultimately be determined by this individual successfully securing high value content for distribution over E&D's music service platforms in EMEA under terms that both Microsoft and our partners believe support our business goals.<br/><br/>Candidate must have demonstrated experience leading negotiating teams for music content licensing agreements. Inbound major label music licensing and digital experience is preferred. In addition the candidate must have excellent analytical, oral/written communication, problem resolution, and decision-making skills. The ability to effectively manage ambiguity and interact with multidisciplinary teams across the company in order to negotiate successfully with counterparts at content companies is critical to success. Candidates must be based in London. Candidates must have a minimum of an MBA or JD and extensive related content licensing experience in the music industry.]]></description><link>http://www.microsoft-careers.com/job/UNITED-KINGDOM,-LONDON-Business-Development-Manager-Music-Acquisition-External-Job/613324/</link><guid isPermaLink="false">613324</guid><g:id>613324</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>London, GB</g:location></item><item><title>Software Development Engineer in Test - Xbox Platform Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 701229 6330<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Xbox 360 Console and LIVE Service Software team seeks talented, energetic, and passionate individuals to help build and broaden the scope of Xbox Live and the Xbox 360. We are looking for an SDET who enjoys working on and improving tests for Enterprise level Web Services and APIs, machine specific low level APIS and some of the coolest customer facing software the world has to offer. If you are an experienced software developer/engineer with a strong TDD background or specific API-level, white-box testing experience, preferably a gamer, and want to help define the direction of the premiere electronic entertainment console and online gaming service, then this is the job for you.<br/><br/>While the Xbox Live Service has provided compelling online game-play for Xbox and Xbox 360 customers, there are still many new features and other large bets that we will be making in this space as we grow the online experience for future endeavors. Job responsibilities will include testing existing and new Xbox LIVE and Xbox 360 client features and API's and producing solid Test Plans, Test Specifications, Test Cases, and API and UI automated tests. A successful candidate will also be responsible for extending automation cases into stress, scalability and performance. To be successful in this role, candidates should have a solid understanding and proficiency programming and debugging C/C++, C#, SQL queries and stored procedures. Candidates should also have a firm grasp of test methodologies and best practices, strong communication skills as and an ability to span multiple teams and collaborate over shared resources and dependencies. Successful candidates should also have a proven track record as a solid contributor and be able to drive quality through results and technology. Strongly preferred and essential to success in this role is a solid working knowledge of networking topologies, protocols and internet based client/server services such as TCP/IP, SOAP and HTTP. A BA/BS degree in Computer Science or related technical discipline and 3-5 years working in an Enterprise Service environment is preferred.]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-in-Test-Xbox-Platform-Job-WA-98052/613341/</link><guid isPermaLink="false">613341</guid><g:id>613341</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Product Validation Manager Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 701578 6386<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Product Validation Manager<br/><br/>Do you have a passion for leading edge technology? Are you fascinated by the video game industry and Xbox 360? Come join a dynamic team and play a key role in the development and verification of the world-class Xbox. We are looking for an experienced Product Validation Manager for the Xbox Console. You will provide technical leadership in platform validation, build engineering, and pre-production readiness. You will manage a hardware engineering staff, collaborate with internal teams and external partners, and own and drive the end-to-end Xbox qualification process. You will lead test strategy discussions, map resources and schedules, write test plans, analyze test results, drive failure analysis, and deliver full test reports and reviews.<br/><br/>Key Success Factors include:<br/><br/>§ BSEE required. MS preferred.<br/>§ Experience in designing and testing modern electronics hardware<br/>§ Experience in managing technical teams, vendors, and suppliers<br/>§ Deep understanding of PC architecture in terms of both software and hardware implementations<br/>§ Experience in high volume, consumer electronics development and manufacturing<br/>§ Experience in hardware prototype bring-up, build support, failure analysis, and yield improvement. Silicon and ASIC bring-up experience a huge plus<br/>§ Excellent verbal and written communication skills<br/>§ Project management and organizational skills<br/>§ Some domestic and international travel will be required<br/><br/>SC:APA]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Design-Validation-Manager-External-Job-CA-94035/613345/</link><guid isPermaLink="false">613345</guid><g:id>613345</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Regional Merchandising Manager - North America Job (Palo Alto, CA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, CA, Palo Alto<br/><b>Job ID:</b> 259580 6492<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Windows Marketplace for Mobile team is looking to hire a Regional Merchandising Manager (RMM), North America to drive merchandising and promotion to end users of applications, games and other content available through the new Marketplace service on Windows Phones. The RMM, North America, will define and lead key elements of retail strategy and execution for this exciting new Microsoft initiative, driving day-to-day Marketplace merchandising in the important North America region. The position, which reports to the Manager, Worldwide Merchandising & Promotions, is located in Palo Alto, CA, the site of the Merchandising Center of Excellence for the Mobile Communications Business (MCB).<br/><br/>Your key responsibilities as RMM, North America will be to:<br/>1) Plan and execute the day-to-day programming of all available Marketplace promotional inventory (i.e., featured applications) on the device client and the Web interface<br/>2) Make strategic merchandising decisions using sales & popularity data, user feedback, market research, and input from other MSFT teams as well as external partners<br/>3) Write copy & drive artistic/editorial vision for any visual merchandising assets<br/>4) Support merchandising-related requirements from Mobile Operator partnerships in your region<br/>5) Achieve key metrics for promotion frequency, campaign effectiveness, downloads and sales in your region<br/>6) Work with Mobile Operator and Developer partners to develop integrated online/offline promotional campaigns involving Marketplace products<br/>7) Advise the Developer Evangelist team on sourcing & roadmap priorities for new applications based on the needs and interests of end users in your region<br/>8) Work with Merchandising Operations team to develop requirements for centralized tools, processes and information to make Merchandising execution more efficient and campaigns more effective<br/>9) Serve as expert resource inside MSFT on end user consumption of Marketplace applications in your region<br/>10) Regularly publish promotion plans to internal & external constituents<br/><br/>Key Qualifications:<br/>1) Substantial professional experience (3-5 years) successfully managing and executing content publishing, promotions or retail merchandising for a consumer mobile or online service.<br/>2) Experience with consumer marketing, including the ability to research and understand consumer trends, analyze market data and devise and implement promotion strategy<br/>3) Experience working with external customers and partners on co-marketing initiatives, including taking a marketing or merchandising initiative from initial concept through to final execution<br/>4) Experience in the gaming or consumer software industry preferred<br/>5) Financial and business performance analysis and reporting skills, coupled with the ability to interpret and translate quantitative analysis into actionable merchandising activity.<br/>6) Creativity and end-user focus; you should have the creative competency be able to craft compelling, actionable end-user messaging and merchandising themes<br/>7) Strong written & oral communication; you should be a clear and direct business communicator (written & orally), with the ability to successfully influence and collaborate with others. You should be able to lead meetings or presentations with key internal and external partners<br/>8) Strong organization and attention to detail, including the ability to manage multiple initiatives simultaneously<br/>9) Experience and success in hiring and managing contingent staff resources<br/>10) Capability to develop long-range plans and strategy and pursue growth initiatives while executing on week-to-week merchandising responsibilities<br/>11) Ability to work across internal and external teams and manage across multiple interests<br/>12) An interest in and passion for working with mobile applications<br/>13) MBA preferred<br/><br/>SC:ML]]></description><link>http://www.microsoft-careers.com/job/PALO-ALTO-Regional-Merchandising-Manager-North-America-Job-CA-94301/613356/</link><guid isPermaLink="false">613356</guid><g:id>613356</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Palo Alto, CA, US</g:location></item><item><title>Software Development Engineer in Test, Windows Embedded Systems  701036 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 701036 6609<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Systems and Services product unit is seeking an experienced Senior Software Development Engineer in Test (SDET) to be part of the Intelligent Device Management group to help shape the future of the team. We are a new group that is part of Windows Embedded Business (WEB) and have the unique opportunity to be a key differentiator in the market at a time when IT departments are moving a significant portion of their enterprise assets into the embedded space.<br/><br/>As a group, we will be a primary part of Microsoft's mission to provide a combination of embedded assets, enterprise solutions and an ecosystem with global reach by meeting our mission goals:<br/><br/>- Deliver world-class reliable and scalable device management solutions<br/>- Unify embedded devices with traditional IT environments<br/>- Provide a platform that allows the embedded ecosystem to develop new business value<br/><br/>Join our team and make a positive impact on its future and your career while being part of a challenging and rewarding environment. We are looking for an individual contributor who is bright, self-motivated, passionate about problem-solving, adheres to engineering best practices and a desire to be a leader on the team; provide your insight and experience to help shape the direction and focus of the team by working on different areas, such as test plan development/execution, test automation, build infrastructures and cross-team collaboration.<br/><br/>Required Skills and Experience<br/>- At least 5+ years of industry experience in software development (including test, coding, debugging)<br/>- Excellent design, coding and debugging skills (C/C++ or C#)<br/>- Experience in test automation<br/>- Experience in code coverage<br/>- Experience in test plan and case development/execution<br/>- Collaborate with partners and discipline peers to build successful solutions<br/>- Self-critical individual who is always looking for ways to improve oneself and the team<br/>- Desire to be a team leader and provide mentoring to junior developers<br/>- Strong communication skills<br/><br/>Desired Skills and Experience<br/>- Experience in managed and unmanaged code (C/C++/C#)<br/>- Experience in testing APIs is a plus<br/>- Experience in embedded operating systems is a plus (Windows CE, Windows XP Embedded)<br/>- Experience in Device Management is a plus<br/>- Experience in testing Web Services is a plus<br/>- Experience with Enterprise System Management technologies is a plus (Microsoft's System Center, System Center Configuration Manager)<br/>- Experience with other server products and technologies is a plus<br/><br/>Eligible Work Arrangements<br/>- Flex-Time<br/><br/>SC:JD]]></description><link>http://www.microsoft-careers.com/job/SDET-External-Job/613364/</link><guid isPermaLink="false">613364</guid><g:id>613364</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>User Experience Director-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 701976 12966<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Creative Director<br/>Microsoft Game Studios (MGS) is looking for a Creative Director to help develop a new gaming category for the Xbox 360 Natal program. This is a phenomenal and rare opportunity to help start a new and innovative gaming product and service while using your creativity to shape it from the very beginning!<br/><br/>The Creative Director will be part of the core team to help define and drive a vision while providing a source of inspiration, leadership, creative focus, and most importantly, is a guiding light for the project team. Boundless imagination is balanced with a deep understanding of the game development process; the ability to ideate is combined with the communication skills to concisely direct the creative efforts for the team.<br/><br/>RESPONSIBILITIES<br/><br/>As Creative Director, you will work with the Executive Producer and other team leads to define the game vision and execute on that vision with excellence.<br/>o Direct the tone and timber of the project with an eye towards compelling character development, visionary narrative progression, and addictive gameplay<br/>o Collaborate with game play designers, story writers, game writers, and said external luminary to deliver on a unique gaming experience<br/>o Set clear creative goals and deliverables; lead and focus efforts across the design team to ensure a cohesive experience across the game and service<br/>o Anticipate threats to quality and innovation and work effectively with the team leads to mitigate<br/>o Build and maintain a collaborative relationship with Art, Dev, Audio, and Production that ensures a best-in-industry production process<br/>QUALIFICATIONS/SKILLS<br/>o Deep experience working on console titles as Design or Creative Director - at least 2 shipped titles from concept to shelf in either role<br/>o Ability to shepherd non-creative folk through the creative process; ability to hold a strong creative vision while also keeping that vision agile<br/>o Capable of providing focused and inspiring creative leadership<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Creative-Director-MGS-Project-Natal-Job-WA-98052/613370/</link><guid isPermaLink="false">613370</guid><g:id>613370</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Environment Artist-Lead-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 702333 6799<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios' 343 Industries is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be. We are looking for a powerhouse artist to lead the environment team. The Lead Environment artist is key in defining the world and sculpting the players visual experience.<br/><br/>RESPONSIBILITIES<br/><br/>Manage an internal environment art team day-to-day consisting of both full-time and contract artists<br/>Work with Art Director and Production team to define key milestones<br/>Actively accepts and provides direction to the environment art team<br/>Ability and willingness to work with the Creative and Art Directors to ensure consistency between vision and implementation of environment and world assets<br/>Collaborate with technical teams to develop run-time game texture, world object and set design procedures & pipelines<br/>Coordinate the technical and aesthetic environment processes in order to realize the vision<br/>Makes a significant, direct contribution to the creation of the projects environments, objects, and textures.<br/>Demonstrate and communicate clear expectations for quality of work, productivity, communication and professionalism to the environment team<br/>Expert understanding of next-gen game environment development processes, limitations and dependencies<br/>Excellent communication, time-management and organizational skills.<br/>Task driven, self-motivated, proactive.<br/>Strong leadership and interpersonal abilities.<br/>Works well under deadline.<br/><br/>QUALIFICATIONS/SKILLS<br/><br/>Art-related degree and/or comparable professional experience<br/>Exceptional visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution data)<br/>Proficient in Maya, 3D Max or XSI<br/>Mudbox or Zbrush proficiency is a must.<br/><br/>* For PORTFOLIO SUBMISSIONS<br/><br/>Examples of High resolution modelling, both organic and Hard Surface.<br/>Examples of full set design and scene management.<br/>wireframe and isolated renders of relevant models, isolated texture work examples.<br/>Demonstrate understanding of Next Generation texturing and use or normal mapping.<br/>Please include comparison screenshots and/or turn-table of model in wire frame, AO and final rendered image. Please include software used and poly count where applicable.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Environment-Artist-Lead-MGS-Halo-Job-WA-98052/615972/</link><guid isPermaLink="false">615972</guid><g:id>615972</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Technical Animator//Rigger-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 702334 7318<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Technical Animator/Rigger-Senior<br/><br/>Microsoft Game Studios' 343 Industries is looking for exceptional talent to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our technical artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be.<br/><br/>We are looking for a highly-qualified candidate for the position of Technical Artist who specializes in rigging and technical animation. The Technical Artist will play a significant role in establishing and maintaining the production pipelines. The ideal candidate will be able to work collaboratively with the Animation, Design and Development teams to help bring our story alive and push the medium forward.<br/>Job responsibilities<br/><br/>• Eliminate technical obstacles from the animation team's day-to-day workflows.<br/>• Proactively identify new technologies and techniques that will improve the quality of the animation and/or game.<br/>• Build rigs, tools and procedural rigging systems that support animators and runtime engine requirements.<br/>• Collaborate with Art and Engineering to develop tools, procedures and motion blending systems.<br/>• Anticipate dependencies, inefficiencies and risks within the project and propose mitigation or contingency plans as appropriate.<br/>• Find solutions to production challenges as they arise.<br/>• Collaborate with Art and Test teams to raise run-time art content quality and efficiency in engine.<br/>• Establish guidelines and write process documents for art content creation.<br/>• Create and maintain documentation for the tools used in art content creation.<br/>• Support and train Artists using internally developed rigs and tools.<br/><br/>Required Qualifications/Skills<br/><br/>• 5+ years of experience on commercial film/game projects or related fields in real-time graphics.<br/>• In depth knowledge of major art packages<br/>• Strong understanding of Maya and MEL<br/>• Proactive problem solver, able to devise creative, efficient and user-friendly solutions for a wide variety of technical challenges.<br/>• Task driven, self-motivated, works well under deadlines.<br/>• Experience rigging a variety of characters and props, including facial animation systems.<br/>• Understanding of animation workflows, tasks, objectives and challenges<br/>• Ability to design, develop and maintain procedural rigging systems<br/>• Familiarity with motion capture data, motion planning, and animation retargeting<br/>• Proven ability to work well with both animation teams and engineering teams.<br/>• Excellent communication, time-management and organizational skills.<br/>• Works well under deadlines, able to work within tight deadlines and deliver requests with a quick turn-around time.<br/>• Familiarity with source control software.<br/><br/>Desired skills<br/><br/>• Strong understanding of Maya C++ API, Maya Python API, Python.NET http://Python.NET>, and/or C#.<br/>• Experience with MotionBuilder, Havok, Endorphin or similar specialized motion systems.<br/>• Several shipped film/game titles.<br/>• Extensive experience with production level content pipelines.<br/>• Experience with motion blending systems and motion state machine authoring.<br/>• Muscle based deformation, wrinkle simulation, constraint algorithms and inverse kinematic solvers.<br/>• Animation and or modeling skills.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Technical-Animator-Senior-MGS-Halo-Job-WA-98052/626521/</link><guid isPermaLink="false">626521</guid><g:id>626521</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Sr Software Development Engineer (SDE) (703911 -External) Job (Hyderabad, IN)</title><description><![CDATA[<b>Job Category:</b> IT<br/><b>Location:</b> India, Hyderabad<br/><b>Job ID:</b> 703911 7513<br/><b>Product:</b> (Not Product Specific)<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you passionate about the new wave of Microsoft technology, emerging enterprise solutions, and excited about the great products coming from the Entertainment & Devices (E&D) Division? Do you want the opportunity to research new beta technologies and educate application delivery teams on how to use them? Our goal is to build world class business solutions that will empower the E&D business to reach new levels of success. The E&D Architecture team provides great exposure to an exciting set of problems in a dynamic environment. If you have the right combination of leadership and hands-on development skills this job is waiting for you!<br/><br/>The primary job responsibility of the Technical Architect will be defining and driving the Future State Architecture of our application portal platform. This will include emersion into the latest Microsoft products, development of re-usable portal assets and workflow services, solving complex technical issues, establishing patterns and practices, and setting standards and guidance in the areas of portal and workflow.<br/><br/>We are looking for a seasoned technology professional with a strong track record of delivery. Development and design experience with service oriented solutions is strongly preferred. Our team's mission is to design and build high quality, highly scalable and cost effective solutions for our internal and external partners and global clients. The main focus will to drive solutions that enable and automate business processes in the enterprise. We are building technical platforms based on our future state architecture that will define our application development to support Research & Development, Supply Chain, Finance and Sales and Marketing groups within the E&D Division.<br/><br/><b>Core Job Responsibilities:</b><br/>o Drive and deliver the Future State Technical Architecture for the Microsoft E&D Portal and Workflow environment.<br/>o Develop reusable portal assets and workflow components to assist and automate diverse business processes.<br/>o Delivery of complex technical analysis and evaluative information for consumption by the E&D Information & Services development teams and the broader Microsoft IT community.<br/>o Delivery of complex solutions to issues which might include but are not limited to:<br/>o Architecture<br/>o Configuration<br/>o Security<br/>o Performance<br/>o Scalability<br/>o Reliability<br/>o Infrastructure<br/>o Recommends how specific technologies, standards, methods and techniques are to be used throughout the E&D solutions delivery community.<br/>o Designs and implements larger research and proof of concept projects as an individual contributor, focusing on one or a small number of technologies or applications to be implemented into a larger platform<br/>o Makes technical presentations and submits written reports for publication to internal and external stakeholders.<br/><br/>Qualifications:<br/>o Excellent presentation, written and verbal communication skills required.<br/>o Sound analysis, problem resolution, team building, judgment and decision making skills required.<br/>o High-level programming experience in a .NET environment, including a thorough understanding of application architectures.<br/>o Understanding of network design principles.<br/>o Strong work ethic and a desire to help drive a successful architectural vision across the Entertainment and Devices Division.<br/>o Ability to rapidly assimilate new information and new techniques.<br/>o 9+ years of demonstrated work experience in the Information Systems industry.<br/>o 4+ years of experience in delivering solutions based on Microsoft SharePoint technologies<br/>o 2+ years experience designing workflow solutions on MOSS 2007, IIS.<br/>o 6+ years experience with Microsoft development tools and technologies (Visual Studio, .Net, C#).<br/>o Some SQL Server development experience preferred including SQL Integration Services.<br/>o 2+ years of WCF development experience.<br/>o 2+ years of experience developing using the Microsoft Office platform.<br/>o Knowledge and understanding of BizTalk Server preferred.<br/>o Industry knowledge of existing workflow and BPM technologies preferred.<br/>o Some knowledge of industry data integration standards preferred (RosettaNet, ebXML, EDI).<br/>o Conceptual understanding of SOA principles and ability to champion solutions based on them.<br/>o 5+ years experience of functional knowledge in Software Development Lifecycle Methodology (SDLC).<br/>o Functional knowledge of Personal Software Process (PSP) and Team Software Process (TSP) preferred.<br/>o Proven leadership experience either leading or managing development teams with at least 4 people.<br/>o Experience working in a cross-group collaborative environment (i.e. off-shore development and test teams) .<br/>o IT Experience in support of a Supply Chain organization a plus.<br/>o Ability to travel internationally and/or domestically up to 10% annually.<br/><br/>Education:<br/>BA/BS/BE degree in Computer Science, MIS or related field is required.]]></description><link>http://www.microsoft-careers.com/job/Sr-SDE-External-Job/631701/</link><guid isPermaLink="false">631701</guid><g:id>631701</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>IT</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Hyderabad, IN</g:location></item><item><title>Concept Artist-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 703889 7582<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios' 343 Industries is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be.<br/><br/>The Senior Concept Artist is central in establishing the overall vision of the universe, working with the Art Director to create imagery that will communicate the visual experience, excite the team, and help blueprint all the aspects of the game for content authoring. He/she should bring a world class understanding of composition and color, a strong ability to render exciting industrial design, and a firm grasp of the practical aspects of content creation.<br/><br/>RESPONSIBILITIES<br/>Work closely with the Art Director and other Artists to define the look of the project, from global 'broad stroke vision' and mood to its specific, individual pieces.<br/>Develop and maintain a strong understanding of the game universe and the constraints of the technology.<br/>Be proactive about seeking feedback and communication with the Art Director and other relevant departments.<br/>Assist the Art Director and other Senior Concept Artists in providing studio feedback during the course of production.<br/>Provide support to the Art Director in managing external concept art resources.<br/>Participate in portfolio reviews, recruitment interviews, and assisting in finding and retaining talent.<br/>Participate in regular team meetings.<br/>Mentor less-experienced concept artists.<br/><br/>QUALIFICATIONS/SKILLS<br/>4+ years of experience in Game or Film concept Art Experience on a triple A title.<br/>A Bachelor's degree or diploma with an emphasis on Art.<br/>An outstanding grasp of human anatomy, animal anatomy, Industrial, and Architectural design coupled with strong traditional art fundamentals.<br/>Exceptional mastery of either Photoshop or Painter.<br/>Ability to work collaboratively - must be open to direction and able to embrace change<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Concept-Artist-Senior-MGS-Halo-Job-WA-98052/632653/</link><guid isPermaLink="false">632653</guid><g:id>632653</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Character Artist-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 703891 7583<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios' 343 Industries is looking for exceptional art talent to contribute to a new experience in the Halo universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you feel you have what it takes, throw your hat in the ring. We are looking for a highly-qualified candidate for the position of Senior Character Artist. The Character Artist will play a significant role in establishing and maintaining the vision for both new and redefined characters. The ideal candidate will be able to work collaboratively with Design, Dev, and Animation to help bring our story alive and push the medium forward.<br/><br/>RESPONSIBILITIES<br/><br/>Work with Lead Artist and Production team to define key milestones<br/>Actively accepts and provides feedback to the character art team<br/>Ability and willingness to work with the Lead Character Artist and Art Director to ensure consistency between vision and implementation of game character assets<br/>Collaborate with Lead Artist and technical teams to develop run-time game character procedures & pipelines<br/>Makes a significant, direct contribution to the creation of character art<br/>Expert understanding of next-gen game character development processes, limitations and dependencies<br/>Excellent communication, time-management and organizational skills.<br/>Task driven, self-motivated, proactive.<br/>Strong interpersonal abilities.<br/>Works well under deadline.<br/><br/>QUALIFICATIONS/SKILLS<br/><br/>Art-related degree and/or comparable professional experience<br/>Exceptional visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution characters)<br/>Experience and/or education in sculpting and drawing organic forms with an emphasis on human, biped and quadruped shapes<br/>Proficient in Maya, 3D Max or XSI<br/>Mudbox or Zbrush proficiency is a must.<br/>Experience with skeleton/rig creation is a plus.<br/><br/>* For PORTFOLIO SUBMISSIONS<br/><br/>Demonstrate ability to create character from concept or reference imagery.<br/>Show an understanding of hi- & low-poly modelling, spline, edge-loop techniques, etc.<br/>Models should be properly weighted and proportioned.<br/>Include samples of figure drawing, maquettes or sculptures.<br/>Please include comparison screenshots and/or turn-table of model in wire frame, AO and final rendered image. Please include software used and poly count where applicable.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Character-Artist-Senior-MGS-Halo-Job-WA-98052/632655/</link><guid isPermaLink="false">632655</guid><g:id>632655</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Producer-MGS-XBLA Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: General Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 703272 12972<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Job Responsibilities:<br/>The MGS XBLA Publishing team is seeking an experienced game producer to join their team. The successful candidate will have proven experience leading development teams, driving the creative direction on at least one shipped AAA title.<br/><br/>This individual will:<br/>* Manage a portfolio of XBLA titles, driving quality and timeliness of each title<br/>* Manage relationships with external development partners providing publishing expertise, support and guidance through all phases of development<br/>* Be the main advocate for assigned titles, communicating project status and details to all levels of management and to all key stakeholders (Marketing, PR, etc)<br/>* Be creative in seeking out opportunities to integrate and innovate with platform features and ensure assigned titles have the best opportunity to succeed<br/>* Manage titles through the publishing process including Testing, Localization, Ratings, Usability, ensuring each title meets XBLA compliance and quality standards<br/>* Participate in concept sourcing, performing due diligence investigations on new projects/developers<br/>* Strive to improve MGS XBLA Publishing processes and practices<br/><br/>The successful candidate will have demonstrated skills in the following areas:<br/>* Leadership<br/>* Communicating vision and goals<br/>* Gaining consensus, conflict resolution<br/>* Game design<br/>* Project Management, organization<br/>* Risk management, decision making, prioritization<br/><br/>Minimum Qualifications:<br/>* Shipped at least 1 AAA title as Lead Producer from start to finish<br/>* Experience driving creative vision and managing design on shipped AAA title<br/>* Minimum 5 years industry experience<br/>* Broad knowledge of games and the games industry<br/>* A passion for making great games<br/><br/>Ideal Candidate:<br/>* Multiple shipped console titles<br/>* Technical background<br/>* Development experience in casual or independent games<br/>* Experience in both development and publishing environments<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Producer-MGS-XBLA-Job-WA-98052/634302/</link><guid isPermaLink="false">634302</guid><g:id>634302</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: General Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Software Development Engineer  (703957) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 703957 7830<br/><b>Product:</b> Mac Office<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Macintosh Business Unit is looking an expert level software developer with great experience and potential to join our world class team of application engineers.<br/><br/>MacBU is a highly independent team at Microsoft focused 100% on Mac OS X development. The work is primarily in C++ with a wide range of exposure to the rich technologies of Apple's rapidly evolving platform. MacOS X and/or Objective C/Cocoa experience is a plus, but not required.<br/><br/>We build and maintain end-to-end ownership of the Mac-native version of Microsoft Office; the combined power of the Office suite and the latest Mac technologies presents developers with exceptional opportunities for ownership, autonomy and professional growth. In 2008, we completed the most ambitious release in our history, with major changes in all applications and support for both the PowerPC and Intel x86 processor architectures. We are now working on the next release, building an even better Mac-native Office experience for our customers.<br/><br/>We offer a unique and extremely positive work environment for engineers:<br/>• The feel of a small, independent business with a strong team culture of innovation, creativity and having fun<br/>• Commitment to building for the future - developers are empowered to build software right and invest in new technologies and architectural improvements that will help us innovate faster not just today but in all future releases<br/>• Commitment to quality - established track record of consistently and measurably reducing defects and support call intensity as well as steadily increasing customer satisfaction through investment in quality<br/>• High employee satisfaction - flexible hours, positive reviews of work/life balance, support for family life<br/>• Career stability and opportunities - industry-leading benefits, a supportive environment for learning, and excellent opportunities for career growth by increasing either technical scope or management skills (or a combination of both)<br/><br/>Our positions call for motivated engineers who can learn quickly, independently manage priorities and work creatively and energetically. Our development team tackles a wide variety of problems, from networking and web services to advanced graphics handling to leading edge UI design; you can expect to build a wide range of skills and experiences.<br/>Candidates for this Mountain View position should have:<br/>• 8 or more years experience with C++<br/>• Proven track record of taking products from design to ship<br/>• BS in computer science (or equivalent)<br/>• Good communication and collaboration skills<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/SENIOR-SDE-External-Job/641820/</link><guid isPermaLink="false">641820</guid><g:id>641820</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Systems Designer-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 704299 7813<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>343 Industries, Microsoft's internal Halo studio, is looking for an experienced Systems Designer who can create gameplay systems that bring the game to life.<br/><br/>We are looking for an agile and collaborative individual who has a passion for games, Halo, and trying new things. This is your chance to join one of the most talented teams in the industry!<br/><br/>RESPONSIBILITIES:<br/><br/>Work with the Lead Designer to understand the vision of the product and create gameplay systems that bring it to life<br/>Work with multi-discipline feature teams to design and implement great game features that compliment the goals of the project<br/>Communicate feature proposals to the rest of the team and achieve buy in of your ideas<br/>Use a standard scripting system to quickly prototype and iterate where possible<br/>Participate in creative discussions, offer helpful critique, and provide your own compelling ideas<br/>Develop testing plans for your features to ensure proper feedback, iteration and polish<br/><br/>QUALIFICATIONS:<br/><br/>High school diploma or GED required, AA/BA/BS preferred<br/>Five years of industry experience<br/>At least one AAA title shipped that features your work<br/>Demonstrable experience creating, implementing and balancing core gameplay features<br/>Experience with 3D editors and game creation tools (Maya, Unreal, etc)<br/>Great communication skills; comfortable working in a very communicative and passionate team environment<br/>Rabid Halo fan - be prepared to demonstrate that you've played and thought a lot about the game!<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Systems-Designer-Senior-MGS-Industries-Halo-Job-WA-98052/641821/</link><guid isPermaLink="false">641821</guid><g:id>641821</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Technical Animator-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 704685 12699<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Technical Animator<br/><br/>We're looking at things a little differently…<br/>Are you interested in being a part of the next evolution in game systems?<br/>Are you looking for a challenge where your skills are really put to the test in a super creative environment?<br/><br/>No Strings or Controllers Attached! Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands or shake your hips, you and your friends can jump into the fun -- the only experience you need is life experience.<br/>MGS is developing premiere interactive and creative content for Project Natal.<br/><br/>We're looking for a talented, motivated and experienced Technical Animator.<br/>This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation Natal project.<br/><br/>Qualified individuals are expected to communicate and collaborate well with our highly creative development team and processes. Candidates will have a proven track record in creating a broad range of top quality creature/character animation rigs, animation principles, and animation move trees for AAA games. Be well versed in programs like Softimage, MotionbBuilder, Maya, or equivalent program, as well as demonstrate experience with current console rigging and animation creation techniques<br/><br/>RESPONSIBILITIES:<br/>The Technical Animator is responsible for carrying through the artistic vision of the project and applying their experience directly to the creation of character and creature animation rigs that are vital to the animation team and for the game animation systems. Additionally, the technical animator needs to be able to understand animation systems that drive gameplay.<br/><b>Responsibilities include:</b><br/><br/>To create animation rigs that conform to the technical guidelines of the target platform and engine<br/>Create animation state flows and motion trees for the target platform and engine<br/>Support the animation and character department<br/>The Technical Animator is responsible for seeking feedback from peers and leads.<br/>Participate in meetings as part of effective communication with the team.<br/>The Technical Animator is responsible for following direction from their Creative Director, Art Director and Associates.<br/>Provide unique solutions to improve the creative and animation process in a collaborative environment.<br/>Be a positive and creative force in the team.<br/>Will capably and consistently meet project deadlines and milestones set by project leads and Art Director.<br/>Build animation solutions that meet the needs of a Natal driven game<br/>Mentor other artists in best practices, processes, and procedures pertaining to production animation.<br/><br/>QUALIFICATIONS:<br/>High school diploma or GED required.<br/>AA/BFA preferred, or at least can demonstrate through portfolio an industry standard level of art.<br/>6+ years as professional artist or equivalent experience<br/>Minimum of at least one current console generation title as a Technical Animator<br/>Proficient with standard industry tools like Softimage, MotionBuilder and Maya with a high capacity to learn new tools and processes.<br/>Experience directing and working with Motion Capture data, tools, techniques and process<br/>Demonstrate knowledge and application of next gen processes and techniques in your portfolio.<br/>Use of the Unreal Engine 3, CryEngine, Endorphin, Morpheme, and Euphoria a plus<br/>Passion for the industry and an understanding of industry trends and technologies<br/>Understanding of the development process<br/>Have a proactive work ethic, capable problem solver who is not afraid of big challenges.<br/><br/>All candidates must deliver a full resume with samples to be considered for this position.<br/><br/>Portfolio review required.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Technical-Animator-MGS-Project-Natal-Job-WA-98052/643950/</link><guid isPermaLink="false">643950</guid><g:id>643950</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Environment Layout Artist-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 704726 12700<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>We're looking at things a little differently…<br/>No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.<br/><br/>We are developing premiere interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry's most creative, innovative, and technical minds.<br/><br/>MGS is looking for a talented, motivated and experienced Environment Artist focused on creating immersive environments and working within the environment team to create cutting-edge visuals. This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation Natal project. Qualified individuals are expected to communicate and collaborate well throughout a development team, and have a proven track record in creating AAA art for games. Candidates will have experience creating a broad range of styles in both 2D and 3D mediums. Be well versed in programs like Softimage, Maya, and Photoshop as well as demonstrate experience with current console art creation techniques like shader development, lighting design, normal map creation, and high polygon modeling.<br/><br/>RESPONSIBILITIES:<br/>Environment Layout Artists are responsible for creating astounding environments through the layout, placement and augmentation of 3D assets.<br/>Environment Layout Artists have the ability to model, texture, light, and polish in game assets that reflects and enhances the projects concept designs and gameplay.<br/>To produce art that conforms to the technical guidelines of the target platform<br/>Environment Layout Artists are responsible to seek feedback from peers and leads, and colleagues within the studio.<br/>Environment Layout Artists are responsible to follow direction from their Lead and to actively seek guidance from their peers and colleagues. They are responsible to uphold and maintain the goals Creative Director, Art Director and Associates.<br/>Will capably and consistently meet project deadlines and milestones set by project Leads and Art Director.<br/>Environment Layout Artist is expected to build creative solutions for games that are breaking traditional game play paradigms and strive to push things forward.<br/><br/>QUALIFICATIONS:<br/>High school diploma or GED required.<br/>AA/BFA preferred, or at least can demonstrate through portfolio an industry standard level of art.<br/>6+ years as professional artist or equivalent experience.<br/>Minimum of at least one current console generation title.<br/>Proficient with standard industry tools like Softimage, Maya, Z-Brush or Mudbox, and Photoshop, with a high capacity to learn new and required tools.<br/>Demonstrate knowledge and application of next gen processes and techniques in your portfolio. Including, 3D modeling, shaders, lighting, and composition.<br/>Use with of Unreal 3 Engine or CryEngine a plus<br/>Passion for the industry and an understanding of market trends and styles<br/>Understanding of the development process<br/>Have a proactive work ethic, capable problem solver who is not afraid of big challenges.<br/><br/>All candidates must deliver a full resume with samples to be considered for this position.<br/><br/>Portfolio review required.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Environment-Layout-Artist-MGS-Project-Natal-Job-WA-98052/643952/</link><guid isPermaLink="false">643952</guid><g:id>643952</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Design Verification Engineer (704828) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 704828 8126<br/><b>Product:</b> Mac Mouse & Keyboard Products<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Senior Design Verification Engineer<br/><br/>Microsoft is a world leader in the design of personal computer input devices. We are currently looking for a person with a passion for technology to drive test methodology development and product verification for PC peripherals. As a senior verification engineer, the candidate will play a key role in architecting test processes, tools, and methodologies for use across Microsoft Hardware's product portfolio as well as bring new products to market by leading test and validation activity on fast paced multi-disciplinary product development teams.<br/><br/>Roles and Responsibilities:<br/>As a member of the design verification team, candidate will work closely with design, marketing and usability teams to translate customer needs and product use scenarios to measurable system performance attributes and test parameters. He/she will be responsible for developing comprehensive design verification plans that bridge high level product use cases to product architecture and details of implementation in hardware and embedded software. Candidates will be required to use a working knowledge of product's hardware system design and it's interaction with firmware, standard computer interfaces such USB, wireless interfaces, software drivers and operating systems to develop and execute test plans.<br/>Candidates should be able to apply core electrical engineering hardware and firmware skills to drive detailed problem solving on products within a technical team, as well as manage broader industry standards, interoperability and compatibility testing with external development and test partners.<br/>He/she should expect to use knowledge of critical performance metrics, product manufacturing environment and statistical data analysis techniques to develop manufacturing test requirements and limits.<br/>Candidates should be able to engage with HW/ SW architects to achieve optimal balance of project priorities relative to performance, quality, extensibility, development cost, and product cost with focus on building robust, scalable solutions. Supporting hardware selection and implementation (make vs. buy, microprocessor and DSP processor selection, and providing input on firmware design by identifying technology trade-off) and providing risk analyses is expected during early product development stages.<br/>A unique opportunity with this role is for an engineer to innovate on test and validation vehicles and methodologies that will be adopted by internal and external development teams for Microsoft Hardware products. Candidate in this capacity will be responsible for reviewing technology platforms across product lines and developing strategies on verification techniques and methodologies that will be applicable for multiple product development cycles. He/she will be required to partner with HW and SW architects and business teams to ensure planning for test infrastructure and requirements is integral to product and technology development plans.<br/>Candidate should have excellent leadership and communication skills. He/she will be expected to lead technical teams consisting primarily of verification engineers in order to meet validation and test deliverables on product development teams. Within the functional discipline, she/he should be willing to provide guidance and mentoring to other team members. Additionally, this role will work with individuals and leaders across technical disciplines to build synergy and lead appropriate integration efforts to deliver effective and robust test solutions.<br/><br/>Minimum Qualifications:<br/>BS in Electrical Engineering, Computer Engineering or related degree<br/>5+ years experience in design and/or verification of hardware devices.<br/>Working knowledge of firmware, software and/or embedded systems.<br/>Working knowledge of Visual Basic or C/C++.<br/>Ability to demonstrate a strong skill-set in analytical problem solving, a history of increasing responsibilities and decision-making experience.<br/><br/>Preferable Qualifications:<br/>MSEE or PhD preferred<br/>10+ years experience in design and verification of high volume consumer electronic devices.<br/>Detailed knowledge of USB device firmware, including HID, UAC, UVC and proven track record for USB protocol analysis and debug<br/>Knowledge of wireless technologies and implementations. 802.11x, Bluetooth, 2.4 GHz, etc.<br/>Experience with 1) design validation of embedded software and real time operating systems 2) system integration testing for hardware products that utilize RTOS approach through either core design or use of commercially available RTOS (WinCE, etc.) and multi-threaded environments.<br/>Experience with RTOS implementation or development core real-time FW for consumer devices.<br/>Experience working with Asian partners to bring high volume consumer products into production.<br/>Detailed knowledge of PC architecture.<br/>Experience in Windows Programming with Kernel and Embedded development a definite plus.<br/>Working knowledge of other major computer interfaces and capabilities including: Ethernet and Firewire.<br/>Excellent interpersonal skills including written and oral communications.]]></description><link>http://www.microsoft-careers.com/job/WASHINGTON-Senior-Design-Verification-Engineer-External-Job-DC-20001/644794/</link><guid isPermaLink="false">644794</guid><g:id>644794</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software / System Architect - Telecom(705042 -External) Job (Herzelia, IL)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Israel, Herzelia<br/><b>Job ID:</b> 705042 8045<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Microsoft ILDC (Israeli Development Center) Telecom team is paving the way for mobile operators to offer the next generation of innovative services. Services that will reshape the way we communicate and interact with our family, friends and co-workers. We have a great vision, powerful technology, a world-class team, and an aggressive schedule to shipment of the next products releases.<br/><br/>This job requires strong multi domain technical acumen as well as excellent cross group collaboration skills and proactive approach:<br/>SW Architecture: Lead SW architecture including working with Dev teams leader and architects to achieve optimal balance of capabilities, performance, cost and reusability with focus on building robust, scalable systems while supporting integration of partners into our products<br/>System End to End Architecture: Be responsible to transpose the telecom and online services requirements into design of components, mapped to servers and network elements<br/>Make the call: Choosing architecture approach and components in and out Microsoft and driving adoption with the dev teams.<br/>Dedication: Strong can do approach.<br/>Investigation: Guide the team to consistency and creativity throughout the software development lifecycle and evaluate choose between alternatives for new ideas/methods/protocols.<br/>Change Agent: Drive changes to help us improve on the fundamentals of running a world class software organization.<br/>Engineering Excellence: Lead constant improvement and share relevant knowhow<br/>Be a SW architecture guru in the Telecom domain<br/><br/>Job Requirements:<br/><br/>BSC or MSC in Software / Computer/ Communication Eng or BA in Computer Science.<br/>in-depth, hands-on knowledge and strong technical computer science background with a minimum of 5 years of experience in full life cycle of software development.<br/>At least 3 years of experience in leading System/SW architecture groups.<br/>At least 5 years of experience in leading R&D of applications for the mobile/ internet domain.<br/>Substantial experience in Software development environment and tools for requirements setting, design, and impact analysis.<br/>Responsibility for the 'big picture' of the software project and taking an active role during project design and assimilation.<br/>Substantial knowledge of the software, hardware, and operations environments of Telco carriers and the products, technologies and protocols they use<br/>Intensive knowledge with non functional system aspects as security, defense from service<br/>disruption attacks, and operation/business supporting systems interworking.<br/>The candidate should demonstrate the ability to cross guide Dev teams to consistency and creativity throughout the software development lifecycle.<br/>Must be able to clearly establish and communicate a detailed System & SW architecture, direction, and highly technical concepts to a varying audiences including Senior Management, PMs, Dev leads, Architects, SW engineering and partners.<br/>Decisive to drive critical decisions, solve the toughest problems and strong desire to tackle challenging and unknown areas.<br/>Ability to determine which components to build or buy, and then lead the building or buying across groups.<br/>Ability to provide estimates of high level development effort at all stages of the development life-cycle.<br/>Ability to lead deep technical discussions with partners and customers.]]></description><link>http://www.microsoft-careers.com/job/ISRAEL,-HERZELIA-Software-System-Architect-Telecom(705042-External)-Job/647336/</link><guid isPermaLink="false">647336</guid><g:id>647336</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Herzelia, IL</g:location></item><item><title> Job ()</title><description><![CDATA[]]></description><link>http://www.microsoft-careers.com/job/This-Job-is-no-longer-available.-Job-US/653335/</link><guid isPermaLink="false">653335</guid><g:id>653335</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function></g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location></g:location></item><item><title>Software Development Engineer-Senior-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 705764 12570<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Games Studio, Flight Live team is looking for a key server developer to help design and build the next online flight experiences, community services and all<br/>the out of game activities that build a social experience.<br/>If you have the skills and the passion, want to work on a V1 Games for Windows product and you're looking for challenge in a fun and fast environment you should definitely join us!<br/><br/>What we offer:<br/>-- Working with a highly-skilled, fun, and passionate team of developers.<br/>-- Fast-paced development cycles (Scrum), small teams, rapid iteration, and strong feature ownership.<br/>-- Working with talented and creative people (artists, designers)<br/><br/>What you should bring to the table:<br/>-- You're a proven server developer with at least 5 years experience developing software in C++ and/or C#.<br/>-- Excellent relational database design, implementation and lots of SQL experience.<br/>-- Excellent understanding of IIS, SOAP / RESTful web services and WCF development experience.<br/>-- Ability to understand and handle performance / scalability / concurrency issues.<br/>-- Experience building highly-scalable, highly-available, distributed platform software is highly desirable.<br/>-- A track record of shipping services and real-life data center experience is a definite plus.<br/>-- Prior experience working with Games for Windows Life(or Xbox Live) and XLSP would be a plus;<br/>-- Facebook and web development are desirable but not required.<br/>-- Excellent communication skills, team player spirit and ability to collaborate across teams and functional specialties.<br/>-- A BS degree in computer science, related disciplines / equivalent experience.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-MGS-Job-WA-98052/653341/</link><guid isPermaLink="false">653341</guid><g:id>653341</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer in Test - Xbox LIVE Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 706006 8543<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The word is out and Xbox LIVE and Windows Phone 7 are working together to build an amazing gaming experience on the next generation of Windows smartphones. Come help us shape the way the Xbox LIVE experience evolves on the mobile platform. We're looking for an experienced SDE/T candidate to help deliver the application experiences that will bring LIVE to millions of mobile device users; a candidate with a proven track record delivering dynamic applications that work hand in hand with a broad set of cloud services. This SDE/T position will be focused on testing components that are built on the new Windows 7 Phone Series.<br/><br/>You will be responsible for all planning, implementation, and execution of feature tests (including automation efforts that directly relate to the feature space and participation in broad team test infrastructure efforts). You will also be responsible for representing the customer in both proactive and reactive means, responding to feedback from the community to drive improvements in the product as well as understanding the personas that are targeted for the upcoming feature areas. As an area owner, you will be expected to work closely with PM and dev counterparts as part of a scrum team to deliver fully tested components within shorter, well defined timeframes. As a scrum team member, you will be expected to participate in the planning, scoping, and prioritization of the features that fall within your focus area. You will be expected to drive communication across multiple related teams and partners to ensure our integrated test coverage is thorough and effective. As an experienced individual contributor, you will work independently towards your deliverables and own/maintain your schedule and priorities. Additionally as an experienced SDE/T, you will provide technical leadership across more junior members of the team and participate in the planning and strategy for the test team's engineering excellence efforts into the future.<br/><br/>The successful candidate must have:<br/>BS or equivalent in CS/Engineering<br/>Minimum 5 years shipping software and/or services<br/>Minimum 5 years experience with managed code (C# preferred)<br/>Experience with feature area test ownership (planning, implementation, execution)<br/>Strong verbal and written communication skills<br/><br/>Optionally, the candidates should have:<br/>Experience participating in and leading scrum teams<br/>Passion for the entertainment and gaming space, especially within the mobile device world]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-in-Test-Xbox-LIVE-Job-WA-98052/657090/</link><guid isPermaLink="false">657090</guid><g:id>657090</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Look Development Director-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 705770 8469<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Job Description:<br/>Turn 10 Studios, the creators of the Forza Motorsport franchise and a division of Microsoft Game Studios, has an exciting opportunity for an experienced Look Development/Lighting Lead to join our world class Art Production Team in developing our next games on the Xbox 360. The primary responsibilities will include defining and driving the visual direction and style for Turn10 Art across multiple titles and guiding that vision to reality with the Art Production Team. Other responsibilities include, working cross functionally with program managers, programmers, designers and test. There is great opportunity for creative input, leadership and management as well as long term growth.<br/><br/>Job Responsibilities:<br/>Establish well defined visual targets that are in sync with franchise pillars and objectives<br/>Manage lighting production by providing clear direction and strong leadership, setting clear objectives and priorities, monitoring their process, progress and results<br/>Callborating with the Technical Art Dept in determining, modifying and maintaining the most effective and efficient technical approach and workflow<br/>Assist the Department Leads with researching, developing, and implementing new techniques<br/>Mentoring and training as necessary<br/><br/>Qualifications/Skills:<br/>Look Development Directors define all the technical aspects needed to create the look of a 3D element. This may include the development and writing of custom shaders, applying texture maps, or developing other custom software to accomplish the art-direction goals of an element or environment.<br/><br/>Candidates must have relevant experience in the film or games industry along with a strong portfolio showcasing their lighting skill, experience and visual sensibilities.<br/>Must be able to set and clearly communicate visual targets and objectives and collaborate with Art Leads to see it through to completion in game.<br/>Must have excellent 3D computer graphics skills with experience in at least one major 3D package; preferably 3D Studio Max though not a requirement.<br/>Strong creative, organizational and communication skills along with the ability to work effectively with software engineers is a must.<br/>We are looking for an independent, creative, self-motivated, detail-oriented individual.<br/>A bachelor's degree in Graphic Design or Fine Arts and at least 3 years of lead/management level experience in real time game development or film are required.<br/>The ideal candidate will have a combination of significant experience lighting vehicles and environments for racing games, leading large scale content development efforts as well as a deep passion and understanding of cars and motor sports.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Look-Development-Director-MGS-Job-WA-98052/657777/</link><guid isPermaLink="false">657777</guid><g:id>657777</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Program Manager, Senior - Bing Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 700297 5819<br/><b>Product:</b> Bing<br/><b>Division:</b> Online Services Division<br/><br/>Bing! Do you want to work on the most exciting, fastest moving team at Microsoft? Do you want to help define the next generation of search in a space that affects everyone you know? Do you thrive on turning problems into action?<br/>Directly impact the well-being of your users and Microsoft's success in search by joining the Bing Health Search team. Our goals are to continue to differentiate Health Search in the marketplace and consistently deliver premium value to our users and business. You will play a key role in managing the technical and UX evolution of Bing Health Search. Your ability to quickly organize planning efforts and effectively translate into functional details will help set the pace of our progress. You will work with internal and external partners on content, data and feature requirements.<br/>You will help deliver the highest level of user satisfaction by understanding and identifying search needs and managing multiple technical issues effectively. Candidates must be able to act as a technical resource for engagement with partners and be proficient at producing specifications.<br/>A successful candidate will meet the following criteria:<br/>1. Technical and Communication - Excellent technical and communication, spec'ing, and presentation skills. Demonstrable proficiency at delivering high quality functional specifications is required.<br/>2. Solid product/program management experience. Demonstrable technical product management or equal experience required. For example, experience in developing successful product plans, mocking up and spec'ing UX features with screenshots and ideas to clearly communicate feature needs and goals, and managing dependencies with other product/feature owners is expected<br/>3. Initiative - Easily recognized as a self-motivated and independent thinker that routinely translates circumstances and understanding into actions that move the business forward in a measurable manner.<br/>4. Shipping - Have a proven track record of shipping & delivering quality software, and excellent user experiences, consistently and on-time.<br/>5. Data driven - Demand and drive validation and development of recommendations based on business and usage data, usability studies, customer input and metrics, as well as an ability to define and capture new data needs.<br/>6. Proven relationship building skills with experience managing multiple partner priorities and needs in internet time.<br/>7. A bachelor's degree in computer science, engineering or related discipline.<br/>8. Relevant work experience in online services.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Sr.-Program-Manager(700297-External)-Job-CA-94035/658503/</link><guid isPermaLink="false">658503</guid><g:id>658503</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Principal Program Manager, MSN Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 700529 7096<br/><b>Product:</b> MSN<br/><b>Division:</b> Online Services Division<br/><br/>We are looking for a stellar individual contributor who is a thought leader in the area of social & community media to help us transform & reinvent MSN's portal experience with infusion of social & community features.<br/><br/>We are interested in you if you have:<br/>• Demonstrable knowledge, experience & passion for the internet social & community space,<br/>• Track record of excellence in thought leadership and cross-group collaboration,<br/>• Experience-proven capability to manage multiple releases and feature delivery & developing Customer-facing web applications,<br/>• Technical knowledge of and interest in creating and running large-scale web service platforms,<br/>• A comfortable technical familiarity with Microsoft web development frameworks,<br/>• Excellent communications and collaboration skills,<br/>• Proven domain knowledge in the areas of social networking, social & community platforms or interactive media.<br/><br/>This candidate will be working with a team of talented people dedicated to transforming MSN into an interactive social media experience. Our team, SCP (Social & Community platform), is a feature team within MSN working on a platform that includes features such as ratings, reviews, forums, blogs, comments, questions, polls & moderation. We're accelerating the trend towards social & community adoption on MSN by delivering APIs, user experiences & a services platform that engages & draws our user into the media experience.<br/><br/>This position requires the candidate to provide leadership across business, experience, and technology disciplines to create engaging products that deliver business results. You will provide thought leadership to deliver on the vision working through complex technical implementations and cross group coordination across several MSN & external groups.<br/><br/>Qualifications:<br/><br/>• Strong business acumen with analytical skills<br/>• Significant experience & knowledge in the design and development of social & community or social networking platforms/products<br/>• Knowledge and experience in web/internet technologies (some or all of AJAX, C#, .NET, SQL, HTTP, Silverlight, Javascript, xhtml, Security, Performance…)<br/>• Capable of successfully working across boundaries towards shared objectives, and to optimize between conflicting objectives.<br/>• Broad knowledge of social & community experiences on the web<br/>• Results-oriented, willing to jump in and make things happen<br/>• Proven history delivering with many deliverables and stakeholders.<br/>• Excellent written, verbal, and presentation skills. Must possess very strong communication, negotiation and presentation skills and have the ability to build team consensus around innovative solutions.<br/>• BS/MS degree or higher education<br/>• 10+ years relevant working experience]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Principal-Program-Manager,-MSN-Job-CA-94035/658504/</link><guid isPermaLink="false">658504</guid><g:id>658504</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Senior UX Designer - Mobile(701027 -External) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 701027 6044<br/><b>Division:</b> Microsoft Business Division<br/><br/>Senior UX Designer - Mobile<br/>Tellme. A Microsoft Subsidiary. Mountain View, California (www.tellme.com http://www.tellme.com>)<br/><br/>Are you interested in revolutionizing the way people use the phone? Would you like to play a critical role in defining how people interact with everyday devices using the power of voice?<br/><br/>Microsoft's Speech Design Team, based at Tellme in Silicon Valley, is looking for an exceptional Mobile UX Designer. As a mobile designer at Tellme, you'll have the opportunity to shape an experience that spans the mobile phone, in-car systems, and other media.<br/><br/>As a Mobile UX designer within Tellme's User Experience Design group, you'll be empowered to:<br/><br/>drive the next generation of user interactions (voice/visual/multimodal)<br/>lead projects end-to-end - from requirements to design to refinement with end users<br/>profile consumers to better-understand their mobile communication needs<br/>design task flows, wireframes, prototypes , mockups, and all related design collateral<br/>interface directly with internal and external clients to advocate creation of the best user experience possible<br/><br/>User experience is at the very core of what makes Tellme great. We're looking for creative, detail-oriented, passionate designers who love working in a highly-collaborative, fast-paced environment. You'll be working with other UX designers, product managers, engineers, graphic designers, speech engineers, and external clients to develop new product offerings and improve existing ones.<br/><br/>Job Requirements - our ideal candidate must be:<br/><br/>Exceptionally clever: Able to distill complex problems and propose simple, elegant solutions; Smart enough to know there's really no right answer in design.<br/><br/>Fantastically talented: Proven ability to design beautiful and usable interactions; Demonstrated potential far more important than corporate experience.<br/><br/>Driven to get things done: Anxious to design, build, and ship solutions on aggressive timelines; Willing to take pen to paper and write/sketch ideas, concepts, interactions; We are looking for makers, doers, creators!<br/><br/>Able to play well with others: Comfortable in collaborative work environments; Solid communication skills; Great presenter, but even better listener; Humble enough to actively solicit and incorporate feedback; Confident enough to deliver unconventional designs.<br/><br/>A passionate, tireless, selfless advocate for the end user: Unwavering in your desire to provide the best experience; Must be an effective champion in executive settings for the interests of the everyday user.<br/><br/>Different: Unique skill sets, methodologies, working styles, and ideas; Able to up-level an already strong group of diverse designers; Inspire the broader team with your expertise; Willingness to work outside your comfort zone and learn from others.<br/><br/>An optimistic malcontent: Dissatisfied with the status-quo in the world around you; Constantly aware of the potential for improvement; Keen desire to help technology play a more meaningful role in people's lives.<br/><br/>Qualifications:<br/><br/>BA/BS or MA/MS in HCI, cognitive science, interaction design, graphics, or related field, or equivalent experience<br/>Strong interest in the mobile user interface and multimodal design spaces<br/>Hands-on visual and interaction design experience (min of 5+ years preferred, with demonstrated impact)<br/>Solid understanding of user-centered design processes, including user research<br/>Strong communication skills, both written and verbal<br/>Visual prototyping skills required (experience w/ tools such as Illustrator, HTML, Flash, etc.)<br/><br/>MBD: OCG]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Senior-UX-Designer-Mobile(701027-External)-Job-CA-94035/658508/</link><guid isPermaLink="false">658508</guid><g:id>658508</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Merchandising Manager Job (Palo Alto, CA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, CA, Palo Alto<br/><b>Job ID:</b> 701574 6800<br/><b>Division:</b> Marketing<br/><br/>The Windows Marketplace for Mobile team is looking to hire a Merchandising Manager, Affiliate Programs to drive merchandising and promotion to end users of applications, games and other content available through the new Marketplace service on Windows Mobile phones. The Merchandising Manager, Affiliate Programs will define and lead a global program to enable regional Microsoft field teams to participate in Marketplace merchandising to end users in their regions, as well as potential direct merchandising efforts in select markets or with key mobile operator partners. The position, which reports to the Manager, Worldwide Merchandising & Promotions, is located in Palo Alto, CA, the site of the Merchandising Center of Excellence for the Mobile Communications Business (MCB).<br/><br/>Your key responsibilities as Merchandising Manager, Affiliate Programs will be to:<br/>1) Develop and lead a formal affiliate program providing Microsoft regional teams with the necessary tools, processes and resources to influence or execute Marketplace merchandising to end users in their territories<br/>2) Define an operational plan and growth strategy for the program, including budget & resource requirements, prioritization of markets and other phased approaches as necessary<br/>3) Define two-way commitments and SLAs between field merchandising affiliates and central merchandising team<br/>4) Create and maintain all necessary program documentation, including training materials, process flows and sample executions<br/>5) Propagate to affiliates template online/offline merchandising programs involving alignment between promotion in the Marketplace and promotion by Developer partners or MOs in other vehicles such as online, retail, etc.<br/>6) Serve as primary relationship manager for field affiliate staff participating in the program. Ensure adequate access and support for each affiliate brought on board, and serve as escalation point for issues<br/>7) Define key metrics to measure program success and accountabilities per affiliate and overall. Work with other team resources to provide affiliates with regular reporting on performance in their regions and Merchandising-related KPIs<br/>8) Develop regular communications rhythm for field affiliate partners, including status reports, email updates, partner testimonials, best practices, top performer awards, etc.<br/>9) Maintain a global view of affiliate-driven merchandising programs to identify and enable potential cross-market coordination<br/>10) For any merchandising efforts managed directly (vs. through affiliates), plan and execute the day-to-day programming of all available Marketplace promotional inventory (i.e., featured applications) on the device client and the Web interface. This would be for select strategic global markets not already addressed by other Regional Merchandising Managers or affiliates.<br/>11) As a variant of the affiliate program, support additional merchandising-related requirements from Mobile Operator partnerships as necessary. Responsibilities could range from developing process and documentation for use by other Regional Merchandising Managers managing MO relationships, to support of certain MO relationships directly<br/>12) Achieve key metrics for promotion frequency, campaign effectiveness, downloads and sales across the affiliate program and any other directly managed merchandising efforts<br/>13) Work with Merchandising Operations team to develop requirements for centralized tools, processes and resources to improve the reach and efficiency of the affiliate program over time<br/><br/>Key Qualifications:<br/>1) Substantial professional experience (3-5 years) successfully managing and executing content publishing, promotions or retail merchandising for a consumer mobile or online service, ideally across multiple global markets.<br/>2) Experience building and operating a cross-functional marketing or publishing program from the ground up, including identifying key program elements, defining key processes, recruiting program participants and supporting and refining program elements on an ongoing basis<br/>3) Ability to work across internal and external teams and manage across multiple interests, tracking key commitments and deliverables<br/>4) Experience working with external customers and partners on co-marketing initiatives, including the ability to define sustainable and repeatable template programs<br/>5) Creativity and end-user focus; you should have the creative competency be able to craft compelling, actionable and broadly applicable end-user messaging and merchandising themes<br/>6) Financial and business performance analysis and reporting skills, coupled with the ability to interpret and translate quantitative analysis into actionable activity.<br/>7) Strong written & oral communication; you should be a clear and direct business communicator (written & orally), with the ability to successfully influence and collaborate with others. You should be able to lead meetings or presentations with key internal and external partners<br/>8) Strong organization and attention to detail, including the ability to manage multiple initiatives simultaneously<br/>9) Experience and success in hiring and managing contingent staff resources<br/>10) Capability to develop long-range plans and strategy and pursue growth initiatives while executing on week-to-week responsibilities<br/>11) An interest in and passion for working with mobile applications<br/>12) MBA preferred]]></description><link>http://www.microsoft-careers.com/job/PALO-ALTO-Merchandising-Manager-Job-CA-94301/658510/</link><guid isPermaLink="false">658510</guid><g:id>658510</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Palo Alto, CA, US</g:location></item><item><title>Software Development Engineer in Test - Windows Live Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 703330 7296<br/><b>Product:</b> Windows Live<br/><b>Division:</b> Windows Division<br/><br/>Do you want to join the Windows Live revolution and take part in delivering valuable communication services to over a half a billion users around the world? Our team, based in Silicon Valley, is home to Windows Live Hotmail, Live Instant Messaging, Live Contacts, and Live Calendar - a set of services that are designed to provide an integrated experience for people to manage and organize their communications online. Our services rank among the world's largest, span data centers on several continents, and are on cutting edge technology - Below, you'll get an idea of the orders of magnitude that are involved:<br/><br/>50 human operators<br/>50,000 computers<br/>500,000 disks<br/>500,000,000 users<br/>50,000,000,000,000,000 bytes of storage (50 petabytes)<br/><br/>The Windows Live Hotmail team is looking for an experienced, passionate, and motivated Software Development Engineer in Test to join the Service Excellence team efforts of Hotmail. Our team is responsible for monitoring and deployment framework and infrastructure - This technology is a part of our core Hotmail platform and is expanding to other properties in Windows Live. Fight spam and enjoy testing solutions to hard problems in a high performance, mega-scale environment! We are handling roughly 2 billion emails daily intended for our pool of approximately three hundred million users. Along the way, that mail runs through a sophisticated series of anti-spam technology that is able to classify and filter significant portions of that load to ultimately protect the inboxes of our users from abuse. We are looking for a seasoned engineer with a thorough understanding of testing methodologies and processes, a strong passion for quality, the technical acumen to move us forward, and a desire to make a positive change in the product.<br/><br/>The primary responsibilities for this position include:<br/>Making both tactical and strategic decisions around how features and products get tested<br/>Designing new and leveraging existing test automation infrastructure<br/>Delivering on test specs, test plans, test cases, and other documentation<br/>Designing, creating and managing test infrastructure with proper risk analysis to balance agility and stability.<br/>Analyzing, investigating and resolving issues found in our production environment.<br/>Keeping team deliverables in sync with development process and deliverables, and maintaining a highly productive team over multiple release cycles.<br/>Working across disciplines to architect short and long term plans for our platform.<br/>Analyzing the feasibility of projects, both in a technical and non-technical sense, and weighing cost versus reward in order to make objective decisions.<br/>Working with Development, Program Management and Operations to scope and deliver releases.<br/>Working with the engineering teams of dependent services to ensure high quality and reliability of the monitoring infrastructure.<br/>Diving deep into the technical aspects of the product to better our test and development efforts.<br/><br/>The requirements for this position include:<br/>Bachelor of Science in Computer Science or a related field of study.<br/>5+ years of experience with C, C++, C# or JAVA.<br/>Strong knowledge of storage and enterprise database systems.<br/>Experience in API testing methodologies and automation test development.<br/>Experience with SQL and database development and testing.<br/>Excellent written and verbal communication skills.<br/>Excellent troubleshooting and problem solving skills.<br/>Ability to work in a fast-paced environment that includes aggressive release schedules.<br/>Knowledge of stress, performance and capacity planning is a plus.<br/><br/>In addition to the above, it is expected that you will have a strong passion for quality assurance and outstanding attention to detail. You should be passionate about testing and quality, advancing existing and new testing methods throughout the industry and solving complex computing problems. This team is looking for someone that takes absolute pride in being the person that people can rely on to get the job done right and on time.<br/><br/>If you have a passion for services that run at this scale and distributed computing concepts such as fault tolerance, self-healing, network protocols, network programming, multi-threaded programming, performance, reliability, scalability, storage, deployment and monitoring technology, then we want to talk to you.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Windows-Live-Hotmail-team-Software-Development-Engineer-in-Test-(703330-Ext-Job-CA-94035/658522/</link><guid isPermaLink="false">658522</guid><g:id>658522</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Principal Development Lead - (704785 -External) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 704785 8144<br/><b>Product:</b> MSN<br/><b>Division:</b> Online Services Division<br/><br/>Are you a proven hands-on leader with a passion for designing and building great online software + services? Are you passionate about platform solutions that enable deeply engaging and addictive social media experiences throughout MSN, Bing, Live, XBOX, and other Microsoft online brands? If you answered "yes" to the above questions then the Online Services Division (OSD) is looking for an exceptional Lead Software Design Engineer, like you, to help craft solutions in the Social & Community space. We're looking for engineers with a unique blend of thought leadership, exceptional management talent, hands-on coding talent, and high-caliber design and architecture skills. The future of OSD's Social and Community experiences will be in your hands.<br/><br/>In this challenging role, you will be responsible for building and growing a talented team of engineers and delivering a significant portion of our new platform charter - Community Intelligence. Our Community Intelligence team utilizes algorithms to derive intelligence from our social and community data using collective intelligence techniques. If Bayesian classifiers, spam filtering, clustering algorithms, and k-nearest neighbors are not foreign terms to you then you'll love this role! By the way, we emphasize application of the science, not the science itself.<br/><br/>To be successful, you need to be able to guide careers, design and architect well, communicate and share the best development practices, collaborate with your peers, contribute to the vision, and code significant portions of the solution. If you're passionate about making your mark on the Social Media space, improving people, building web services, writing stored procedures, creating good object oriented designs, employing design patterns, defining scalable platform architectures, building creative user experiences, working tip-to-tail on all tiers of web applications and services, and you have deep demonstrable experience with most of the following technologies: C# (C++ or Java is acceptable), SQL, WS (REST, WCF), XML, Silverlight, ASP.NET/IIS, then we want to hear from you.<br/><br/>MSN, Bing, and Live.com are now in the process of developing an exciting initiative. The current vision delivers new innovation by combining traditional Editorial Content with Algorithmic Relevancy, Open Platform Standards, Social Media Innovations, Community Involvement, Search Integration, new forms of syndication & distribution; all via a fresh new UX paradigm. Come join the team responsible for delivering this exciting vision.<br/><br/>Responsibilities include;<br/><br/>Managing a team of senior and junior developers<br/>Design and Coding on all tiers of web applications and services<br/>Being a great people manager<br/>Working closely with other functional teams<br/>Identifying and driving adoption of best practices across all engineering disciplines<br/>Innovation, innovation, innovation!<br/><br/>The ideal candidate has the following qualifications:<br/><br/>Degree in Computer Science or related field<br/>Solid design and coding skills backed up by experience<br/>Proven ability to lead a team of developers<br/>Outstanding attractor of talent<br/>Ability to ramp up on new technologies and features quickly.<br/>3+ years of experience leading Dev teams<br/>Experience with web technologies and building a large scale service<br/>A passion for innovation and cutting edge service experiences<br/>Ability to work with remote development teams from different cultures<br/>Knowledge of and desire to continue learning about internet trends and technologies]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Principal-Development-Lead-(704785-External)-Job-CA-94035/658532/</link><guid isPermaLink="false">658532</guid><g:id>658532</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Architect - Zune Services Team Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 256470 8708<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>We are looking for someone who has worked through taking a service from 5M customers to 50M customers and remembers the growing pains and lessons, and to help us apply the learning's towards our great Entertainment Service. This is an opportunity to guide and help deliver an improved service architecture, and drive a committed team towards the best tradeoffs on multi-dimensional problems such as fault tolerance vs performance vs cost; and both requires and gives the opportunity to become deeply engaged in other key MS services such as Xbox Live and Live Search.<br/><br/>The right candidate can show that they have quickly learned complex systems, broken technical issues down into simpler to understand parts for multiple people to handle separately; has a history with bringing a service international for the first time, and dealt with privacy and regulatory issues around going to new countries; understands and cares about the P&L side of the business in addition to the technical challenges and delivering on customer delight.<br/><br/>Essential requirements for the job include:<br/>A deep understanding of SQL<br/>A strong range of technical skills and a proven history of building out a service at scale<br/>Able to manage complex dependencies and integration, including collaborating with other teams that have varying degrees of cooperation historically<br/>Being eager (not just willing or able) to “get your hands dirty” when needed, and produce a piece of code that enables lots of other developers to build on top of it<br/>Experience with large scale processing engines such as map/reduce<br/><br/>It is also very helpful for candidates to have expertise in:<br/>IIS<br/>ASP.net<br/>10+ years in working on services throughout their lifecycle - first million customers to mature / at scale<br/><br/>Some specifics on the product roadmap only available during interview.<br/><br/>SC:MN]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Architect(256470-External)-Job-WA-98052/664862/</link><guid isPermaLink="false">664862</guid><g:id>664862</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Software Development Engineer - Mac Business Unit  (705257) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 705257 8684<br/><b>Product:</b> Mac Office<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Macintosh Business Unit is looking for highly motivated senior software developers with demonstrated experience in complex architectural, design and implementation leadership to join our world class team of application engineers.<br/><br/>MacBU is a highly independent team at Microsoft focused 100% on Mac OS X development. The work is primarily in C++ with an increasing exposure to Cocoa and other rich technologies on Apple's platforms. Relevant experience is a strong plus, but not strictly required.<br/><br/>We build and maintain end-to-end ownership of the Mac-native version of Microsoft Office including Microsoft Messenger for the Mac. The combined power of the Office suite and the latest Mac technologies presents developers with exceptional opportunities for ownership, autonomy and professional growth. We are currently working on the most ambitious release in our history with a mission to connect increasing numbers of our customers to the cloud. We will allow people to work together by delivering on stunning productivity experiences during this exciting juncture in our space where Microsoft is facing fierce competition from Google, Apple and Cisco.<br/><br/>We believe we offer a unique and extremely positive work environment for engineers:<br/>• The feel of a small, independent business with a strong team culture of innovation, creativity and having fun<br/>• Commitment to building for the future – developers are empowered to build software right and invest in new technologies and architectural improvements that will help us innovate faster not just today but in all future releases<br/>• Commitment to quality – established track record of consistently and measurably reducing defects and support call intensity as well as steadily increasing customer satisfaction through investment in quality<br/>• High employee satisfaction – flexible hours, positive reviews of work/life balance, support for life outside of work<br/>• Career stability and opportunities – industry-leading benefits, a supportive environment for learning, and excellent opportunities for career growth by increasing either technical scope or management skills (or a combination of both)<br/><br/>Our positions call for motivated engineers who can learn quickly, independently manage priorities and work creatively and energetically. Our development team tackles a wide variety of problems, from networking and web services to advanced graphics handling to leading edge UI design on Apple platforms; you can expect to build a wide range of skills and experiences. Candidates should have a BS in computer science (or equivalent), as well as good communication and collaboration skills.<br/><br/>Links to learn more<br/>http://www.microsoft.com/mac - More information about MacBU and our award-winning products for the Macintosh<br/>http://www.officeformac.com/blog/ - The MacBU team blog<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/Senior-SDE(705257-External)-Job/664864/</link><guid isPermaLink="false">664864</guid><g:id>664864</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Technical Art Director-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 705769 8468<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Job Description: Turn 10 Studios, the creators of the Forza Motorsport franchise and a division of Microsoft Game Studios, has an exciting opportunity for an experienced Technical Art Director to head up the Technical Art Department of Turn 10. This role includes leading a team, in collaboration with the Art Director, Audio Director and the Software Architect, to define technical content creation methods and processes that aim to efficiently and cost effectively achieve exceptionally high quality game content for our Next Generation games including the NATAL platform. This person is responsible for building and managing a team that provides production and technical support to Artists and Sound Designers, including; shader scripting, special effects, lighting, rendering, animation, modeling, game content pipeline design and maintenance. The Technical Art Director is a good communicator who can provide the requisite training, documentation and design to a group of Artists and manage a staff of technical artists.<br/><br/>Job Responsibilities:<br/>Collaborate with the Visual Art Director to implement the desired visuals in game<br/>Develop appropriate art pipelines and workflow, working in conjunction with the Art Leads and the programming team.<br/>Manage a team of technical artists.<br/>Troubleshoot and solve technical art production issues.<br/>Work with programming and tools teams to develop tools/scripts/plugins to streamline art processes, workflows and pipelines.<br/>Participate in pre-production planning to determine and address technical design requirements and issues.<br/>Train artists in the skills necessary to execute the art path efficiently.<br/>Strive to maximize art production performance and predictability.<br/>Drive the development of a photo/video reference system that enables easy and efficient access to massive amounts of reference material.<br/><br/>Qualifications:<br/>BS degree in Computer Science, Engineering, Graphic Art or a related field.<br/>Computer programming/scripting experience.<br/>3 or more years of production experience creating real-time, next generation games<br/>Complete understanding of 3D graphics principles and procedures<br/>A strong understanding of next-generation content creation techniques<br/>Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred.<br/>Excellent organizational, communication, and interpersonal skills.<br/>Work well under deadlines and multi-tasks.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Technical-Art-Director-MGS-Job-WA-98052/664865/</link><guid isPermaLink="false">664865</guid><g:id>664865</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Electrical Engineer, E&amp;D Mobile Device Strategy &amp; Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 706392 8694<br/><b>Product:</b> Zune<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>About us:<br/>Are you passionate about consumer and entertainment products and technologies? The Entertainment and Devices Division (E&D) is leading the company's digital entertainment strategy and product development. Within E&D, the Zune Device team is responsible for enabling people to be entertained anywhere, anytime using Zune devices.<br/><br/>Role & Opportunity:<br/>The successful candidate will design, test and troubleshoot embedded system hardware with an eye toward low power consumption, high performance and stability, and minimizing time to market. They will work with systems engineering, architectural, and application teams to understand, identify and drive requirements. They will assist with system integration, including working with internal and external hardware and software engineers, working collaboratively to achieve team goals. The candidate must be willing and able to travel to support design and manufacturing activities, domestic and international. Experience interacting with non-domestic suppliers and development partners is preferred.<br/><br/>Qualifications:<br/>-BS in Electrical Engineering or Physics<br/>-Minimum of 5 years work experience in hardware/firmware design and integration<br/>-Demonstrated analog/digital hardware design and analysis skills<br/>-Experience troubleshooting component and system level issues<br/>-Knowledge of signal integrity fundamentals<br/>-Understanding of validation, characterization, and manufacturing techniques for high volume CE products<br/>-Assembly, C, C++ skills helpful<br/>-Cadence Allegro skills helpful<br/>-Proficiency with typical laboratory equipment (scopes, logic analyzers, etc.)<br/><br/>Summary:<br/>A fundamental part of our strategy is having desirable and powerful devices that enable the experiences our consumers want, and elicit their excitement. Creating these devices involves a close partnership between hardware and software engineers, designers, and manufacturing. We are currently building the next generation of portable digital entertainment and Zune needs you!]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Electrical-Engineer,-E&amp;amp;D-Mobile-Device-Strategy-&amp;amp;-Commercialization-Job-WA-98052/664868/</link><guid isPermaLink="false">664868</guid><g:id>664868</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SR ARCHITECT EVANGELIST(706417 -External) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Sales<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 706417 8703<br/><b>Division:</b> Sales<br/><br/>Have you always been on the bleeding edge of technology? Are you excited by building the vision for how bleeding edge technologies can be used to solve mission critical problems? Can you design the future with just a white board? Do you have a passion for technology? If you answered yes to these questions, the Architect Evangelist @ Microsoft position is for you. The Architect Evangelist (AE) demonstrates the value of innovative new Microsoft platform technologies to senior technical decision makers (TDMs) at both customers and partners. The AE also excites the broad architecture audience in the Local Software Ecosystem through direct community interaction and outreach programs such as ARCast.TV and Microsoft.com/Architecture.<br/><br/>The Architect Evangelist is a member of the Microsoft Developer and Platform Evangelism (DPE) group. The DPE mission is to secure platform adoption and revenue growth through evangelism, community engagement, relationship marketing and a vibrant solutions ecosystem. DPE is committed to broad Microsoft application platform adoption and a vibrant ecosystem of customers, partners and developers. Through evangelism, marketing and sales, DPE helps secure the Microsoft platform, now and in the future.<br/><br/>The Architect Evangelist <b>Responsibilities include:</b><br/><br/>Drive highly visible design wins that lead to compelling evidence and customer references.<br/>Being the face of Microsoft Architecture in the Local Software Ecosystem.<br/>Build and maintain a vibrant local ecosystem through an integrated approach to evangelism, communities and intelligent audience marketing.<br/>Being the Microsoft application platform trusted advisor for customers, partners and local Microsoft resources.<br/>Subject Matter Expertise in competitive platforms.<br/><br/>Build, maintain and demonstrate deep understanding of:<br/><br/>Architectural concepts, issues and trends.<br/>Microsoft architectural vision and roadmap.<br/>Microsoft application platform.<br/>Software Development Life Cycle including Microsoft enterprise developer tools strategy, including VS.NET, .NET frameworks.<br/>Integration of Microsoft enterprise products, technologies, and solutions into heterogeneous environments.<br/>Maintain knowledge of key non-Microsoft strategies and technologies including: PHP, J2EE, JEE, IBM Websphere, BEA Weblogic, Open Source, Sun and Oracle.<br/><br/>QUALIFICATIONS: Able to discuss architecture at a conceptual level, with meaningful reference to existing industry-accepted principles such as architectural frameworks, solution architectures, infrastructure architectures, Cloud Computer, Web 2.0, Service Oriented Architecture and/or the Microsoft Application Platform. Experience mapping these conceptual ideas to the business problems, so-called ‘logical architecture', or architectural patterns, and then how they can be implemented at a physical level using techniques such as design patterns. Hands on experience in large scale architecture design and implementation of modern systems preferred. Excellent knowledge and experience with other vendors platforms, products, companies and philosophies a plus. Industry specific knowledge appreciated but not required.<br/><br/>5+ Years of experience with Bachelor's Degree (B.S./B.A.) required, Masters or Ph.D. preferred. Travel time 30-50% depending on home location.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-SR-ARCHITECT-EVANGELIST(706417-External)-Job-CA-94035/664872/</link><guid isPermaLink="false">664872</guid><g:id>664872</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Sales</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Software Development Engineer in Test II - Windows Live Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 706156 8829<br/><b>Product:</b> Windows Live<br/><b>Division:</b> Windows Division<br/><br/>Windows Live is a collection of software and services which are designed to work together to enable users to communicate, create and share memories, and stay connected in the online world. Windows Live includes services such as email and instant messaging, blogs and social networking, photo sharing and digital media, and online storage and synchronization. It also includes services to help protect your loved ones from inappropriate content or the harm caused by spam or phishing attacks.<br/><br/>Because these services work together, Windows Live is more than the sum of its parts. All of these applications & services interact to form a powerful tool in managing & sharing your online lifestyle - both on your PC and your web-enabled phone.<br/><br/>Now is an exciting time to join the Windows Live team and be part of the next revolution and wave of exciting new features. With openings across the team, there's sure to be the perfect opportunity suited to your specific passion and enthusiasm. If you're curious for more or would like to check out our products for yourself - please visit us at www.windowslive.com http://www.windowslive.com>.<br/><br/>Team: Web Communications<br/><br/>Do you want to join the Windows Live revolution and take part in delivering valuable communication services to over a half a billion users around the world? Our team, based in Silicon Valley, is home to Windows Live Hotmail, Live Calendar, and Live Contacts - a set of services that are designed to provide an integrated experience for people to manage and organize their communications online. Our services rank among the world's largest, span data centers on several continents, and are on cutting edge technology. To understand the scope of our systems, here are examples of the magnitude involved:<br/><br/>50,000 computers<br/>500,000,000 users<br/>2,000,000,000 emails per day<br/>50,000,000,000,000,000 bytes of storage (50 petabytes)<br/><br/>The Windows Live Calendar team is looking for an experienced, passionate, and motivated Software Design Engineer in Test to help us build and ship the next generation of calendaring. Our team is responsible for providing highly reliable, scalable, fast and cost effective calendaring for millions of users around the world. We are looking for a seasoned engineer with a thorough understanding of testing methodologies and processes, passion for quality, the technical prowess to move us forward, and a desire to make a positive change in our product.<br/><br/>Position: Software Development Engineer in Test<br/><br/>As a Software Development Engineer in Test within Windows Live Experience, you're a developer who likes to break things. You strive for quality and are focused in improving issues around performance, stress, security, reliability, and more. You're an advocate for the user experience, and determined in ensuring we ship a stable, robust product that delights and excites our users - on time. You have proven success completing multiple product cycles, you have skills worth replicating across the testing organization and you work to make others around you better.<br/><br/>To do this, you'll partner closely with members of both the development and program management teams to design and test new features, develop tools and automation, and enhance the overall test infrastructure. You'll be responsible for writing test plans and test cases, performing ad hoc, manual, and automated testing, filing bug reports, and interacting with dogfooders and beta testers. In this role, you will define, drive, and architect the short and long term plans for our storage platform.<br/><br/>In addition, you may assist with bug fixing and troubleshooting, code review and code coverage, buddy testing, and work collaboratively to resolve issues both within your team and across the broader organization.<br/><br/>Requirements:<br/><br/>We're looking for a variety of skills and experience levels in both web and client (win32) based applications.<br/><br/>Above all else, we're looking for smart, passionate candidates who have:<br/>3+ years' experience contributing to complex features or products, ideally including multiple full product cycles<br/>Proven design, coding, and debugging skills with proficiency in C++, and/or C#, ASP.NET and XML Web Services<br/>Strong knowledge in data structures, algorithms, and Object Oriented programming techniques.<br/>A BS/MS in computer science or equivalent industry experience<br/>An open, collaborative communication style<br/>An ability to think fast and learn quickly<br/>A passion for quality<br/>Test tools development experience is preferred<br/><br/>In addition to the above, it is expected that you will have a strong passion for quality assurance and outstanding attention to detail. You should be passionate about testing and quality, advancing existing and new testing methods throughout the industry and solving complex computing problems. This team is looking for someone that takes absolute pride in being the person that people can rely on to get job done right and on time.<br/><br/>W:WL]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Software-Development-Engineer-in-Test-II-Windows-Live-(706156-External)-Job-CA-94035/668281/</link><guid isPermaLink="false">668281</guid><g:id>668281</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Lead UX Designer - XNA Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 702510 8920<br/><b>Product:</b> XNA<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The XNA Publishing Platform team is looking for a Lead User Experience Designers who will research, architect, and design interactive experiences for web, software and device-based interfaces.<br/><br/>We are looking for someone who is passionate about creating experiences that delight end-users and drive business goals: someone who shares the belief that designing great user experiences is as much about evoking an emotional response as it is about providing users with a means to an end.<br/><br/>Creative<br/>• Responsible for the developing of underlying content and functional architecture, navigation systems, interface elements, information designs, and screen layouts for web sites and other interactive applications.<br/>• Able to explore and document design decisions in a variety of modes, from high-level sketches to flow diagrams to detailed wireframes.<br/>• Proficiency with graphing applications, HTML, interactive prototyping tools.<br/>• Generate and maintain detailed design specifications<br/>• Develop new and effective design solutions on time and in scope<br/>• Collaborate with stakeholders to deliver on new business initiatives and platform enhancements<br/>• Develop methodologies, standards and best practices for the group<br/>• Manage external resources consisting of contractors, design firms and vendor agencies<br/>• Document content structure, page templates, and interfaces<br/>• Track and analyze customer site behavior/feedback<br/>• Requirements gathering, documenting and tracking<br/>• Process and task flow modeling<br/>• Concept generation and modeling<br/><br/>Management<br/>• Provide leadership throughout project lifecycle.<br/>• Help manage day-to-day operations, including setting priorities, assigning resources and ensuring project goals are achieved.<br/>• Oversee simultaneous projects from inception to completion, reviewing project plans, designs and deliverables.<br/>• Identify and implement process improvements to meet project and team needs.<br/>• Participate in the creative role of new business pitches, proposal development and project initiation.<br/>• Work closely with partner teams through a consultative, participatory approach.<br/>• Establish and nurture good partner working relationships.<br/>• Oversee the creative output of the UX team.<br/>• Monitor and drive the team to utilize the best and latest methods<br/>• Promote a culture of innovation and teamwork.<br/><br/>Qualifications<br/>• At least 5 years professional UX design experience.<br/>• College or University Graduate in a related discipline (interaction or information design, HCI, visual design, etc.)<br/>• Strong knowledge and experience in Information Architecture.<br/>• Ability to perform visual design a bonus<br/>• Strong leadership and people management skills.<br/>• Proven ability to mentor and develop skills in all levels of designers.<br/>• Excellent interpersonal and presentation skills, including the ability to communicate effectively in small and large groups at all levels of an organization.<br/><br/>J2WXNA<br/>J2WXLIVE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-UX-Designer-XNA-Job-WA-98052/669337/</link><guid isPermaLink="false">669337</guid><g:id>669337</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>USER EXPERIENCE RESEARCHER 2  (702475) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 702475 9010<br/><b>Product:</b> Mouse & Keyboard Products<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Join Microsoft Hardware and drive state of the art user research to help us deliver innovative experiences integrating hardware, software, and services.<br/><br/>The Microsoft Hardware User Research team is looking for an experienced user researcher to focus on front end planning for the hardware roadmap and product platforms for computer peripheral products focusing on personal productivity, communications, gaming and entertainment. You will be working with an interdisciplinary team creating exceptional user experiences for our highly successful products.<br/><br/>You will be responsible for planning and implementing user research to identify opportunities to define new value propositions for integrated product experiences incorporating hardware, software and services.<br/><br/>You'll develop and manage research plans for diverse projects including field studies, technology, concept and prototype evaluations, quantitative studies, and basic research -- so you'll need to have command of a wide range of user research methods for answering research questions from explorative to evaluative in nature, to inform decisions ranging from product and portfolio decisions to informing platform level or longer term investments.<br/><br/>You need to think strategically, be creative, and be able to communicate a lot of information simply and in an organized way. You'll need to define new ways of measuring success and will need to answer challenging research questions -- so you'll need to be detail-oriented and results-driven. Most importantly, you'll need to be a passionate advocate for our users throughout the development process and demonstrate how this leads to business value.<br/><br/>Qualifications:<br/>At least 3-5 years of experience in the technology consumer product industry conducting user research<br/>Experience with a broad range of research methodology<br/>Ability to work effectively with multidisciplinary product teams to drive application of results into products.<br/>Experience generating research plans, defining and tracking user experience metrics, coordinating work on multiple products/releases and managing the work of additional resources.<br/>Solid knowledge of the field of human-computer interaction, experimental design, observational and field methods and data analysis is required.<br/>Strong aptitude for learning new technologies is a must. Strong written and oral communication skills are required.<br/>Education requirements include either an MA/MS or PhD in human factors, psychology or highly related field, OR a BA/BS in one of the above fields with significant industry experience.<br/>Additional, hands-on experience in a secondary field such as interaction design, user interface design, industrial design, software development, or marketing, etc. is a plus.<br/><br/>Help us continue to grow the user research discipline and demonstrate what a strategic business asset it is.<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-USER-EXPERIENCE-RESEARCHER-2(702475-External)-Job-WA-98052/671567/</link><guid isPermaLink="false">671567</guid><g:id>671567</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer II, MSN - 706177 Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 706177 9021<br/><b>Product:</b> MSN<br/><b>Division:</b> Online Services Division<br/><br/>The Online Service Division's Social & Community Platform team is looking for an exceptional engineer to help craft innovative software services and social applications. Your wares will be leveraged across many brands: MSN, Bing, XBOX, Live, and others all use our service platform and applications! Come join a team where developers focus on end-to-end development and innovation. That is, if you are up to the task!<br/><br/>What are we looking for, you ask? Well, are you adept in Web application and platform development, presentation layers, web services, SOA, SQL, and OO Design? Does working with technologies like pure REST web services, C#, SQL, and Design Patterns really excite you? Are you interested in joining an innovative team that both incubates and ships products? Does the Social & Community space really rock your world? Are you skillful at mentoring others, leading, and working as part of a team? If your answers are yes, then we are looking for you!<br/><br/>For this position in particular we are seeking someone with significant development experience. The ideal candidate will have demonstrable experience with most or all of the following technologies: C# (or C++ or Java), XML, Design Patterns, SQL, Web Services. Interest in the following areas is welcomed: AJAX, Java Script, and Silverlight. If you like building web services, writing stored procedures, presentation layers, creating good object oriented designs, using design patterns, defining platform architectures, and working tip-to-tail then you'll fit right in!<br/><br/>Qualifications include a Bachelor's degree in Computer Science, Engineering, or equivalent, and 8+ years of software development experience building slick Web Platforms and Applications.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Software-Development-Engineer-II,-MSN-706177-Job-CA-94035/671571/</link><guid isPermaLink="false">671571</guid><g:id>671571</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Concept Artist-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 706219 12701<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>No Strings or Controllers Attached!<br/>Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips, or speak you and your friends can jump into the fun -- the only experience needed is life experience.<br/><br/>We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry's most creative, innovative, and technical minds.<br/><br/>MGS is looking for a talented, motivated and experienced Concept Artist. This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation project. Qualified individuals are expected to communicate and collaborate well throughout a development team. Candidates will have a proven track record in creating a broad range of user interfaces for games. Candidates are versed in programs like Photoshop, Flash, or equivalent program, as well as demonstrate experience with current console creation techniques. The Concept Artist has a deep understanding of popular trends in graphic design and development as well as interface design theory.<br/><br/>RESPONSIBILITIES:<br/><br/>The Concept Artist is responsible to work closely with the art directors and level designers to assist in the previsualization of characters, environments, props, and all other art related assets in the form of 2D renders, texture swatches, and color boards.<br/>Provide detailed concept drawings and designs for architectural as well as natural (organic) level objects to be built by 3D artists.<br/>Render detailed level drawings and/or paintings in 2D based on primitive geometry provided by designers.<br/>Maintain consistent style under the direction of the Art Director.<br/>The Concept Artist is responsible to seek feedback from his peers and leads.<br/>Assist in the creation of models, shaders, and texture paintings.<br/>Participate in meetings and reviews, as part of effective communication with the team.<br/>Give appropriate feedback to improve the creative process in a collaborative environment and be a positive and creative force in the team.<br/>The Concept Artist will capably and consistently meet project deadlines and milestones set by project leads.<br/>Organized with good time management. Must be self-motivated and able to identify and meet goals.<br/><br/>PORTFOLIO REQUIREMENTS:<br/><br/>Excellent drawing and conceptualization skills with an ability to adapt to a wide and diverse range of artistic styles.<br/>Understanding of fundamental illustration skills including composition, perspective and color theory.<br/>Firm grasp of formal and avant-garde lighting techniques.<br/>Understanding of surface texture, anatomy, and architecture.<br/>Digital illustration skills with an advanced understanding of Photoshop<br/>Understanding of form, composition, and use of detail.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Concept-Artist-MGS-Project-Natal-Job-WA-98052/671572/</link><guid isPermaLink="false">671572</guid><g:id>671572</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>User Experience Researcher - Windows Phone Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 705701 9083<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Do you want to play an active role in shaping the next wave of Microsoft's mobile user experience? You can be a part of determining the future of mobile computing by owning and delivering a key part of Microsoft's wireless device technology! We are looking for a senior UX Researcher with strong skills in experimental research design and statistical analysis. The role involves working collaboratively, creatively, and flexibly within an interdisciplinary team, and with our partners to create a high-quality experience on the Windows Phone Platform. Your work will involve driving user-centered design for next generation mobile communications experiences, including gathering insight, exploring and defining design opportunities, iterating and validating and defining strategy.<br/><br/>Qualifications:<br/>- A minimum of an MA/MS in Social, Cognitive, or Experimental Psychology<br/>- Experience designing and running original experimental research<br/>- Strong statistical analysis skills, and ideally familiarity with parametric and non-parametric statistics and the various statistical packages used for analysis (SPSS, Statistica, etc)<br/>- Skilled at finding creative ways to present and visualize rich research data<br/>- 5+ years of industry experience conducting user research and effectively driving tangible outcomes with product teams.<br/>- Ability to work as part of a cross-functional team with limited supervision<br/>- Strong oral and written communication skills, and ideally experience presenting to executive audiences<br/>- People management experience preferred, but not required<br/><br/>The Windows Phone User Experience team is a multidisciplinary organization whose charter is to design world-class end-to-end experiences that are desirable, thoughtful, consistent, and easy-to-use. User Research candidates will have responsibility for the current and future design of Microsoft's mobile communications products.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-User-Experience-Researcher(705701-External)-Job-WA-98052/672547/</link><guid isPermaLink="false">672547</guid><g:id>672547</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Sr. Software Development Engineer - Xbox LIVE / XNA Publishing Platform Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 706871 9138<br/><b>Product:</b> XNA<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you a gamer? An indie game developer? Do you want to learn more about how a game like Halo gets from the developer to your Xbox? Even better, do you want to be part of making it happen? Maybe you can, because the XNA Publishing Platform team is hiring.<br/><br/>As a product group we interact with everyone in the game ecosystem from developers and publishers, to business and marketing groups<br/>Some of the projects our team owns:<br/><br/>-- XNA Creators Club Online<br/>-- Xbox LIVE Indie Games<br/>-- Next-gen professional game-developer web portal<br/>-- Concept submission and title creation tools and processes for new games<br/>-- Content ingestion (hauling big bits around)<br/>-- Xbox Development Kit components<br/><br/>We are looking for an experienced software developer to join our team as we craft a next-gen publishing platform. This platform fuels our mission to be "the global leader in interactive entertainment.” We are building new systems ranging from front-end web applications to back-end scalable servers, as well as client-side applications. This is a high-visibility role and a chance to work cross-collaboratively with other XNA and games teams to help pave the way for innovations like the XNA Creators Club, New Xbox Experience (NXE), and other cool stuff we can't tell you about until you're on the team!<br/><br/>Prerequisite experience (all of the following):<br/>-- 3+ years Object-oriented development in C/C++/C#<br/>-- ASP.NET<br/>-- Completed at least one full product cycle / shipping cycle<br/>-- SharePoint 2007 development<br/>-- Client side scripting (Javascript, AJAX)<br/>-- Open mind, critical thinking<br/>-- Can-do attitude<br/><br/>Experience in one or more of the following areas is preferred:<br/>-- Multi-tier enterprise systems<br/>-- Current-generation security practices and systems<br/>-- Applications development using SQL Server backend<br/>-- API design<br/>-- Game development<br/>-- Database design and programming<br/>-- BS/BA in Computer Science or equal experience preferred<br/><br/>We are helping to build a next generation gaming platform. Come be part of it.]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Sr.-Software-Development-Engineer-Xbox-LIVE-XNA-Publishing-Platform-Job-WA-98052/673456/</link><guid isPermaLink="false">673456</guid><g:id>673456</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Verification Engineer - Xbox Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 707152 9181<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>We are looking for a senior candidate that will be part of the core verification team that handles pre- and post-silicon verification for the Xbox group.<br/><br/>He or she will participate in the creation of an environment which can be used to verify individual IP within a chip, as well as verifying the full-chip functionality.<br/><br/>For IP we acquire externally, this candidate will be driving verification methodologies and requirements with the external vendors. He or she will be responsible for reviewing and aggregating verification environments for each unit, and ensuring that all units and chip are properly verified. Verification must be automated to be used as a regression environment. The candidate will be responsible for generating the unit-level and chip-level test plans, and implementing many of those test plans using Verilog and ‘C'.<br/><br/>Additionally, the candidate will track the verification completion metrics and will help determine the test priorities. The environment he or she will create will also be used as part of the validation of the chips during bring-up, qualification, and characterization<br/><br/>Requirements:<br/>BS/MS in Electrical or Computer Engineering or related field<br/>Minimum of 10 years of chip verification experience using both C and Verilog languages<br/><br/>Other skills needed to be successful:<br/>Bringup / lab skills: experience with hardware emulation, C/C++ modeling, and bringup<br/>strong background in system architecture<br/>Graphics knowledge and experience<br/>formal verification<br/>experience with vendor management<br/><br/>SC:APA<br/>.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Senior-Verification-Engineer-Xbox-Job-CA-94035/674263/</link><guid isPermaLink="false">674263</guid><g:id>674263</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Software Development Engineer    707292 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707292 9162<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements :Flex Time<br/><br/>Low level Software Developer with broad and deep experience, and a passion for platform-agnostic systems integration and direct hardware control.<br/><br/>This is a paradise for the right person. You will be designing and developing components that interact in the hardware abstraction layer, device drivers, multimedia, storage, network, power management and more. We port and bring up Windows Embedded CE on a broad range of devices and architectures for various new device categories: Portable Navigation Systems, Connected Media Devices, Set-top boxes, to name a few.<br/><br/>You will be working with architects, product management, the Windows Embedded Compact middleware teams, the core OS team, and different product teams (automotive, robotics) and extensively with our external partners to help them bring products to market.<br/><br/>The consumer and enterprise device market is growing rapidly, and Windows Embedded Compact well positioned to capture increasing segments of this market. Our job is to introduce new technologies and empower our vast OEM community to build an amazing variety of Windows Embedded Compact based devices.<br/>The ideal candidate will have experience working easily with different device platforms, dealing with pre-production hardware quality, and using platform debugging tools (JTAG, scope, multimeter, protocol analyzer, etc). Experience with embedded processor architectures (ARM, x86, MIPS, SHx). Familiar with Windows Embedded Compact in general and Board Support Package (BSP) development in particular. Experience developing device drivers. Familiarity and hands-on experience with a broad range of device component technologies (networking, USB, audio, video, storage, SATA, etc). Experience optimizing low level components for size, speed and power management.<br/><br/>BASIC QUALIFICATIONS:<br/>Excellent C/C++ programming skills<br/>At least 10 years of experience in designing and developing software<br/>At least 4 years of experience in designing and developing embedded systems software<br/><br/>PREFERRED QUALIFICATONS:<br/>Proven cross group collaboration skills<br/>Excellent organizational, communication, and motivational skills<br/>Excellent verbal and written communication skills<br/>Desire to work directly with customers, partners and engage with the OEM developer community<br/>Shipping software products during complete product cycle for at least three commercial products]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-707292-Job-WA-98052/674266/</link><guid isPermaLink="false">674266</guid><g:id>674266</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-Senior-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707278 9273<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Would you like to work on the MGS Incubation Team? We've recently assembled a small but elite group of developers and designers who are responsible for incubating what will be the next big thing in gaming. This is an excellent opportunity to have a strong influence on the future games developed in MGS while working in a start-up like environment.<br/><br/>For this position, we're looking for an engineer who can lead some of our internal development projects in addition to our projects developed by external partners. There is a strong emphasis on prototyping new games and working extremely closely with our design team.<br/><br/>Minimal requirements:<br/>5+ years game development experience<br/>Must have shipped at least 2 AAA game titles<br/>Must have experience directing a team of developers<br/>Passion for games, game development and game design<br/><br/>An exceptional candidate will have:<br/>Experience with gameplay development<br/>Experience with multiple game development platforms<br/>Experience working with external partners<br/>Familiarity with web technologies<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Senior-MGS-Job-WA-98052/679040/</link><guid isPermaLink="false">679040</guid><g:id>679040</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-Senior-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707402 9281<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal is looking for a Senior Software Development Engineer to help shape the future of gaming<br/><br/>Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn<br/>complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit<br/>it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends.<br/>Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the<br/>future. If you want to be part of defining that future, keep reading:<br/><br/>Microsoft Game Studios is looking for a dynamic and experienced Senior Software Development Engineer who has passion<br/>to create the world's greatest games. The position focuses on supporting external partners and solving technical issues.<br/>Senior Software Development Engineers push innovation and partner with world class developers to launch new franchises<br/>worthy of 1st Party development.<br/><br/>Duties and responsibilities:<br/>Collaborate with external partners to solve technical issues, increase quality, and/or ensure a date<br/>Work in small internal strike teams to prototype game features and game types<br/>Develop processes and technology to increase productivity of internal and external developers<br/>Evaluate, recommend, and exploit existing technology<br/>Evaluate milestones and provide technical analysis in support of key project checkpoints<br/>Develop in-game technologies that exploit key platform initiatives<br/><br/>Required skills and experience:<br/>5+ years console game development experience<br/>Strong coding (C/C++) and debugging skills<br/>Significant experience in at least one area of game development (graphics, physics, animation, etc.)<br/>Ability to solve technical problems<br/>Experience with multithreaded software development<br/>Experience with middleware engines and/or tools (Unreal, Havok , Wwise, etc.)<br/>Strong communication skills<br/>Ability to travel both domestically and internationally<br/><br/>Desired skills and experience:<br/>Experience with common game scripting languages (UnrealScript, Lua, Python, etc.)<br/>Xbox 360 and/or DirectX experience<br/>Experience working in a publishing capacity<br/>Experience in a technical leadership role<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Senior-MGS-Project-Natal-Job-WA-98052/679042/</link><guid isPermaLink="false">679042</guid><g:id>679042</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead/ Senior Software Development Engineer - STC M/F Job (Paris, FR)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> France, Paris<br/><b>Job ID:</b> 707562 11642<br/><b>Division:</b> Microsoft Research<br/><br/>Are you looking to tackle problems at Internet scale? Do you find yourself using Search and being frustrated that you cannot find the right results? Are you interested in international markets and care deeply about presenting a global experience to our customers? Are you looking for a start-up like work environment, but appreciate the backing of an established organization? Do you relish being in the role of an underdog facing stiff competition? You have found the right team!<br/><br/>The Search Technology Center (STC) Europe is just now being created and this is your opportunity to get in on the ground floor. STC Europe is working in partnership with Live Search and Microsoft Research to deliver innovative Internet Search products and services to the European and global markets.<br/><br/>Our STC Paris office is focused on improving the local search experience in European markets through significant investments in machine learning, data mining, query understanding, and information retrieval techniques. Deep interactions with research, incubation projects, structured data indexing, relevance measurements, results ranking, data mining, index composition, spelling, are some of the topics that will keep this team busy. Our efforts will span the search runtime, search platform, web crawling and indexing, and user data platform. We have a distributed system with tens of thousands of computers (and growing) to return results from billions of documents, several thousand queries at a time, in a matter of milliseconds. Crawling and indexing the web is a large scale distributed problem with exacting needs in speed, accuracy, and comprehensiveness - and expanding relevant coverage across markets poses additional unique challenges.<br/><br/>Why STC Europe?<br/><br/>-- Europe contains three of the four highest-value, highest volume search markets (UK, Germany, and France).<br/>-- We need strong talent on the ground to improve our results and until now we have had only minimal product development resources to support these markets. This is a rare opportunity to join a new team where you can see an immediate impact through your contributions.<br/>-- We are made up of a team of dedicated leaders and technical contributors passionate about delivering the best search experience for Microsoft customers in Europe and around the world.<br/>-- STC Europe works on a diverse set of projects ranging from ownership of Search in Europe to enhancing the global search platforms.<br/>-- You will have the opportunity to work with world class researchers from MSR Cambridge and to closely collaborate with developers in Redmond, Munich, Paris, and China.<br/>-- For the right candidate this is a chance to combine international experience with a front line seat in our battle for Web Search in Europe.<br/><br/>Role & Responsibilities:<br/><br/>We are looking for a talented senior Software Development Engineering Leader- an individual with a desire to code & architect solutions to difficult problems, with the ability to create, innovate, and define the next generation of Search. If you have experience in areas such as parallel or distributed processing, high performance computing, large scale Data and Text Mining, machine learning, or natural language processing, then we are interested in you. As one of the key players of our Domain Relevance team, you will be working closely with other highly motivated Search engineers. In the process, you will help mine the web and other sources for relevant data, scale algorithms and implement global improvements, and efficiently parallelize those approaches to 1,000s or 10,000s of CPUs. If you have a passion for collaborating with talented individuals, for coding efficient implementations of challenging algorithms, for excelling in a small, dynamic, team-oriented environment, and for producing production-quality services that compete directly with offerings from Google, and others, then you will be interested in us.<br/><br/><b>Required Qualifications:</b><br/>Success in this position requires a broad set of experiences and skills, ranging from excellence in core engineering to the ability to build a collaborative working relationship with other developers and across disciplines.<br/><br/>We are looking for a passionate, creative, self-starting Software Development Lead who thrives in a start-up environment where you will be required to engage in multiple simultaneous projects. You will be expected to work on many levels - from high level vision, to design and implementations of both self-contained components and large, team-oriented code bases. Your C#/C++ coding skills will be challenged writing scalable, distributed, and highly efficient components. Candidates must have a proven track record of shipping highly-scalable and reliable web-enabled services through multiple product cycles while dealing with challenges such as cross-team dependencies, rapid shipping schedules, and ambiguous requirements. Fluency in German, French, or Spanish is a plus.<br/><br/>The required qualifications for this position include:<br/>-- BS in Computer Science required; MS / PhD or equivalent experience desired<br/>-- Strong theory/algorithm background and very good understanding on how to apply advanced knowledge to solve real problems.<br/>-- Solid OO design, coding and debugging skills<br/>-- Extensive software design and development skills/experience with C++/C#/Java<br/>-- Substantial proven experience shipping and supporting web services, through at least 2 development cycles<br/>-- Prior work on large scale database and web applications or platforms preferred<br/>-- Solid experience in very large real world data processing/analysis especially with web data preferred<br/>-- Knowledge of statistics<br/>-- Demonstrable research work or industry experience in one of the following areas:<br/>o NLP, Computational Linguistics, Knowledge Representation<br/>o Machine learning, AI<br/>o Data mining solutions on text data<br/>-- Ability to work independently and in a team to research innovative solutions to challenging business/technical problems<br/>-- Strong verbal and written communication skills in French & English are required, fluency in another European language such as German, or Spanish is desired<br/><br/>This position is located in Paris, France and may require travel within Europe and to Redmond, USA.<br/><br/>Microsoft is an equal opportunity employer and supports workforce diversity<br/><br/>Microsoft's privacy statement can be viewed on the following web page: http://privacy.microsoft.com/en-gb/default.mspx>]]></description><link>http://www.microsoft-careers.com/job/FRANCE,-PARIS-Software-Development-Engineer-STC-M-F-(707562-External)-Job/680108/</link><guid isPermaLink="false">680108</guid><g:id>680108</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Paris, FR</g:location></item><item><title>Program Manager - STC M/F Job (Paris, FR)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> France, Paris<br/><b>Job ID:</b> 707564 11641<br/><b>Division:</b> Microsoft Research<br/><br/>Are you looking to tackle problems at Internet scale? Do you find yourself using Search and being frustrated that you cannot find the right results? Are you interested in international markets and care deeply about presenting a global experience to our customers? Are you looking for a start-up like work environment, but appreciate the backing of an established organization? Do you relish being in the role of an underdog facing stiff competition? You have found the right team!<br/><br/>The Search Technology Center (STC) Europe - The Paris office is focused on growing the search business in Europe by leveraging the work done in London to improve the overall local search platform and core relevance and then by extending the reach of core search features and designing new Search features to the European Market. Working with the core team in Redmond to understand the search roadmap, working with search leads in Europe to bring those core search features to life, understanding the needs of the European market and developing compelling new features that will drive the search business are the main focus for the team in London.<br/><br/>Why STC Europe - Paris?<br/><br/>We need strong talent on the ground to improve our results and until now we have had only minimal product development resources to support these markets. This is a rare opportunity to join a new team where you can see an immediate impact through your contributions. Europe contains three of the four highest-value, highest volume search markets (UK, Germany, France). In FY09, a large portion of queries and revenue come from these European markets where Google is dominant with 90%+ search market share. While our query share is currently very small (<5%), we have significant online assets in these major markets (e.g. Messenger) and there are many opportunities to grow our customer base and increase our share.<br/><br/>STC Europe is comprised of a team of dedicated leaders and technical contributors passionate about delivering the best search experience for Microsoft customers in Europe and around the world. STC Europe works on a diverse set of projects ranging from ownership of Search in Europe to enhancing the global search platforms. At STC Europe, you will have the opportunity to work with world class researchers from MSR Cambridge and to closely collaborate with world class developers in Redmond, Munich, Paris, and China.<br/><br/>Role & Responsibilities:<br/>STC Europe is currently looking for an experienced PM who can work with the rest of the engineering team to develop new Search features designed to drive the search business in key European Markets. We are looking for a high achiever with a track record of success and multi-release Program Management experience.<br/><br/>The position will report directly to the Lead Program Manager of STC Europe/Paris and will play a key role on the PM team designing new features for Search. This role will partner closely with the core engineering team in Redmond, the Search leads for each market to and the dev and test leads in UK to design and test new features, develop a roadmap and lead the engineering team to deliver compelling new core features to the key European Markets<br/><br/>For the right candidate this is a rare opportunity to combine International experience, a front line seat in our battle for Web Search in Europe and help define a new group's charter, culture and roadmap.<br/><br/><b>Required Qualifications:</b><br/>Success in this position requires a broad set of experiences and skills, ranging from excellence in core engineering, the ability to deeply engage with customers/partners and build a collaborative working relationship with development, test, design, other PM organizations, as well as marketing and product planning.<br/><br/>You should have proven technical leadership abilities and a strong grasp of software engineering principles, exceptional problem solving skills, experience shipping products or complex product features from the ground-up, and a proven ability to schedule and meet your team's commitments through an entire product cycle. You should be self-motivated, proactive, and possess the demonstrated ability to come up-to-speed quickly in a new technical domain. Excellent interpersonal communication skills, written communication skills and the ability to work well in a team environment are very important. Fluency in at least one European language is highly desirable.<br/><br/>-- You should possess a strong technical background and an extremely good grasp of software engineering principles, exceptional problem solving and design skills.<br/>-- You should have proven experience in delivering software solutions in a program management capacity.<br/>-- You should be self-motivated, self-directed, able to lead and motivate others and able to thrive in a start up environment.<br/>-- You should have the ability to define, set expectations and lead multiple concurrent projects.<br/>-- You should have strong User Centric product design skills and be familiar with a variety of approaches for new feature validation, including Usability Testing, Concept Value Testing, Desirability Testing, and CFD<br/>-- You should have a demonstrated ability to come up-to-speed quickly on a new technical domain is presumed.<br/>-- You should have excellent interpersonal communication skills, written communication skills and the ability to work well in a team environment are very important.<br/>-- Having a knowledge and experience in Internet search/services, machine learning, information retrieval, data mining, and distributed systems is a huge plus.<br/><br/>This position is located in the STC Europe London office and requires extensive travel within Europe and to Redmond, USA.<br/><br/>This description has been designed to indicate the general nature and level of work performed by employees within this position. The actual duties, responsibilities, and qualifications may vary based on assignment.<br/><br/>Salary range: 55,000 - 75,000 Euros basic salary plus bonus and excellent benefits package, subject to skills and expereince<br/><br/>Closing date: Open<br/><br/>Microsoft is an equal opportunity employer and supports workforce diversity<br/><br/>Microsoft's privacy statement can be viewed on the following web page: http://privacy.microsoft.com/en-gb/default.mspx]]></description><link>http://www.microsoft-careers.com/job/FRANCE,-PARIS-Program-Manager-STC-(707564-External)-Job/680110/</link><guid isPermaLink="false">680110</guid><g:id>680110</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Paris, FR</g:location></item><item><title>Test Architect - Xbox LIVE / XNA Publishing Platform Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707666 9427<br/><b>Product:</b> XNA<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Do you want to help the Xbox 360 business and the Entertainment & Devices division grow to the next level? Would you like to work on bringing games to Microsoft's newest gaming platforms? How about contributing to technology that touches everyone in the games ecosystem, from business and marketing, to developers, publishers and end users? We are building the industry's most advanced game publishing platform and need your help!<br/><br/>The XNA Publishing Platform team is the team which created XNA Creators Club Online and Xbox LIVE Indie games, which allows developers to submit and sell their own games to members of the Xbox LIVE community. Our charter is broadening to include developing a platform to centralize all the game submission, certification and publishing services for all games and games-related content for the Xbox 360, and Games for Windows LIVE.<br/><br/>As the test architect for the XNA Publishing Platform team, we want you to ensure that we are identifying, building, and signing off against the right problems and solutions to meet our customers' needs. This will require significant participation across our E&D business partners and internal engineering teams.<br/><br/>KEY RESPONSIBILITIES:<br/>- Provide critical input into team strategy, priorities, design, risk tradeoffs, team execution and team processes<br/>- Drive cross team partnerships (beyond the test discipline) to facilitate win-win collaborations<br/>- Promote best engineering practices across dev, test, and PM<br/><br/>QUALIFICATIONS:<br/>5+ years of testing experience, and a proven track record shipping quality software<br/><br/>Strong problem solving, communication, and interpersonal skills<br/><br/>Passion for testing and driving quality upstream, including ability to describe test approaches that address end-to-end scenarios<br/><br/>Solid foundation in test methodologies and automation strategies, rooted in returning maximum product stability, maintainability, and return on investment<br/><br/>Expertise in a few of the following areas: web services, SOA, large-scale enterprise applications, C#, SQL, Silverlight, and web technologies like AJAX, JavaScript and ASP.NET<br/><br/>A BA/BS in computer science or related field or equivalent experience<br/><br/>What you get from this assignment:<br/>- You will help drive scope and influence the design for systems critical to the Xbox business<br/>- You will help Xbox, E&D and Microsoft extend its success in a vibrant and challenging business space<br/>- You will build new partnerships and relationships across Xbox and E&D organizations<br/>- You will collaborate across many teams and disciplines to solve real problems and delight our customers<br/>- You will have numerous opportunities to grow, mentor, lead, and be recognized for your accomplishments<br/><br/>J2WXLIVE<br/>J2WX360<br/>J2WXNA]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Test-Architect-Xbox-LIVE-XNA-Publishing-Platform-Job-WA-98052/680761/</link><guid isPermaLink="false">680761</guid><g:id>680761</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Creative Director(707130 -External) Job (Seattle, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Seattle<br/><b>Job ID:</b> 707130 9484<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>In Microsoft's Entertainment Experience Group (EXG), we focus on developing branded consumer experiences for Microsoft's entertainment and devices businesses: Xbox, Zune, Mobile, and emerging areas. By harnessing trends and technology insights, we develop products and experiences using an integrated design, engineering, and business approach.<br/><br/>Primary Responsibilities:<br/>We are looking for a senior to director-level User Experience Designer who is both a creative leader and hands-on designer to explore, conceive, define, and design the consumer user interfaces across the EXG portfolio. Primary responsibility is to apply a range of skills across interaction design, visual design, information architecture, and graphic design to create interfaces that emotionally connect with consumers while balancing functional, physical, and technical factors. Skills in high and low-fidelity prototyping, motion/animation, information visualization, visual storytelling and typography is highly desired.<br/><br/>This designer will work closely with industrial designers, producers, user researchers, ergonomists, marketers, software engineers and hardware engineers in a highly collaborative studio environment.<br/><br/>The position is located in our studio space in downtown Seattle. It will require some domestic and international travel.<br/><br/>Requirements:<br/>Portfolio demonstrating thorough interaction design solutions delivered with stunning visual designs that resonate with consumers on a functional and emotional level.<br/>Ability to develop a clear, engaging and honest point of view, advocate the resulting design and present its story with confidence.<br/>Understanding of consumer markets and ability to synthesize consumer research.<br/>Experience navigating all phases of design from concept development through production.<br/>Ability to write clear design documents for internal and external consumption.<br/>Hands-on skills with industry-standard design tools (i.e. Illustrator, Photoshop, Flash, Visio, Blend etc.). Motion graphics experience is a plus.<br/>Evidence of multidisciplinary team leadership and ambidextrous thinking synthesizing analytical & aesthetic thought, art & engineering, business & brand.<br/>Minimum 5-7 years of experience in designing high quality branded consumer experiences<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/SEATTLE-Creative-Director(707130-External)-Job-WA-98101/682000/</link><guid isPermaLink="false">682000</guid><g:id>682000</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Seattle, WA, US</g:location></item><item><title>Lead UX Designer(707843 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707843 9485<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>We are looking for a User Experience Designer who is both a creative problem solver and hands-on designer to explore, conceive, define, and design the consumer user experience across our Windows phone portfolio. This position requires a range of skills across interaction, industrial design, visual design, and graphic design to create experiences that emotionally connect with consumers while balancing functional, physical, and technical factors. Skills in high and low-fidelity prototyping, motion/animation, information visualization, and visual storytelling are highly desired.<br/><br/>A unique main focus for this role will be the development of a strong relationship and collaboration with device OEM partners to build cutting edge, partner specific experiences. This includes being the UX point person to the MS business team and the OEM, and being a partner to the UX-Program Managers who will be dedicated to that same OEM.<br/><br/>The UI Design Manager is effective at defining and articulating design objectives in collaboration with the OEM design team, development, UX, ID and business partners. He/she will be helping the design team turn technology and business constraints into touch points that help hone and refine the overall user experience implemented. Deliverables and activities will include hands on UI & ID design development and the management of internal and/or external teams working on the deliverables for entire product portfolios.<br/><br/>This position will report to Moni Wolf, Director of Mobile Device Commercialization and is expected to be able to hit the ground running and able to step into projects that require a great deal of cross-team collaboration and coordination. Ability to think “horizontally” and smooth out seams in the overall experience is something that comes naturally to this person. A good sense of humor and the ability to juggle multiple projects while staying calm under pressure is a must.<br/><br/>The candidate should have 6-8 years of relevant experience (part of which should include leading teams focused on developing consumer-centric experiences), and a track record of success in similar roles. Ability to strategically drive world class experiences with highest levels of design quality influenced by the knowledge about requirements for good usability and multi cultural user targets.<br/><br/>Bachelor's degree in industrial design, graphic design or interaction design required or equivalent.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-UX-Designer(707843-External)-Job-WA-98052/682001/</link><guid isPermaLink="false">682001</guid><g:id>682001</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Test Engineer (SDET)  II(707852 -External) Job (Aliso Viejo, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, CA, Aliso Viejo<br/><b>Job ID:</b> 707852 9480<br/><b>Product:</b> SQL Server<br/><b>Division:</b> Server & Tools Business<br/><br/>Take your career to the next level and put your name on Microsoft's next billion dollar business. Join us and be responsible for developing software that will ensure Microsoft delivers a state of the art Data Warehousing Massively Parallel Processing database system with world class quality. Customers only imagine a world where loading, querying and managing large data warehouses in the hundreds of terabytes in size will become a mainstream scenario…you can make this a reality.<br/><br/>We are looking for software developers who have a passion for quality. You will be writing code to test this MPP system and overall appliance setup. We require good development skills (C#, PowerShell)<br/><br/>As a Software Design Engineer in Test in the Data Warehousing Product Unit you will be part of a growing test team responsible for ensuring the highest quality release for this offering. Responsibilities include working with development, program management and test team members to understand and shape the design of the product, with a focus on enabling automation through test hooks, tools development integration with existing automation infrastructure and development of new technologies. While your focus will be on development of tools & infrastructure, you will also gain a broad knowledge of the product and become a subject-matter expert on integration points within the product and many of its dependencies.<br/><br/>Qualified candidates meet the following requirements:<br/>5+ years' experience in commercial software testing<br/>3+ years' experience in developing automated tests and tools using C/C++/C# OR JAVA.<br/>Bachelor's degree or higher in computer science or equivalent or relevant work experience<br/>Experience testing commercial server products, database systems or operating systems<br/>Experience testing distributed systems setup and knowledge of database systems is a plus<br/>Working knowledge of Storage Area Network (SAN) is a definite plus<br/>Working knowledge of Powershell is a plus<br/>Familiar with a wide range of Windows Technologies (Windows Failover Cluster/ HPC Clustering/ Active Directory/MSI)<br/>If you are driven by leaving a mark on the world through the products you develop, then this role is for you<br/><br/>If you are driven by leaving a mark on the world through the products you develop, then this role is for you!]]></description><link>http://www.microsoft-careers.com/job/SDET-II(707852-External)-Job/682002/</link><guid isPermaLink="false">682002</guid><g:id>682002</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Aliso Viejo, CA, US</g:location></item><item><title>Test Lead, Senior Job (Aliso Viejo, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, CA, Aliso Viejo<br/><b>Job ID:</b> 707952 9483<br/><b>Product:</b> SQL Server<br/><b>Division:</b> Server & Tools Business<br/><br/>The SQL Server division is building a state of the art Data Warehousing Massively Parallel Processing database system. Loading, querying and managing large data warehouses in the hundreds of terabytes in size will become a mainstream scenario. Are you interested in making this the next billion dollar business for Microsoft? We are offering a unique opportunity for an experienced engineer to help ensure the new data warehousing product meets the highest standards of quality.<br/><br/>As a Software Design Engineer in Test in the Data Warehousing Product Unit you will be part of a growing test team responsible for ensuring the highest quality for some components of this offering. Responsibilities include working with development, program management and test team members to understand and shape the design of the product, develop test plans, test cases and automation tools, report and track product defects, validate fixes and help develop new technologies to help improve the overall effectiveness and efficiency of our testing.<br/><br/>Qualified candidates meet the following requirements:<br/>• 4+ years experience in performance tuning or testing of SQL Server or MPP Databases<br/>• Strong Database knowledge and experience<br/>• Strong SQL knowledge<br/>• Bachelor's degree or higher in computer science or equivalent work experience<br/>• Experience with hardware performance tuning or testing is a plus<br/>• If you are driven by leaving a mark on the world through the products you develop, then this role is for you!]]></description><link>http://www.microsoft-careers.com/job/ALISO-VIEJO-TEST-LEAD-II(707952-External)-Job-CA-92653/682004/</link><guid isPermaLink="false">682004</guid><g:id>682004</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Aliso Viejo, CA, US</g:location></item><item><title>Software Development Engineer in Test - Xbox LIVE Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708065 9519<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Want to help shape the way we attract, engage, and retain millions of users to the LIVE services? Passionate about the games and entertainment industry and its potential as we expand our services? Come join the Web and Services LIVE Engagement Team! We're looking for an experienced SDE/T candidate to help deliver services that will bring LIVE to millions of users. We're looking for a candidate with a proven track record delivering software and services to a broad audience who is accustomed to working within a very fast-paced, high energy environment. This SDE/T position will be focused on testing the service components that are leveraged by our partners.<br/><br/>You will be responsible for all planning, implementation, and execution of feature tests (including automation efforts that directly relate to the feature space and participation in broad team test infrastructure efforts). You will also be responsible for representing the customer in both proactive and reactive means, responding to feedback from the community to drive improvements in the product as well as understanding the personas that are targeted for the upcoming feature areas. As an area owner, you will be expected to work closely with PM and dev counterparts as part of a scrum team to deliver fully tested components within shorter, well defined timeframes. As a scrum team member, you will be expected to participate in the planning, scoping, and prioritization of the features that fall within your focus area. You will be expected to drive communication across multiple related teams and partners to ensure our integrated test coverage is thorough and effective. As an experienced individual contributor, you will work independently towards your deliverables and own/maintain your schedule and priorities. Additionally as an experienced SDE/T, you will provide technical leadership across more junior members of the team and participate in the planning and strategy for the test team's engineering excellence efforts into the future.<br/><br/>The successful candidate must have:<br/>BS or equivalent in CS/Engineering<br/>Minimum 5 years shipping software and/or services<br/>Minimum 5 years experience with managed code (C# preferred)<br/>Experience with feature area test ownership (planning, implementation, execution)<br/>Strong verbal and written communication skills<br/><br/>Optionally, the candidates should have:<br/>Experience participating in and leading scrum teams<br/>Passion for the entertainment and gaming space<br/><br/>J2WXLIVE J2WXMCB<br/><br/>SC:JP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-in-Test-Xbox-LIVE-Job-WA-98052/682696/</link><guid isPermaLink="false">682696</guid><g:id>682696</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Director, Windows Phone Consumer Marketing Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708077 9542<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you passionate about cool technology and devices and the exciting ways they can enhance and improve our quality of life? Do you want to work in a red-hot industry poised for dramatic growth? Are you a proven leader and innovator known for driving marketing impact? If you answered “yes,” then Microsoft's Mobile Communications Business (MCB) is the place for you! MCB is one of Microsoft's fastest growing businesses. We're responsible for marketing Windows phone to a broad range of audiences, both directly and in partnership with mobile operators and mobile device manufacturers around the world.<br/><br/>The MCB marketing group is looking for a strong, experienced consumer marketer with integrated marketing, advertising, promotional and production experience to help drive our global marketing efforts. At Microsoft, you will be able to tap into an incredible wealth of customer data and audience insights as the driving force behind your campaigns and your strategies will drive engagement with our brands around the world. In our highly competitive market with an amazing set of cool devices and services, you will increase awareness and consideration for Windows phones and drive demand across our consumer audience.<br/>Responsibilities:<br/><br/>Help develop and execute consumer marketing campaigns for Windows phone including integrated promotions, advertising, digital marketing and media management.<br/>Explore multi-media opportunities across platforms including TV, digital and experiential marketing<br/>Develop and execute integrated marketing strategies for services such as Marketplace (app store) and My Phone (auto back-up)<br/>Build “sell in” materials for key partners, internal and external communities to get them excited about Windows phone<br/>Collaborate with product management teams to generate positioning and messaging using insights gleaned from research, observation, experience and input from multiple sources inside and outside of Microsoft<br/>Work with worldwide teams to deeply understand regional requirements and effectively meet the needs of Microsoft subsidiaries to drive Windows phone growth in mature and emerging markets.<br/>Drive a continuous improvements process for in-market impact, ROI, and customer satisfaction across consumer marketing campaigns and programs.<br/><br/>Outcomes You Will Drive:<br/><br/>Windows phone awareness and consideration. Build momentum to new versions, phones and services.<br/>Increased feature usage and overall consideration for Windows phones and services.<br/>Increased intent to purchase across segments and high yield on demand generation and direct response campaigns.<br/>Innovation and efficiency through highly immersive globally integrated marketing campaigns.<br/>Guide audience marketing metrics, scorecard, dashboard(s), and best practices.<br/><br/>Position Requirements<br/><br/>The successful candidate has excellent consumer marketing strategy and execution skills and experience. A proven ability to utilize deep customer understanding and compelling marketing strategy to focus and drive the business across internal and external partners. You have a track record of building scalable marketing strategy and executing on your strategies with passion, precision and excellence. You think creatively about customer/business problems and generate innovative solutions. You can deal with ambiguity and multiple partners. You get groundbreaking work out of creative agencies and have experience producing or overseeing marcom execution (tv, print, digital) and innovative media partnerships.<br/><br/>Candidates should have an MBA in marketing, or equivalent, with at least 7 years of leadership experience in promotions, advertising, marketing communications, and related disciplines. You must have experience in driving successful market research and cross-functional integrated marketing programs. In addition, advertising agency and production experience is a plus.<br/><br/>Top Microsoft Success Factors include Strategic Leadership, Cross-group Collaboration, Communication Skills, Conviction and Courage, Drive for Results, and Organizational Agility.]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Director,-Windows-Phone-Consumer-Marketing-Job-WA-98052/682698/</link><guid isPermaLink="false">682698</guid><g:id>682698</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Mechanical Engineer, Senior, E&amp;D Mobile Device Strategy &amp; Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707934 9557<br/><b>Product:</b> Zune<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>About us:<br/>Are you passionate about consumer and entertainment products and technologies? The Entertainment and Devices Division (E&D) is leading the company's digital entertainment strategy and product development. Within E&D, the Portable Entertainment Group is responsible for enabling people to be entertained anywhere, anytime on delightful devices. We are the team that just shipped the Zune HD, and created all the hardware on that device. We are currently building the next generation of portable entertainment and communication devices, and we need you.<br/><br/>SENIOR MECHANICAL ENGINEER<br/>We are looking for a Senior Mechanical Engineer to participate in the development of cutting edge mobile devices, with a passion to push innovative and imaginative solutions that meet the company's business vision.<br/><br/>Scope of responsibilities / Expectations:<br/>-System level and sub-system design responsibilities in the development of concept explorations and technology investigations for handheld devices<br/>-Create evaluation models and systems to assess performance investigations for various technology components and product features<br/>-Interface across multiple disciplines (program management, Industrial design, Hardware, Component Engineering, RF, Reliability, Procurement and Manufacturing) in selection of devices for detailed development<br/>-Manage the detail CAD design direction of chosen concepts for detail development with internal and external resources and provide tactical contribution and technical leadership throughout the conceptual and detail design stages of product development<br/>-Interface directly with sub-system partners for design and integration of technology components<br/>-Assess risks/feasibility of piece part design / features to meet design expectations for cost and reliability<br/>-Prepare and manage project development schedules / BOMs to meet all build stages up to production readiness<br/>-Perform and review detailed analyses for tolerance stacks, FEMs, Reliability tests<br/>-Participate in tooling vendor selection, and all part qualification<br/><br/>***The candidate must be willing and able to travel (domestic and international) to support design and manufacturing activities***<br/><br/>Specific Knowledge / Experience / Skills:<br/>-6 years of experience in electro-mechanical product design with 2+ years in the successful development of small form factor consumer electronics<br/>-Experienced in designing for large volume production in a wide range of manufacturing processes (Die casting, thin wall molding, progressive die stamping/forming, bonding, machining), finishing (IMD/L, plating, painting, PVD, VM)<br/>-Integration and development experience with mechanisms<br/>-Successful experience in meeting reliability requirements for mass production<br/>-Capability and experience in applications with displays, and acoustic components<br/>-Highly proficient in tolerance analysis and review of Finite Element Models<br/>-3D Cad Skills (Pro-Engineer preferred)<br/>-Excellent written and verbal communication<br/>-B.S. Mechanical Engineering<br/><br/>Summary:<br/>We're a very agile, customer-facing team in a fast growing division with plenty of growth opportunities. If you are passionate about consumer and entertainment products and technologies, and driven to learn, embrace and implement new technologies in the rapidly evolving world of consumer mobile electronics this is the place for you.<br/><br/>SC:DD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Mechanical-Engineer,-Senior,-E&amp;amp;D-Mobile-Device-Strategy-&amp;amp;-Commercialization-Job-WA-98052/683577/</link><guid isPermaLink="false">683577</guid><g:id>683577</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Program Manager-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708034 9882<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios (MGS) is looking for a Producer to help develop a new gaming category for the Xbox 360 Natal program. This is a phenomenal and rare opportunity to help start a new and innovative gaming product using your creativity to shape it from the very beginning! If you are craving the excitement of a start-up environment then look no further!<br/>As a seasoned Producer, you are core to the culture and productivity of the development team. The ideal candidate will be able to gracefully balance schedule needs with creative imperatives; push for quality and innovation while managing both budget and time. Executing on a game's vision takes many traits but most critical are teamwork, leadership and a dedication to excellence. Coordinating the efforts of a development team is a big responsibility; this Producer needs to be both focused and agile in navigating the complexities of the game development cycle.<br/><br/>RESPONSIBILITIES<br/>As a Producer on this new MGS team, you will work directly with the Executive Producer and other team leads to establish and maintain the game's vision, scope, schedule, budget, and resource plan.<br/>Ensure that the project is hitting its quality and "fun" goals while actively managing the schedule and milestone deliverables.<br/>Work with the production team to manage day-to-day development issues; identify problems in advance and drive creative solutions to fix them.<br/>Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff. Work with leads and team of producers to update and maintain project schedule.<br/>Identify and remove roadblocks that prevent the team from performing to their highest potential.<br/>Coordinate and lead efforts across a large "virtual" cross-functional team including groups as diverse as: Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more.<br/>Provide regular status to the various MGS teams, including conducting internal reviews with leads and MGS Management.<br/><br/>QUALIFICATIONS/SKILLS<br/>Deep experience shipping game: experience shipping AAA current generation games through multiple product cycles.<br/>Strong Cross-Team Communication Skills. You can talk to creatives (e.g. artists and game designers), technical people (e.g. programmers), and non-technical people (e.g. PR and Marketing) alike. When conflicts occur, you bring people together, you listen, you mitigate, and you resolve.<br/>Deals with Ambiguity. You use your instincts, experiences, and team to identify, assess, and solve problems quickly and frequently.<br/>Exceptional Organization Skills. You are detailed and organized. You never let anything fall through the cracks. You are clear, concise, and specific. When you participate in a meeting, you clarify, capture and follow up on all action items.<br/>Experience shipping games. You have experience shipping games through two product cycles.<br/>Passion for and Knowledge of Games. The first requirement is to love video games. The second is to understand what makes a great video game.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Program-Manager(708034-External)-Job-WA-98052/683579/</link><guid isPermaLink="false">683579</guid><g:id>683579</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>OPERATIONS &amp; SYSTEMS PROGRAM MANAGER   708064 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> IT<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708064 9556<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you passionate about working with customers to help them deploy Microsoft technologies in leading scenarios? Do you possess that rare combination of well-rounded technical knowledge along with the ability to facilitate, and coordinate a diverse group of technical operations teams? Do you have a passion for creating and applying the best process and procedures possible, in order to ensure the highest quality execution and delivery for clients and customers?<br/><br/>Entertainment & Devices Manufacturing, Supply Chain, Information & Services is seeking a highly motivated and qualified individual to contribute on a skilled team supporting a wide range of customers throughout the Microsoft Games Studios (MGS). We are seeking a candidate that thrives on a challenge and can maintain composure while driving and implementing mission critical issues. If you are passionate about the technology that drives innovation on the internet then MGS Operations provides the opportunity to experience and manage the industries latest and most exciting online gaming technology. Candidates will be involved in the entire lifecycle of the upcoming online service releases to ensure operational systems requirements are met and services are rolled out, including: participating in the specification creation and review processes; providing consultation during systems architectural design and component development phases; coordinating reviews with the appropriate Operations resources for network design, security compliance, platform design, capacity planning, performance analysis, monitoring strategies, datacenter deployment, and service support requirements<br/><br/>Roles/Responsibilities<br/>This position will contribute directly in establishing MGS as an industry-leading expert in online gaming services from the infrastructure needs to the internet presence. This role works closely and consults with the product development and test teams, during both pre-release and post-launch product cycles to improve operational supportability of released products. You will work with other team members to troubleshoot complex support issues, identify root causes and develop mitigation options.<br/><br/>Summary of essential job functions:<br/>The ideal candidate will develop comprehensive project plans, manage complex projects, coordinate across teams, and drive to completion, while maintaining customer satisfaction and clearly communicating status to all project stakeholders. A strong technical aptitude is required including previous experience in one or more of the following areas: Server deployment and imaging, large-scale network engineering/implementation, release management as well as a general knowledge of large-scale datacenter infrastructure and operations.<br/><br/>BASIC QUALIFICATIONS:<br/>* Experience in a large-scale network operations environment<br/>* BS or equivalent in Management Information Systems (MIS) or a related field<br/>* Strong written/verbal communication skills are required<br/>* 3+ years of Program/Project Management experience<br/><br/><b>Preferred Qualifications:</b><br/>* 2+ years of client/partner relationship management<br/>* 2+ years of service management experience]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SOLUTION-MANAGER-708064-Job-WA-98052/683580/</link><guid isPermaLink="false">683580</guid><g:id>683580</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>IT</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Program Manager - Microsoft Hardware  (708323) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708323 9708<br/><b>Product:</b> Mouse & Keyboard Products<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Hardware has over twenty years of success as a worldwide leader in the computer input device industry. We are looking for a high energy, Hardware Development Program Manager to join our PC Hardware Group who can lead and motivate high performing cross-functional development teams to deliver the greatest customer experiences and products for our growing business.<br/><br/>Primary responsibilities will include directing one or several teams of Usability specialists, Industrial Designers, Mechanical, Electrical, Firmware, Software, Design Verification and Reliability Engineers along with Marketing, Planning and Manufacturing to bring a product from concept into mass production as well as develop partnerships with internal and external organizations to ensure that our products are well positioned to deliver a superior customer experience.<br/><br/>Specific tasks include roadmap contributions, point-of-view presentations on market and technology directions, product definition, project budget management, risk definition and risk management, schedule development, contract writing, translating Marketing requirements into engineering requirements, management of external engineering partners, strategy participation, intellectual property management and examining new technologies. In addition to specific program management, this position will also coordinate technological research and support the search worldwide for the next generation technology.<br/><br/>Other areas of responsibility include but are not limited to: Making and driving decisions based on business program needs, insuring the mental health of your team members, leading hardware development team meetings during the product cycle, driving problems to resolution quickly; developing, driving and maintaining a detailed master project schedule with team input and being knowledgeable about competitors.<br/><br/>Qualifications include:<br/>Ø A minimum of 5 years of hardware Program Management and a minimum of 10 years Product Development<br/>Ø A Sense of urgency, passion and understanding of overall business priorities is essential<br/>Ø Demonstrated team leadership skills<br/>Ø Experience defining and developing retail products<br/>Ø BS degree in EE or ME or equivalent field, MBA a plus<br/>Ø Experience developing business (cost/tradeoff) analyses<br/>Ø Excellent communications skills<br/>Ø Experience with injection molded plastics/ printed circuit assemblies/ high-volume world-class design and manufacturing techniques for electronic consumer products.<br/>Ø Individual contributor skills necessary for success include strong customer focus, action/results oriented, detailed planning and organizing, self managed, flexible, open to change, change agent, able to achieve success in a dynamic environment, and a passion for technology.<br/>Ø Proficiency in MS Office and MS Project<br/>Ø Cross cultural awareness and understanding<br/>Ø Flexibility to travel internationally and domestically, and to work off-hours to support business in Asia<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Program-Manager-Microsoft-Hardware-(708323)-Job-WA-98052/685237/</link><guid isPermaLink="false">685237</guid><g:id>685237</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Development Manager (Mechanical Engineering), E&amp;D Mobile Device Strategy &amp; Comme Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707935 9760<br/><b>Product:</b> Zune<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>About us:<br/>Are you passionate about consumer and entertainment products and technologies? The Entertainment and Devices Division (E&D) is leading the company's digital entertainment strategy and product development. Within E&D, the Portable Entertainment Group is responsible for enabling people to be entertained anywhere, anytime on delightful devices. We are the team that just shipped the Zune HD, and created all the hardware on that device. We are currently building the next generation of portable entertainment and communication devices, and we need you.<br/><br/>Development Manager (Mechanical Engineering)<br/>We are looking for a Mechanical Engineering Development Manager to successfully lead system level development of cutting edge mobile devices, with a passion to push innovative and imaginative solutions that meet the company's business vision.<br/><br/><b>Responsibilities include:</b><br/>-Provide engineering and technical leadership to both internal and external design teams<br/>-Manage, develop, and grow a team of diverse and talented engineers for sustained long-term success<br/>-Manage engineering execution with high accountability to schedule, quality and COGs<br/>-Drive engineering excellence and deliver products with uncompromising quality, and on schedule<br/>-Participate actively in detailed design, system level design reviews and issue resolution throughout the development timeline<br/>-Work effectively cross-team and across multiple disciplines (Electrical / Reliability / Tooling / Manufacturing Engineering, Program Management, Procurement, Quality)<br/>-Define and deliver the schedule commitments and features in partnership with management<br/>-Ensure the proper resources and development budget are engaged<br/>-Mentor junior engineers<br/>-Collaborate with outside vendors and partners<br/>-Assure proper design and characterization processes<br/><br/>The candidate must be willing and able to travel to support design and manufacturing activities, domestic and international. Experience interacting with non-domestic suppliers and development partners is preferred.<br/><br/>Qualifications:<br/>-Passion for consumer/entertainment products and technologies<br/>-6+ years of relevant mechanical engineering design, development, and shipping experience of mobile consumer electronics<br/>-Proven experience working through the full product cycle from initial concept to final product<br/>-4+ years as a Dev Manager, including significant people management and solid scheduling skills<br/>-Demonstrated technical management skills and leadership experience<br/>-Strong interpersonal skills with proven track record of cross group collaboration, with management & technical leadership interactions<br/>-Demonstrated effectiveness working with partners<br/>-BS in Mechanical Engineering<br/>-Passion for product quality and excellence of the engineering system and work environment<br/>-Excellent written and verbal communications<br/>-Significant and demonstrated depth in at least one or more core areas of mobile device technologies including; acoustics, displays, antennas, glass integration, batteries<br/><br/>Summary:<br/>We're a very agile, customer-facing team in a fast growing division with plenty of growth opportunities. If you are passionate about consumer and entertainment products and technologies, and driven to learn, embrace and implement new technologies in the rapidly evolving world of consumer mobile electronics this is the place for you.<br/><br/>SC:DD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Development-Manager-(Mechanical-Engineering),-E&amp;amp;D-Mobile-Device-Strategy-&amp;amp;-Comme-Job-WA-98052/685770/</link><guid isPermaLink="false">685770</guid><g:id>685770</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Development Engineer II - Windows Phone Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708326 9799<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements: Flex Time<br/>Are you a talented developer who is passionate about mobile devices and ready to come help power and commercialize millions of Windows Phones? Do you want to be part of the exciting, competitive Mobile Devices business? As part of the fast growing Mobile Device Strategy and Commercialization (MDSC) division in Windows Phone, we are working on the coolest Windows Phones on the planet! This role is part of a dedicated team within MDSC working directly with a top Korean cellular phone manufacturer, who has made a large commitment to Windows Phone.<br/><br/>We are looking for a strong and experienced developer to help the OEM to design and develop applications that make their devices stand out in the marketplace. You will also help them to bring new phones to market. As you work on these cool new devices, you will be in a unique position to evaluate and provide feedback on the Windows Phone platform that will lead to higher device stability and quality. Close collaboration with internal terms and external OEM partners will be essential for success in this role.<br/><br/>The ideal candidate will have depth of experience shipping commercial software, passion for technology and customer, great analytical problem solving and technical leadership. You will work at all levels of the software system from drivers to UI. The candidate is expected to have strong communication and customer interfacing skills, high motivation, and the ability to learn quickly. You must have track record as a developer delivering complete, high-quality design and implementation, and an aptitude for driving features across divisions and groups.<br/><br/>Qualifications:<br/>4+ years of commercial software development experience<br/>Proven excellent design, development, and analytical problem solving skills<br/>Excellent C++/C# coding & debugging skills<br/>Experience with WIN32 and COM development<br/>Background working on Windows Mobile, Windows CE or general embedded preferred (not required)<br/>Experience working with media, media player, camera, DirectShow (DShow), codec, DLNA or related technologies preferred (not required)<br/>Strong technical leadership, communication and team collaboration skills<br/>BS or MS degree in Computer Science or equivalent required<br/><br/>SC:TD]]></description><link>http://www.microsoft-careers.com/job/SDE-II(708326-External)-Job/686496/</link><guid isPermaLink="false">686496</guid><g:id>686496</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Developer Engineer - Senior - Windows Phone Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708327 9800<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you a talented developer who is passionate about mobile devices and ready to come help power and commercialize millions of Windows Phones? Do you want to be part of the exciting, competitive Mobile Devices business? As part of the fast growing Mobile Device Strategy and Commercialization (MDSC) division in Windows Phone, we are working on the coolest Windows Phones on the planet! This role is part of a dedicated team within MDSC working directly with a top Korean cellular phone manufacturer, who has made a large commitment to Windows Phone.<br/><br/>We are looking for a strong and experienced developer to help the OEM to design and develop applications that make their devices stand out in the marketplace. You will also help them to bring new phones to market. As you work on these cool new devices, you will be in a unique position to evaluate and provide feedback on the Windows Phone platform that will lead to higher device stability and quality. Close collaboration with internal terms and external OEM partners will be essential for success in this role.<br/><br/>The ideal candidate will have depth of experience shipping commercial software, passion for technology and customer, great analytical problem solving and technical leadership. You will work at all levels of the software system from drivers to UI. The candidate is expected to have strong communication and customer interfacing skills, high motivation, and the ability to learn quickly. You must have track record as a developer delivering complete, high-quality design and implementation, and an aptitude for driving features across divisions and groups.<br/><br/>Qualifications:<br/>7+ years of commercial software development experience<br/>Proven excellent design, development, and analytical problem solving skills<br/>Excellent C++/C# coding & debugging skills<br/>Experience with WIN32 and COM development<br/>Experience with Silverlight is a big plus<br/>Background working on Windows Mobile, Windows CE or general embedded preferred (not required)<br/>Experience working with media, media player, camera, DirectShow (DShow), codec, DLNA or related technologies preferred (not required)<br/>Strong technical leadership, communication and team collaboration skills<br/>BS or MS degree in Computer Science or equivalent required<br/><br/>SC:TD]]></description><link>http://www.microsoft-careers.com/job/SENIOR-SDE(708327-External)-Job/686497/</link><guid isPermaLink="false">686497</guid><g:id>686497</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Product Planner   708485 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708485 9812<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements :Flex Time<br/>The Windows Embedded Business (WEB) is one of the fastest growing businesses within Microsoft. Windows Embedded products are strategic to the development of cool devices such as portable navigation devices, set-top boxes, portable media devices, point of sale terminals, thin-clients, self-service kiosks and gambling machines. If you love being on the cutting edge of new technology in a high-growth business, then we'd like to speak with you.<br/><br/>Role description:<br/>This position is focused on driving strategy and execution for Windows Embedded CE/Standard within connected internet device categories (such as mobile internet devices, connected TV's, digital picture frames, set-top boxes and portable media players).<br/>Develop strategy/roadmap for success of Windows Embedded in this space<br/>Create business plans to support revenue and unit growth targets<br/>Gather customer requirements through onsite visits, exec briefings, market research surveys<br/>Develop market requirements documents in collaboration with the development team<br/>Strong analytical ability to bring the organization to consensus on decisions<br/>Provide competitive analysis for market requirements documents and launch plans<br/><br/>Qualifications:<br/><br/>To be considered, candidates should have a demonstrated track record of leadership and success in product management, and/or experience in marketing software (ideally embedded software) products. A passion for the rapidly evolving embedded device market is required. This position also requires strong written and oral communications skills, strong analytical, problem-solving and organizational skills, and the ability to effectively collaborate with many diverse groups.<br/><br/>Candidates should have 5 years + experience in areas directly relevant to the responsibilities described above. MBA or equivalent business experience is preferred. Combination of technical background (BSEE, development, program management) and business background is ideal. Prior experience in relevant device categories or silicon vendor components is an asset.<br/><br/>This is a great opportunity to join one of Microsoft's fastest growing businesses. You will experience the culture of a start-up blended with the maturity of planning, strategic thinking and resource investment you'd expect from a more established Microsoft business. If you love being on the cutting edge of new technology and devices in a high-growth business, then we'd love to speak with you!<br/><br/>SC:JD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Product-Planner-708485-Job-WA-98052/686499/</link><guid isPermaLink="false">686499</guid><g:id>686499</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>3rd Party Senior Group PR Mgr(706925 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 706925 9073<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Xbox Consumer Communications team at Microsoft is looking for a seasoned communications professional to lead global public relations for third party games, including Rock Band, Guitar Hero, Madden, Call of Duty and more. In this role, the Global Senior Group Public Relations Manager will successfully and respectfully market other publishers' IPs on the Xbox 360 platform, while also crafting an industry-leading portfolio story that appeals to both the core and new audiences.<br/><br/>To do this, he/she will drive public relations strategies/programs that position Xbox 360 as the best platform to play the hottest games from leading publishers. He/she will lead global strategy, U.S. execution and seamlessly integrate with subs across the world. Additionally, he/she will build and nurture relationships with internal and external partners, and play a key role in shaping communications with publishers.<br/><br/>The ideal candidate has experience in the games industry, as well as working with third-party publishers or platforms. He/she has a mastery of public relations strategy, a keen understanding of how PR fits into the marcom mix, and the ability to seamlessly integrate across disciplines and teams. Additionally, he/she should have an appreciation for the role third party publishers play within the Xbox 360 ecosystem, be a nimble negotiator, a confident counselor and able to exercise the highest level of confidentiality.<br/><br/>Critical to success is a gift for juggling multiple priorities; collaborating with a variety of stakeholders; and skillfully building consensus. Budget management, partner relations and attention to detail are essential, as is the desire to drive public relations excellence while setting a new standard for integrated marketing acumen. Travel is a necessity.<br/><br/>BA/BS degree and 10-15 years communications experience required – with a healthy mix of media relations and public relations plus a history of successfully integrating with marketing. Skill managing agencies is vital, as is experience as a media spokesperson.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-3rd-Party-Senior-Group-PR-Mgr(706925-External)-Job-WA-98052/687248/</link><guid isPermaLink="false">687248</guid><g:id>687248</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>PRINCIPAL MECHANICAL ENGINEER(708108 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708108 9829<br/><b>Product:</b> Zune<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>About us:<br/>The Entertainment and Devices Division (E&D) is leading the company's digital entertainment strategy and product development. A fundamental part of our strategy is having desirable and powerful devices that elicit excitement and enable the experiences our consumers want. Creating these devices involves a close partnership between hardware and software engineers, designers, and manufacturing. We are currently building the next generation of portable digital devices.<br/><br/>Principal / Lead Mechanical Engineer:<br/>We are looking for a Principal Mechanical Engineer to successfully lead system level development of cutting edge mobile devices, with a passion to push innovative and imaginative solutions that meet the company's business vision.<br/><br/>Scope of responsibilities / Expectations:<br/>*Drive detailed product development with new technology adoption and integration that fulfills the goals of industrial design and usability concepts.<br/>*Detailed mechanics project planning to successfully execute on delivery dates & selection of development partners for participation in the delivery of chosen technologies<br/>*Risk mitigation planning and test definition for new technologies/processes, analysis of test results and change recommendations<br/>*Participate in tooling vendor selection, supplier selection and technology qualification<br/>*Cost model planning, and exploration/consideration of various manufacturing / finishing technologies to meet business needs and cost goals<br/>*Interface across multiple product development disciplines: Hardware, ID, Usability, RF, Reliability, Procurement, Tooling, Manufacturing, Program Management<br/><br/>The candidate must be willing and able to travel (domestic and international) to support design and manufacturing activities.<br/><br/>Specific Knowledge / Experience / Skills:<br/>*Extensive experience (10+ years) in electromechanical product development, with 5+ years of direct experience in the development of mobile computing devices<br/>*Experienced in successfully bringing high volume, high reliability, compelling mobile products to market<br/>*Demonstrated experience in the selection and integration of a range of input/output devices/components (audio, visual, touch, feel) for high volume, cost competitive mobile products<br/>*Highly competent engineering capabilities in review of Tolerance Analyses, Thermals, Structural Finite Element modeling, Reliability and qualification test results.<br/>*Excellent written and verbal communication and program management skills<br/>*Significant and demonstrated depth in at least two or more core areas of mobile device technologies including; acoustics, display technologies, antennas (cellular, GPS, BT/Wifi), glass integration, batteries, mechanisms.<br/>*Direct and extensive experience in a wide range of manufacturing processes, materials and finishes<br/>*Previous experience in definition, design and integration of custom display technologies for mobile platforms is a strong plus.<br/>*3D Cad Skills (Pro-Engineer preferred)<br/>*B.S. Mechanical Engineering<br/><br/>Summary:<br/>We're a very agile, customer-facing team in a fast growing division with plenty of growth opportunities. If you are passionate about consumer and entertainment products and technologies, and driven to learn, embrace and implement new technologies in the rapidly evolving world of consumer mobile electronics this is the place for you.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-PRINCIPAL-MECHANICAL-ENGINEER(708108-External)-Job-WA-98052/687250/</link><guid isPermaLink="false">687250</guid><g:id>687250</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead Electrical Engineer - Project Natal  (708371) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708371 9871<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Lead Electrical Engineer - Project Natal<br/><br/>Project Natal, a revolutionary new way to play: no controller required - the only experience needed is life experience. Join the Xbox Project Natal Team and make your mark on the coolest gaming platform. Our group develops the accessories that make hands-free Xbox gaming possible. We are looking for an experienced electrical engineer who has a proven track record of leading high volume consumer products to technically lead the end-to-end development of innovative hardware products.<br/><br/>As a senior EE and system engineer, you will be responsible for all aspects of product-level hardware engineering related to product design. You will work with our partners and will be responsible for the end-to-end design and implementation of high volume, consumer-oriented microprocessor and DSP based electrical platforms which also contains audio and video interfaces, Optical system, digital communication interface, high speed serial and parallel buses, analog circuitry and power management system. This includes establishing technical specifications, implementing architectures, working with all development disciplines: Optics, ME, FW and test, identifying and coordinating with development partners, identifying components, Lead and eventually deliver the final manufacturing-ready design.<br/>At the same time, you are challenged to meet program goals for product performance, quality and reliability goals, safety/compliance regulatory requirements, product cost, and schedule.<br/><br/>Qualified Candidate must have track record in designing and developing high volume consumer electronics products must have complete end to end product development cycle experience. Candidates should also have a broad understanding of PC or game console architecture, extensive knowledge of hardware product development processes and quality requirements of consumer electronic products, hands on experience on designing high speed digital circuitry and computer motherboard type of products, good knowledge on hardware testing, and familiar with high volume manufacturing process and test.<br/>In addition, a successful candidate will have effective written and oral communication skills, very good cross-organizational and project management skills. A bachelor degree in engineering field and 10+ years of hardware design experience is required. Previous experience in PC or game console and deep understanding of human input devices is a big plus.<br/><br/><b>Primary <b>Responsibilities include:</b></b><br/>Technical lead and system engineer for the product.<br/>Lead and execute the development to deliver in spec, in schedule, a safe, reliable, compliant, high-quality, and secure product for high volume mass production.<br/>Hardware selection and implementation<br/>Define detailed specification and documentation of the design and implementation<br/>Manage EE team to design electrical circuitry that involve microprocessor, data bus, DDR memory, and flash device<br/>Making technical decisions and trade-offs.<br/>Applying best practices of Development and engineering processes.<br/>Technical coach and lead junior engineers.<br/>Present and document technical and program reviews/status to Senior Management.<br/><br/>Required Skills<br/>BS in Electrical or Computer Engineering (MSEE preferred)<br/>10+ years experience as an electrical engineer or system engineer for 5-7 product development cycles. Technical lead for 2-3 product cycles.<br/>Experience designing high volume consumer products including integration of hardware (electrical, mechanical, and optics) and firmware with computer interaction.<br/>Demonstrated leadership in working through complex problems in a multi disciplinary environment.<br/>Demonstrated hardware engineering experience with microprocessor based systems and the ability to move from high level vision, to design to implementation<br/>Demonstrated experience in integrating with cross functional groups including manufacturing, test, reliability, quality, ID, and compliance.<br/>Knowledge and experience with broad range of technologies such as USB, Video, Audio, Wi-Fi, Optics, ASICs.<br/>Excellent interpersonal skills<br/>Excellent communication (written and oral) and collaboration skills<br/>Demonstrated competencies in customer focused innovation, technical excellence, strategic insight, impact and influence across a product group or beyond, and passion for quality.<br/><br/>Position requires international travel<br/><br/>SC:APA]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-Electrical-Engineer-Project-Natal-(708371)-Job-WA-98052/687251/</link><guid isPermaLink="false">687251</guid><g:id>687251</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer II Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 708565 9891<br/><b>Division:</b> Microsoft Business Division<br/><br/>As the candidate, you're a developer who likes to break things. You strive for quality and are focused in improving issues around performance, stress, security, reliability, and more. You're an advocate for the user experience, and determined in ensuring we ship a stable, robust product that delights and excites our users - on time.<br/><br/>To do this, you'll partner closely with members of both the development and program management teams to design and test new features, develop tools & automation, and enhance the overall test infrastructure. You'll be responsible for writing test plans & test cases, performing ad hoc, manual, and automated testing, and filing bug reports.<br/><br/>The candidate must meet the following criteria:<br/><br/>Bachelor of Science in Computer Science or a related field of study.<br/>5+ years of experience with C++, Java, Perl, XML/HTML, and related technologies.<br/>Experience in API testing methodologies and automation test development.<br/>Excellent written and verbal communication skills.<br/>Excellent troubleshooting and problem solving skills.<br/>Ability to work in a fast-paced environment with aggressive release schedules.<br/>Knowledge of stress, performance and capacity planning is a plus.<br/>Knowledge of VoIP, telephony signaling is also a plus.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Software-Development-Engineer-II-Job-CA-94035/687995/</link><guid isPermaLink="false">687995</guid><g:id>687995</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Lead HW Test Engineer(708693 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708693 9918<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Xbox team is looking for a lead hardware test engineer to participate the qualification and validation of hardware for Project Natal, the device that defines the new revolutionary way to play game. As a lead test engineer, you will work with development team and test system engineer on development testing methodology, test plan and test cases for our new hardware products. You will also manage a test team consists of FTE and vendor employees in executing and test plan and complete the testing tasks per project schedule.<br/><br/>Qualified Candidate should also have a broad understanding of PC or game console architecture, must have track record in testing and validating the high volume consumer electronics products, extensive knowledge of hardware product development processes and quality requirements of such products, extended experience on hardware design verification process, and familiar with high volume manufacturing process and test. In addition, a successful candidate will have effective written and oral communication skills, good people management skill and cross-organizational and project management skills, excellent technical knowledge including test process/case design and development. A bachelor degree in engineering field and 10+ years of hardware testing experience is required.<br/>The primary responsibilities include…<br/>Work together with test system engineer and other test leads, define new product testing frameworks, test tool development, test coverage and test methodology.<br/>Define the test schedule, manage the test team and execute the test plan to meet the project schedule.<br/>Provide technical guidance to manufacturing test team on efficient manufacturing test software and hardware development for high volume production.<br/>Provide mentorship and help grow senior ICs in the organization.<br/>Work with test system engineer and other test leads to drive integration and adoption of best practices.<br/>Required Skills<br/>BS or MS in Electrical or Computer Engineering<br/>Minimum 10 years experience hardware development and testing<br/>Experience with developing consumer electronic devices, leading & managing multiple concurrent development projects and at least 4-6 full development cycles<br/>Experience with validating the high speed digital circuit that involves high speed data bus such as DDR2, USB, PCIe etc.<br/>Experience with design and validation of embedded software (C, assembly) and real time operating systems (Win CE).<br/>Detailed knowledge of USB interface technology and proven track record for USB protocol analysis and debug<br/>Demonstrated leadership in working through complex problems or ill-defined requirements<br/>Strong skill-set in analytical problem solving.<br/>Experience working with development partners in bringing high volume consumer electronics devices to the market.<br/>Must be enthusiastic, motivated and self driven<br/>Position requires domestic and international travel<br/><br/>SC:APA]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-HW-Test-Engineer(708693-External)-Job-WA-98052/687998/</link><guid isPermaLink="false">687998</guid><g:id>687998</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead Audio Test Engineer - Natal - Xbox Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708694 9920<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The hardware development team for Project Natal is looking for a lead audio test engineer with extensive audio design and test experience, who can grow the young audio test team, effectively develop and mature test methodologies, processes and techniques and drive test innovation and make sure we can deliver the superior experience to our customers. As the lead audio test engineer, you will work with product design architects, system engineers, test leads on product planning, design, development testing, as well as manufacturing testing for high volume mass production. You will have opportunities to develop test strategies across your team and ship complex product in high volume.<br/><br/>Qualified candidate must have track record in audio product design, development and qualification. Must have demonstrating ability to set technical vision and strategy, incubate new ideas and technology and apply them to product testing to meet customer needs. In addition, a successful candidate will have effective written and oral communication skills, very good cross-organizational and project management skills, excellent technical knowledge including test process/case design and development. A bachelor degree in engineering field and 10+ years of hardware testing experience is required. Previous experience in PC or game console and deep understanding of human input devices is a big plus. Experience with testing of products with sound capture or sound rendering features is a serious advantage.<br/>The primary responsibilities include…<br/>Work closely with development team, responsible for developing the audio test methodology, test cases, and managing the testing to well-recognized audio industry standards.<br/>Develop the test schedule, manage the test team and execute the test plan to meet the project schedule.<br/>Provide technical guidance to manufacturing test team on efficient manufacturing test software and hardware development for high volume production.<br/>Provide mentorship and help grow senior ICs in the organization.<br/>Work with test system engineer and other test leads to drive integration and adoption of best practices.<br/>Required Skills<br/>BS or MS in Electrical or Computer Engineering<br/>Minimum 7 years experience in hardware development and testing<br/>Understanding acoustics, microphones, loudspeakers, and audio test equipment and methodology on expert level<br/>Hand on experience with audio test equipment, such as Audio Precision and Clio<br/>Experience with developing consumer electronic devices, leading & managing multiple concurrent development projects and at least 4-6 full development cycles<br/>Demonstrated leadership in working through complex problems or ill-defined requirements<br/>Strong skill-set in analytical problem solving.<br/>Must be enthusiastic, motivated and self driven<br/>Position requires domestic and international travel<br/><br/>SC:APA]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-Audio-Test-Engineer-Natal-Xbox-Job-WA-98052/687999/</link><guid isPermaLink="false">687999</guid><g:id>687999</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SENIOR PROGRAM MANAGER  708684 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> IT<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708684 9956<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Become part of our team working to deliver innovative systems solutions to enhance the productivity and competiveness of the Microsoft Entertainment & Devices(E&D) Division. You will Envision, Blueprint and Enable world class business solutions that unleash the potential of all E&D clients. You will build the IT systems that will source, make, plan or deliver the next hot consumer electronics device or game produced by the most exciting group in all of Microsoft! If you have a track record for delivery and a solid background of systems analysis and consulting with an emphasis on supply chain planning and execution we are looking for you!<br/><br/>Your day to day responsibilities could include implementing new Supply Chain functionality in our planning and execution systems to align with defined business processes. Collaboration with our business clients to understand and synthesize their business requirements into a systems solution that will leverage existing architecture and software where possible. Working with our key external partners to integrate core processes and data into Microsoft systems through EDI or XML based standards.<br/><br/>Roles/Responsibilities<br/>Plan and executes the implementation of technical solutions for complex problems by identifying resource requirements, preparing project plans, proactivelry managing project risks and issues, managing end user expectations and ensuring that project scope is contained and delivered as agreed.<br/>Acts as the central point of coordination and management of design, development, testing and support resources as solutions are deployed.<br/>Demonstrates understanding of business requirements analysis that follows industry best practices for software development life cycle(SDLC) in a team environment.<br/>Ability to utilize technical skills/experience to improve business processes, system feature/functions, usability and performance<br/>Sound judgment, decision-making skills, and ability to work under continual deadline pressure.<br/>Research and keep current on IT trends, technologies and system solutions.<br/>Assist in scoping and planning new projects - identifying degree of fit of with MS technologies and estimating overall timeline/cost for an implementation.<br/>Evaluate requests for changes or enhancements by considering the capabilities of new SAP functionality and/or Microsoft based technology (Dynamics AX, .NET based applications, BizTalk, SharePoint Server, SQL, Office etc) to satisfy these needs. Design and document of the required functional specifications for business change requirements submitted from internal users.<br/>Promote proactive and cooperative relationships within the work group by working collaboratively with business stakeholders, vendors, support, development and test teams.<br/>Work with internal customers and product management to determine business requirements.<br/>Will be responsible for the analysis and implementation of enterprise applications like SAP R/3, SAP APO, Microsoft Dynamics AX, BizTalk and related systems solutions for Microsoft E&D customers.<br/>Will analyse business requirements, provide cost/schedule estimate and then implement the solutions either directly through systems configuration or translation of business requirements into clear and unambiguous functional specifications.<br/>Work closely with solution management, development, test, support and architecture teams and deliver quality solutions to our business<br/>The candidate for the position will be a self-starter that can maintain focus and deliver results consistently.<br/>This position has frequent contact with all levels of Microsoft employees both domestically and internationally.<br/><br/>BASIC QUALIFICATIONS:<br/>A minimum of 5 years of related experience in supply chain or sales systems implementations, project management, process analysis, and applications delivery.<br/>Excellent communication skills and a successful track record of project delivery is a must.<br/>At least 3 years experience working with relational database systems.<br/>Sound problem resolution, team building, judgment and decision making skills required.<br/>The individual selected for this position should have experience working independently with minimal supervision.<br/><br/><b>Preferred Qualifications:</b><br/>Implementation experience with hands on configuration skills in ERP systems like SAP R/3, Dynamics AX or similar in Materials Mgt. or Sales & Distribution or Production Planning & Inventory Management areas<br/>Implementation experience in delivering supply chain management systems like SAP APO<br/>Demonstrated experience delivering mission-critical applications including:<br/>o Line of business processes and experience<br/>o Development of business applications using defined methodologies, including developing functional specifications and data analysis<br/>o Experience in technical design, process analysis, and business application implementation<br/>Should have min 5 years of project management experience working with multiple teams and should be self-driven and independent in project execution<br/>Should be well versed in SDLC(Software Development Life Cycle), SCRUM or similar implementation methodologies and with a solid track record of delivering projects on time and on budget<br/>Knowledge of SQL Server and a firm understanding of relational databases and data analysis and a basic understanding of software architectures, MS technology and products<br/>A BA/BS degree in Quantitative Business (Economics, Statistics, MIS, and Operations), Computer Science or a related field is preferred.<br/><br/>SC:MN]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SENIOR-PROGRAM-MANAGER-708684-Job-WA-98052/689041/</link><guid isPermaLink="false">689041</guid><g:id>689041</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>IT</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Test Engineer (SDET)  II - Mobile Device Strategy and Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 704307 10011<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you an experienced SDET II who is looking for something different, maybe a new challenge? Do you want to work on the very latest mobile devices before they show up in an operator's retail stores? If you are still reading this, then the OEM Engineering Team in Mobile Device Strategy and Commercialization (MDSC) is the perfect place for you! We are looking for a superstar SDET to help us expand a rock solid team that will be working with a key strategic OEM and making sure we jointly ship the coolest, most compelling Windows Phone possible with the highest quality and best end user experience.<br/><br/>We are seeking a passionate, quality-minded individual to be part of a team that helps drive the feature set and quality of Windows Phones. You'll work with developers and PMs to triage, investigate, and root cause ship stoppers, as well as contribute to feature definition and testing of new applications and capabilities.<br/><br/>What makes this role different is the interaction with our partner, and the direct contribution to our division's revenue. Shipping a mobile device is a collaborative process, and you will need to work with our partner to jointly test and ensure we build and ship great devices, with ever better quality, in less time, and on schedule. We need you to help figure out the best way for us to integrate our test processes, skills, tools, and people with those of our partner so that both companies can benefit from the best of the others, and we can jointly ship a higher quality product, in less time.<br/><br/>Qualifications:<br/>- Must be willing to travel to places like San Francisco and oversea, several times a year<br/>- Demonstrate Test experience throughout the ship cycle, strong knowledge of Software and System Testing, with a minimum of 4 years test experience<br/>- Demonstrate the ability to function autonomously and work through ambiguity and rapid changes.<br/>- Demonstrate strong organizational and interpersonal skills<br/>- Demonstrate very strong coding skills in C/C++/C# with a minimum of 4 years coding experience<br/><br/>Preferred:<br/>- Experience with C++, BSP (Board Support Program) for various Real Time or embedded systems<br/>-1 yr of Test Leadership experience shipping products covering long or short ship cycles<br/>- A BA/BS/MS degree in a Computer Science, Computer Engineering or related discipline<br/><br/>Responsibilities:<br/>- Provide a high quality customer experience and high level of partner satisfaction.<br/>- Leverage strong communication skills and effective multi-task skills to meet partner needs.<br/>- Manage creation of test specifications, test processes, test schedules, test automation, problem repro/investigation and root cause.<br/>- Be accountable for team technical growth and development<br/>- Ship quality products that are cool and everybody is talking about!<br/><br/>Come be a part of the fastest growing P&L in the company as a SDET II on the MDSC OEM Engineering team! You will put your skills to use in ways you won't get the chance to in a typical product group effort, and gain business and partnership experiences to add to your career development profile.]]></description><link>http://www.microsoft-careers.com/job/SDET-II(704307-External)-Job/689786/</link><guid isPermaLink="false">689786</guid><g:id>689786</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SENIOR Software Development Engineer (SDE) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707168 10009<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you passionate about the Mobile industry and want to work on the latest mobile technology? Do you want to work directly with the OEMs and Mobile Operators and be on the front line of getting the most advanced Windows Mobile out to the market? If so, then this may be the perfect job for you.<br/><br/>We are an OEM dedicated group of the fast growing Mobile Device Strategy and Commercialization (MDSC) division in Windows Mobile and are working directly with the OEM to produce the best mobile phones in the market.<br/><br/>The position we are looking to fill is for a very strong and experienced developer to work mainly, but not limited to, in the Communications/Networking area of Windows Mobile. You will be working directly with the OEM to create the best Communications/Networking solutions to enable them to produce the latest and greatest Windows Mobile phones.<br/><br/>The candidate we are looking for should have experience in solving deep technical issues in the Communications/Networking area (software & hardware), have shipped commercial software, have great internal team collaboration skills, have strong communication skills to work directly with outside partners, be passionate for mobile devices, be self driven and motivated and be adaptable to the ever changing mobile market.<br/><br/>Qualifications:<br/>7+ years of software development experience<br/>Proven excellent design, development, and analytical problem solving skills<br/>Excellent C/C++ coding & debugging skills<br/>Experience with WIN32 and COM development<br/>Experience working with Networking protocols (TCP/IP, UDP, etc), Wireless (WiFi, Bluetooth, Cellular) preferred<br/>Background working on Windows Mobile or Windows CE preferred<br/>Strong technical leadership, communication, and team collaboration skills<br/>BS or MS degree in Computer Science or equivalent required<br/><br/>SC:TD]]></description><link>http://www.microsoft-careers.com/job/SENIOR-SDE(707168-External)-Job/689788/</link><guid isPermaLink="false">689788</guid><g:id>689788</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Account Technology Specialist(707218 -External) Job (Sacramento, CA, US)</title><description><![CDATA[<b>Job Category:</b> Sales<br/><b>Location:</b> United States, CA, Sacramento<br/><b>Job ID:</b> 707218 10020<br/><b>Product:</b> (Not Product Specific)<br/><b>Division:</b> Sales<br/><br/>The Account Technology Strategist (ATS) for this Northern California based State and Local Government Account Territory is a high profile, customer-facing role that is the primary technical face and orchestration point for customers.<br/><br/>Candidates should have a strong, proven IT background and demonstrate familiarity with the broad range of Microsoft products and solutions. The candidate must be able to:<br/>(1) build and maintain “trusted advisor” relationships with Chief Information Officers, Chief Technology Officers, Enterprise Architects, and Information Technology Directors,<br/>(2) drive adoption of Microsoft products and solutions, and<br/>(3) identify new opportunities for Microsoft within the accounts.<br/>The ATS works closely with the Account Executive, Technical Account Managers, and Solution Specialists to help define and execute territory and account strategies. You will be responsible for developing the account technology vision and strategy to support the overall business objectives for Microsoft and customers. You will lead technical resources in communicating the value of Microsoft's products, solutions and partners to a broad range of people across multiple customers, and drive relationships with technical leaders from senior executives and down. The role includes coordinating and guiding the account team on all technology related matters. A strong leader is required to ensure Microsoft deploys its best resources, well-briefed, in front of the Customer. The best candidate would have a background in infrastructure, and who more recently have developed an interest and knowledge in line-of-business applications and development. Microsoft is looking for a senior, self-starter passionate about making an immediate contributions in the following areas:<br/><br/>DRIVE Customer Satisfaction (CPE)<br/>Create a technology leaders relationship plan<br/>Take over and expand the growing technical peer-peer relationships<br/>When technical problems occur, notify the appropriate Technical Account Manager and work closely with them get to root goals and causes to identify root cause and resolve the issue in a timely and professional manner<br/>Create a winning holistic plan that ensures your customers programmatic early access to Microsoft new technologies<br/>Focus specifically on ensuring customer satisfaction with core infrastructure and security solutions (i.e., Windows Server, Windows Desktop OS, Exchange, IIS, ILM, MDOP, etc.)<br/>Develop deployment and upgrade strategies to keep your customers deploying the latest versions<br/>GROW our platform<br/>Orchestrate monthly project meetings with key customers to ensure close cooperation and collaboration between customer project teams and Microsoft resources.<br/>Develop a 3 year technology vision and roadmap based on furthering the optimization models that supports the business plan<br/>Identify key MUST WIN project areas and resources needed to succeed - including Services and partners<br/>Identify key technical competitive threats and develop a strategy - including partners and services - to counter & win.<br/>WIN new business (revenue)<br/>Develop a plan to pull through demand for new and subscription products<br/>Actively involve Solution Specialists and product groups resources<br/>Develop Management Technology Win Plan and coordinate resources to win<br/>Integrate with Account Manager, Services Sales Executives and Technical Account Managers to systematically identify winnable Services opportunities<br/>PEOPLE Success<br/>Execute best practices in virtual teaming<br/>Continue to develop yourself as a technical leader within State and Local Government customers, Microsoft and in your community<br/>Develop key relationships with Microsoft product folks who could be integral to your customer's success<br/>Work with Business and IT decision-makers to understand the customers' business, IT imperatives, and initiatives<br/><br/>Key Success Criteria<br/>- Credible technical leader and Microsoft trusted advisor to the CIOs, CTOs, Enterprise Architects, and IT Directors,<br/>- Broad technical knowledge with deep experience - ideally inside and outside Microsoft<br/>- Ability to think strategically, then organize people and ideas to execute with excellence<br/>- Good personal network inside Microsoft and a knowledge of how to get things done<br/>- Passion for understanding of the customer's key business drivers, technology infrastructure & technical strategy<br/>- Self-starter that transitions easily from working at home to leading large meetings<br/>- Boundless optimism, enthusiasm and passion for overcoming seemingly insurmountable obstacles (both inside Microsoft and at the customer) through creativity, humor, leadership and persistence<br/><br/>Knowledge, Skills & Experience<br/>1) Essential Experience<br/>- Proven technical and leadership experience in the IT industry - ideally both inside Microsoft and out<br/>- Proven strategic planning, risk analysis, and business justification experience<br/>- Demonstrable and proven customer facing experience gained with a major vendor, consultancy, systems integrator<br/>- Excellent business acumen - ideally pre-sales experience or consultative selling<br/>- Proven ability to develop a vision, strategic plan and execute successfully<br/>- Ability to manage executive meetings to achieve objectives<br/>- Strong presentation skills<br/><br/>2) Technical /Functional Skills<br/>- Broad knowledge of large global enterprise IT architecture, engineering and operations<br/>- Knowledge of Microsoft, and key ISV's and other key enterprise technologies<br/>- Understanding of Microsoft's Technical Vision, how to solve business problems with working knowledge of the Microsoft .NET Systems Architecture, Desktop Environment and server solution Offerings<br/>- Understanding of State and Local Government would be a distinct advantage<br/>- Knowledge of competitive platforms is valuable<br/><br/>3) Personal Attributes/Interpersonal Skills<br/>- Passion, optimism, creativity and humor<br/>- Strategic thinker AND excels at execution<br/>- Willing to engage openly and professionally in conflict when necessary<br/>- Credible to senior Microsoft and Customer executives<br/>- Strong sense of initiative and willing to be accountable for success<br/>- Team player<br/>- Mature & credible<br/>- Sincere concern for customer and Microsoft success]]></description><link>http://www.microsoft-careers.com/job/SACRAMENTO-Account-Technology-Specialist(707218-External)-Job-CA-94203/689789/</link><guid isPermaLink="false">689789</guid><g:id>689789</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Sales</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Sacramento, CA, US</g:location></item><item><title>Technical Artist-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708878 10031<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>We're looking at things a little differently…<br/>Are you interested in being a part of the next evolution in game systems?<br/>Are you looking for a challenge where your skills are really put to the test in a super creative environment?<br/><br/>No Strings or Controllers Attached! Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands or shake your hips, you and your friends can jump into the fun -- the only experience you need is life experience.<br/>MGS is developing premiere interactive and creative content for Project Natal.<br/><br/>We're looking for a talented, motivated and experienced Technical Artist.<br/>This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation Natal project.<br/><br/>Qualified individuals are expected to communicate and collaborate well with our highly creative development team and processes. Candidates will have a proven track record in creating a broad range of tools, techniques, workflows and pipelines for AAA games. Be well versed in programs like Softimage or equivalent program, as well as demonstrate experience with current pipelines, workflow and creation techniques<br/><br/>RESPONSIBILITIES:<br/>The Technical Artist is responsible for carrying through the artistic vision of the project and applying their experience directly to the creation of solid artist driven workflows, automation tools, content pipelines, and asset management that are vital for the art team to deliver highest quality industry content to the game. Additionally, the Technical Artist needs to be able to work in multiple areas of the art department and be able to understand the needs of each unique area.<br/><br/><b>Responsibilities include:</b><br/><br/>Work with department leads and software developers to create and implement robust content systems for art team<br/>Trouble shoot complex asset pipelines and solve them with efficient workflows and tools<br/>Support the content creation teams with tools, workflow, and pipelines to aid generation and implementation<br/>Provide unique solutions to improve the creative process in a collaborative environment<br/>Build workflows and pipelines that meet the needs of a Natal driven game<br/>Responsible for working with and seeking feedback from peers and leads<br/>Participate in meetings as part of effective communication with the team<br/>Be a positive and creative force in the team<br/>Responsible for following direction from the Art Director and Technical Art Director<br/>Will capably and consistently meet project deadlines and milestones set by the Technical Art Director and Art Director<br/>Mentor artists in best practices, processes, and procedures pertaining to production pipelines and workflows<br/><br/>QUALIFICATIONS:<br/>High school diploma or GED required.<br/>AA/BFA preferred, or at least can demonstrate through portfolio an industry standard level of art.<br/>6+ years as professional artist or equivalent experience<br/>Minimum of at least one current console generation title as a Technical Artist<br/>Proficient with standard tools like Softimage or equivalent program with a high capacity to learn new tools and processes<br/>Proficient with modern scripting languages like Python and Jscript. C++, PHP and SQL would be a bonus<br/>Demonstrate knowledge and application of next gen workflows and pipelines<br/>Use of the Unreal Engine 3 or CryEngine is a plus<br/>Passion for the industry and an understanding of industry trends and technologies<br/>Deep understanding of the development process<br/>Have a proactive work ethic, capable problem solver who is not afraid of big challenges<br/><br/>All candidates must deliver a full resume with samples to be considered for this position.<br/><br/>Portfolio review required.<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Technical-Artist-MGS-Project-Natal-Job-WA-98052/690639/</link><guid isPermaLink="false">690639</guid><g:id>690639</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708875 10087<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Service Developer<br/><br/>Microsoft Game Studios' 343 Industries is looking for an SDE 2 to develop new experiences in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry -- we are gathering an incredible team to help drive the future of Halo.<br/><br/>The ideal developer for this position should bring a passion for video games and online services, get excited about creating new game experiences, as well as be a top notch engineer. Come be a part of a new, fun and talented development family building game technology in a startup studio environment.<br/><br/>Responsibilities<br/><br/>You will be a key part of a dev team building a long lived service platform and suite of game and community services from the ground up, supporting and connecting the entire Halo universe. You will work with artists, designers, developers and testers as well as several external teams - including other MGS studios and the Xbox Platform team.<br/><br/>Specific focus areas include:<br/>- Owning new features from end-to-end and start-to-finish<br/>- Building services that scale to millions of users<br/>- Building a platform of technology to support multiple feature releases over many years<br/>- Developing client-side network code and data models<br/>- Writing lots and lots of code<br/><br/>Qualifications/Skills<br/><br/>- At least 4 years of professional C++ and C# experience<br/>- Strong debugging and optimization skills in a multi-threaded environment<br/>- Prior experience with client/server systems development<br/>- Highly concurrent real-time systems experience a plus<br/>- SQL experience a plus<br/>- Console game development experience a plus<br/>- Web development experience a plus<br/>- IL generation skills a plus<br/>- Database abstraction layer expertise a plus<br/>- XLSP experience a plus<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC: ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-MGS-343-Industries-Halo-Job-WA-98052/691376/</link><guid isPermaLink="false">691376</guid><g:id>691376</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Exec Producer(708999 -IRWX) Job (London, GB)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: General Management<br/><b>Location:</b> United Kingdom, London<br/><b>Job ID:</b> 708999 10102<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Role Purpose<br/><br/>When you work on a project, does your passion for the customer experience consume you to such a level that those around you are both scared or moved along with you? Do you find yourself at odds (in a healthy way) with everyone that wants to hold back the possibilities of the products you are working on? Are you then adept and making sure the right things happen to ship the very best product possible? Do you want to work with the best entertainment properties, the latest technology, and some of the smartest people in the interactive entertainment industry today?<br/><br/>Xbox LIVE Studios is looking for an Executive Producer who will be responsible for owning all aspects of bringing a specific product to market for Xbox LIVE. From concept right through to daily operations once launched. Responsibilities include working closely with creative to gather requirements and develop designs, then scheduling, tracking development, and ensuring team deliverables are met in a timely manner at high quality. Once launched, the Producer will be responsible for continuously monitoring product feedback and performance, so as to route that feedback directly back into the product and experiences in a continuous fashion. The Producer will manage and coordinate the relationship with external stakeholders and internal team resources to produce a customer experience that defines the Xbox LIVE platform for years into the future. This includes close partnerships with external entertainment and game studio partners, as well as with external design and development partners.<br/><br/>Team/Department Mission<br/><br/>The Xbox Live Europe team is building a product development studio in London focused on creating Xbox Live interactive platform content and social experiences tailored to the local vibrancy of each of the European markets.<br/><br/>Key Accountabilities<br/><br/>- Own a Xbox LIVE product line from soup to nuts<br/>- Create an experience that sets off the best content our entertainment partners have, together with the interactive and social experiences that could only be developed on Xbox LIVE<br/>- Leverage technology such as Natal and the Xbox LIVE service<br/>- Manage the execution of the interactive entertainment development process to produce high quality experiences<br/>- Work with development team(s) to define and meet project deadlines<br/>- Managing project resources and needs to meet production schedules and budgets<br/>- Ensure all necessary project documentation is complete and up-to-date<br/>- Establish and maintain a productive and communicative working environment<br/>- Collaborate with Engineering, Art, and Design groups<br/>- Identify and resolve conflicts between schedule, budget, and design goals<br/><br/>Knowledge, Skills and Experience<br/><br/>1) Essential Experience<br/><br/>- Producer experience with a minimum of two major game titles and/or interactive entertainment offerings, with a history of on-time delivery and profitability<br/>- Experience leading at multiple development teams (internal or external, as appropriate).<br/>- Good comprehension of all aspects of multimedia / game production (graphics, design, programming, audio/video, QA, and localization)<br/>- Knowledge of console hardware, operating systems, and standard APIs, development tools, and product submission procedures<br/>- Ability to work with external third-party developers<br/>- Good communication skills to work closely with many internal and external groups<br/>- Ability to juggle multiple projects with short timelines<br/>- Comprehensive knowledge of one or more game and entertainment genres a plus including competitive products, demographics, market preferences, etc.<br/>- Interactive game design experience a plus<br/><br/>Special Requirements/Additional Information e.g. Language Skills<br/>Some travel may be required.<br/><br/>Salary range: £75,000 to £80,000 basic salary plus bonus and excellent benefits package<br/><br/>Closing date: 26th March<br/><br/>Microsoft is an equal opportunity employer and supports workforce diversity<br/><br/>Microsoft's privacy statement can be viewed on the following web page: http://privacy.microsoft.com/en-gb/default.mspx]]></description><link>http://www.microsoft-careers.com/job/UNITED-KINGDOM,-LONDON-Exec-Producer(708999-IRWX)-Job/691377/</link><guid isPermaLink="false">691377</guid><g:id>691377</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: General Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>London, GB</g:location></item><item><title>Software Development Engineer(707988 -External) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 707988 10158<br/><b>Product:</b> Microsoft Mediaroom<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Microsoft Mediaroom Client team is looking for a developer to create client applications and middleware for IPTV. Our team is responsible for developing client software such as Live TV, Program Guide, Video on Demand, DVR, Recommendations and more. Our work helps users quickly navigate hundreds of broadcast channels, thousands of hours of VOD content and Gigabytes of hard-disk content available to them. We are developing applications that is currently used by millions of TV viewers around the world, and will be used by tens of millions.<br/><br/>Our team is in the process of expanding the reach of our technology to support Microsoft's “3 screens and a Cloud” philosophy. You'll be involved in enhancing existing Mediaroom services to create new compelling, innovative, and exciting experiences in desktop and mobile areas, while continuing to enhance our best in breed TV set top box and expand its capability and reach in the new collaborative ecosystem.<br/><br/>More specifically, you'll be working on a small team of developers creating a code base of high quality that is highly testable and highly tested. As a team, we believe in maintaining healthy work life balance and actively growing people, while writing great code and delivering innovative features.<br/><br/>You can ramp up quickly on new code and have excellent debugging skills. You are a strong communicator, as you will be collaborating with other engineering, test, usability and product development teams. Most important, you are a self-starter with a relentless focus on getting things done. You're equally excited to be working on new features, new concepts, gaining and spreading your knowledge as you are in the bottom line: shipping quality reliable products to customers.<br/><br/>Requirements:<br/>Strong programming, debugging, and problem solving programming skills in C/C++, C#, and/or the .Net Framework<br/>BS degree and 5+ years of development or equivalent experiences<br/>Experience throughout product lifecycle driving products from conception to delivery<br/><br/>Here are some things that will give you a “leg up” on the competition:<br/>Windows development experience<br/>ASP.NET experience (development, scalability, deployment)<br/>Serious hardcore C++, C# or Java skillz<br/>A deep understanding of the .Net(CF) Framework and it's design philosophy<br/>Client embedded experience that taught you to design, develop, and debug in a resource-constrained environment<br/>Strong design and/or architecture skills<br/>Extreme due diligence in coding philosophy and execution<br/>Commitment to developer driven testing<br/>Experience with agile practices, design patterns<br/>Experience building highly scalable distributed systems<br/>Passion for the customer you deliver to, the user you create for, and as much pride in how you do your work as the product that it creates<br/>A zest for programming and computing that goes far beyond your daily job<br/>TV watching, TV recording, TV broadcasting, TV, TV, TV. TV.<br/><br/>SC:ML]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Software-Development-Engineer(707988-External)-Job-CA-94035/693662/</link><guid isPermaLink="false">693662</guid><g:id>693662</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Software Development Engineer-Senior-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708834 10287<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Service Developer<br/><br/>Microsoft Game Studios' 343 Industries is looking for a Senior SDE to develop new experiences in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry -- we are gathering an incredible team to help drive the future of Halo.<br/><br/>The ideal developer for this position should bring a passion for video games and online services, get excited about creating new game experiences, as well as be a top notch engineer. Come be a part of a new, fun and talented development family building game technology in a startup studio environment.<br/><br/>Responsibilities<br/><br/>You will be a cornerstone of a dev team building a long lived service platform and suite of game and community services from the ground up, supporting and connecting the entire Halo universe. You will work with artists, designers, developers and testers as well as several external teams - including other MGS studios and the Xbox Platform team.<br/><br/>Specific focus areas include:<br/>- Owning new features from end-to-end and start-to-finish<br/>- Building services that scale to millions of users<br/>- Architecting a platform of technology to support multiple feature releases over many years<br/>- Developing client-side network code and data models<br/>- Guiding and mentoring more junior developers<br/><br/>Qualifications/Skills<br/><br/>- At least 7 years of professional C++ and C# experience<br/>- Strong debugging and optimization skills in a multi-threaded environment<br/>- Broad and deep expertise with client/server systems development<br/>- Highly concurrent real-time systems experience a plus<br/>- SQL experience a plus<br/>- Console game development experience a plus<br/>- Web development experience a plus<br/>- IL generation skills a plus<br/>- Database abstraction layer expertise a plus<br/>- XLSP experience a plus<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Senior-MGS-343-Industries-Halo-Job-WA-98052/693664/</link><guid isPermaLink="false">693664</guid><g:id>693664</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708873 10290<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Service Developer<br/><br/>Microsoft Game Studios' 343 Industries is looking for an SDE 2 to join the Halo Waypoint team, and help develop new experiences in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry -- we are gathering an incredible team to help drive the future of Halo.<br/><br/>The ideal developer for this position should have a passion for video games and a strong understanding of delivering and supporting online services. Candidates should be excited and motivated about creating new game experiences. Come be a part of a new, fun and talented development family building game technology in a startup studio environment.<br/><br/>Responsibilities<br/><br/>You will be a key part of a development team building a long-lived service platform and suite of game and community services from the ground up, supporting and connecting the entire Halo universe. You will work with artists, designers, developers and testers as well as several external teams - including other MGS studios and the Xbox Platform team.<br/><br/>Specific focus areas include:<br/>- Developing client-side network code and data models<br/>- Owning new features from end-to-end and start-to-finish<br/>- Building services that scale to millions of users<br/>- Architecting a platform of technology to support multiple feature releases over many years<br/>- Writing lots and lots of code<br/><br/>Qualifications/Skills<br/><br/>- At least 4 years of professional C++ and C# experience<br/>- Strong debugging and optimization skills in a multi-threaded environment<br/>- Prior experience with client/server systems development and maintenance<br/>- Highly concurrent real-time systems experience a plus<br/>- SQL experience a plus<br/>- Console game development experience a plus<br/>- Web development experience a plus<br/>- Content delivery systems experience a plus<br/>- IL generation skills a plus<br/>- Database abstraction layer expertise a plus<br/>- XLSP experience a plus<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-MGS-343-Industries-Halo-Job-WA-98052/693665/</link><guid isPermaLink="false">693665</guid><g:id>693665</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Entertainment &amp; Devices Manufacturing Test Engineering Group - Design Engineer Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708914 10213<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft E&D Manufacturing Test Engineering is growing. We are looking for a key technical contributor on the fast paced, high energy team responsible for developing, deploying, and maintaining test equipment for Microsoft consumer products.<br/><br/>The position will have a lead role in the architecture, design, development, deployment, and solving of problems with factory test equipment hardware for new Microsoft Consumer Hardware Products such as Xbox and Zune. The successful candidate will own hardware solutions that solve technical problems with production test equipment. Evaluate and balance engineering issues for cost, continuation of supply, customer satisfaction, functional performance, and quality goals. Job function details follow:<br/>Investigate, architect, and make technical design proposals for new designs and modifications to existing designs. Write design specification documents.<br/>Own the hardware technology solutions of next-generation test hardware.<br/>Lead and own the development of new test equipment designs from conception, design, prototypes, verification, and deployment.<br/>Work closely with Software Engineers to develop integrated solutions.<br/>Host design reviews and do technical presentations. Discuss and arbitrate peer and customer feedback including DFx input to improve designs.<br/>Create Bill of Materials, do parts selection, and bring up and test prototypes to demonstrate functionality per specification.<br/>Drive analysis and problem solving in the hardware domain<br/>Work with HW Program Manager to mass produce, test, and deploy test equipment products.<br/>Mentor and guide more junior engineers.<br/><br/>Our candidate will have excellent electrical design and debug skills, and strong electrical engineering fundamentals. Candidates are encouraged to show us previous design work. This person will have excellent verbal and written communication abilities.<br/><br/>QUALIFICATIONS:<br/>5 years minimum relevant EE Development experience required.<br/>Bachelor of Science Degree required.<br/><br/>Hardware Design Experience desirable in the following technologies: Electro-mechanical, Optical, Video display and touch, Vision, Audio, PC hardware, boundary scan, BIST, and transmission/receiving<br/>Highly desirable to have Statistical Analysis experience with SPC, GAGE R&R, and JMP.<br/>Prefer both Software and Firmware experience. Specifically in PLD, scripting, C++ and SQL.<br/>Prefer experience with high volume consumer product design, manufacturing, and/or testing.<br/>ATE or In-Circuit testing knowledge and experience is especially desirable.<br/>BS in Electrical Engineering preferred.]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Entertainment-&amp;amp;-Devices-Manufacturing-Test-Engineering-Group-Design-Engineer-Job-WA-98052/693667/</link><guid isPermaLink="false">693667</guid><g:id>693667</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Business Manager-Xbox-Online Games Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Sales<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709123 10295<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Business Manager - Online Games<br/><br/>Do you have strong business strategy and planning skills and a passion for games? The Xbox LIVE team provides oversight and management for online games for all Microsoft platforms including MSN, Windows Live Messenger and Windows in-box games. The team is looking for a proven business leader that can help drive the strategy, business development and business management efforts for games on these platforms. This is a great opportunity for the right candidate to manage all aspects of business planning, management and development for online games.<br/>This position is responsible for business planning, rhythm of the business coordination, development efforts and other key projects associated with running MSN Games, Windows Live Messenger Games and Windows 7 in-box games. Drive strategic initiatives and assist in implementing strategies and tactics across the org. These initiatives will include driving revenue growth, developing competitive strategies, rationalizing product portfolios, and managing for shareholder value.<br/><br/>This leadership role for business and strategic planning on the team has a wide range of responsibilities in the following key activities:<br/>Develop business plans and walk them through the exec review process.<br/>Establish and manage business processes for the organization, including rhythm of the business (ROB) activities and reviews, and budget/forecast planning.<br/>Manage the agenda and facilitate ROB meetings.<br/>Analyze service usage and other metrics to develop business intelligence in order to further guide business planning.<br/>Develop effective plans to address the best market opportunities, communicating across the organization and gaining broad consensus and approval.<br/>Work on ad-hoc projects as needed to meet the changing business environment<br/>Manage business relationships with external partners<br/>Initiate partnership, technology and other non-game-specific business development deals and develop agreements that support the group's overall business objectives<br/>Interface with Legal, Royalties Group, Finance and Ad Business Group for revenue and reporting issues<br/>Evaluate business performance against goals and alternatives<br/>Deployment of strategic initiatives<br/>The successful Business Manager will have the following skills and experiences:<br/>Good business common sense, ability to analyze complex business issues<br/>Experience in managing a P+L over $10M annually<br/>Highly developed analytical skills coupled with a broad understanding of the software industry,<br/>Solid relationship and communication skills in working with senior managers and Microsoft-wide groups,<br/>Ability to effectively develop key processes and procedures that facilitate efficient planning, reporting and control processes.<br/>Passion for games. Knowledge of the games industry.<br/>The successful candidate for this very challenging position will have a minimum of 5-7 years of experience in high-technology strategic planning, business development, project management and/or finance. Internet experience preferred and game industry experience/passion greatly valued. An MBA is also preferred.<br/>If you are the right person to fill this role, contact us now to get into the game.<br/><br/>SC:HD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Business-Manager-Xbox-Online-Games-Job-WA-98052/693674/</link><guid isPermaLink="false">693674</guid><g:id>693674</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Sales</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Product Manager, Compete Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 706791 10305<br/><b>Product:</b> Speech Server<br/><b>Division:</b> Microsoft Business Division<br/><br/>Product Manager - Compete<br/><br/>Speech software and services are one of the fastest evolving segments of the industry today, driven by advancements in natural human interfaces that are gaining mindshare and adoption as speech technology becomes more accurate and useful.<br/><br/>The Speech at Microsoft Group is looking for a dynamic and experienced product manager to help us win against our key competitors. The Compete Product Manager will play a major role in driving product strategy and execution on one of the group's most strategic business areas. The ideal candidate for this position will have prior understanding of the IVR and Mobile Speech markets and a solid track record of success as a product manager defining market winning products.<br/><br/>This person will be responsible for:<br/>Competitor Knowledge - Analysis of public information on competitors financials, product strategy, M&A, market share, news coverage and wins/losses.<br/>Compete Strategy - Lead development of content for regular exec level presentations on competitors.<br/>Compete Readiness - Development of key content to educate field on competitive products, pricing and value proposition.<br/>Field Escalations - Actively support field teams in competitive situations.<br/>Input to future product plans - By becoming the expert on what competitors are doing in the marketplace, this person will have a key role in helping to shape future product plans and direction.<br/>Leading and participating in cross-functional teams to develop product, marketing, and partnership strategies.<br/>Working with customers, sales teams, and services teams to identify key business use cases and drive enhancements and requirements into the product development process. Acting as voice of the customer within the organization.<br/>Defining and communicating solution value, differentiation and key marketing messages. Evangelizing the solution with customers, sales team members, partners, analysts, and media.<br/><br/>Successful candidates will have skills and experience including:<br/><br/>6+ years of experience in the IVR and Mobility space including the understanding of underlying technologies such as VoIP, speech recognition, VoiceXML, XML, CTI, and/or telecommunications networking.<br/>4+ years of experience in Product Management.<br/>Strong understanding of service oriented technologies and online based-technologies.<br/>Demonstrated excellent analytical decision making skills and willingness to take on big challenges and solve complex problems.<br/>Ability to make sound decisions with little information in an ambiguous environment.<br/>Familiarity with standard market research methodologies and experience utilizing foundation market research.<br/>Deep passion for products and a track record to define market winning products and/or product strategy.<br/>Strong written and oral communications skills to present frequently at the executive-level.<br/>BS/BA required, MBA preferred.<br/>Technical background preferred.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Product-Manager,-Compete-Job-CA-94035/694532/</link><guid isPermaLink="false">694532</guid><g:id>694532</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Executive Producer-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709427 10351<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal is looking for an Executive Producer to help shape the future of gaming<br/>Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:<br/><br/>Summary:<br/>Microsoft Games Studios is looking for a highly dynamic and experienced Executive Producer, who has the undying desire to create the world's greatest games and who is excited by innovation and exploring new dimensions of gaming. Our Publishing organization, responsible for launching titles such as Gears of Wars, Mass Effect, Crackdown, LiPS and many others, is working on the next great MGS franchises for Natal, which will shape the future of interactive entertainment. Use your extensive experience to collaborate with the industry's best developers and join a highly experienced team dedicated to excellence and teamwork.<br/><br/>Role and Responsibilities:<br/>Help to establish and maintain the game's vision, scope, schedule, budget, and resource plan.<br/>Ensure that the project is hitting its quality and “fun” goals while actively managing the schedule and milestone deliverables.<br/>Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff.<br/>Identify and remove roadblocks that prevent the team from performing to their highest potential.<br/>Coordinate and lead efforts across a large “virtual” cross-functional team including groups as diverse as: Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more.<br/>Participate in product and partner evaluations<br/><br/>Additional Information:<br/>This is an important role within our organization.<br/>To be successful in this role you can demonstrate a proven record of accomplishment of shipping current generation games from inception through to release in a Publisher role.<br/>You have full awareness of multiple production methodologies together with working knowledge of the strengths and weaknesses of each.<br/>You have to be able to communicate effectively with creative, technical, and non-technical people<br/>When conflicts occur, you bring people together, you listen, you mitigate, and you resolve.<br/>You have to be a successful project, budget, and people manager and therefore will be required to build and sustain an effective team within agreed timescales.<br/>You are highly organized and an exceptional communicator<br/><br/>Qualifications:<br/>Minimum of 8 years experience in the games industry<br/>Experience shipping AAA current generation games through a minimum of two product cycles<br/>Experience working with Publishing and internal teams<br/>An excellent standard of educational achievement is required. Ideally candidates should have a university degree or be of degree caliber.<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Executive-Producer-MGS-Project-Natal-Job-WA-98052/694542/</link><guid isPermaLink="false">694542</guid><g:id>694542</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>MGS LIVE Mobile Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709433 10602<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>You are an experienced game industry professional and an effective manager and communicator. As a senior member of the MGS LIVE mobile team, you understand and contribute to overall group goals, as well as oversee the development and design requirements that inform each product. You excel at a strategic level, adapting, inventing and sourcing the best games/IP from third parties to serve our target consumers, but you are also able to operate effectively at a tactical level, driving concepts through from the approval process and development to launch.<br/>Responsibilities:<br/>Own production of mobile games once they are approved for development or publishing, including project budget, schedule and resources.<br/>Identify and lead external development teams, including artists and other production resources to project completion.<br/>Liaise and work closely with internal cross-departmental teams to drive alignment, support and focus, including Test/QA, Platform, Marketing and LIVE Business teams<br/>Develop and maintain strong relationships with industry leading developers, licensors, and distribution partners.<br/>Develop the right processes, by working effectively with the cross-functional departments and executive management.<br/>Source ideas and draft proposals consisting of concept docs, development plans, product plans, and schedules.<br/>Requirements:<br/>Excellent analytical, facilitation and organizational skills required.<br/>5+ years of game production experience at the Producer level; game design experience is a plus.<br/>Handheld or mobile experience is a plus<br/>Demonstrated ability to be self-motivated, multi-task and meet deadlines required.<br/>Demonstrated ability to work well with Art, Marketing, and Engineering staff to efficiently deliver the best games while meeting the goals and requirements of each of those other areas.<br/>Demonstrated success in management of creative projects and endeavors.<br/>Strong written and verbal communication skills essential.<br/>College degree strongly preferred.<br/>Competence with typical producer software tools, documents and processes (budgets, game concept creation, project management, bug reports and defect tracking).<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-MGS-LIVE-Mobile-Job-WA-98052/694547/</link><guid isPermaLink="false">694547</guid><g:id>694547</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-Senior-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709437 10356<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:<br/>Microsoft Game Studios is looking for a dynamic and experienced Senior Software Development Engineer who has passion to create the world's greatest games. The position focuses on supporting external partners and solving technical issues. Senior Software Development Engineers push innovation and partner with world class developers to launch new franchises worthy of 1st Party development.<br/>Duties and responsibilities:<br/>Collaborate with external partners to solve technical issues, increase quality, and/or ensure a date<br/>Work in small internal strike teams to prototype game features and game types<br/>Develop processes and technology to increase productivity of internal and external developers<br/>Evaluate, recommend, and exploit existing technology<br/>Evaluate milestones and provide technical analysis in support of key project checkpoints<br/>Develop in-game technologies that exploit key platform initiatives<br/><br/>Required skills and experience:<br/>5+ years console game development experience<br/>Strong coding (C/C++) and debugging skills<br/>Significant experience in at least one area (network, graphics, physics, etc.)<br/>Ability to solve technical problems<br/>Experience with multithreaded software development<br/>Experience with middleware engines and/or tools (Unreal, Havok , Wwise, etc.)<br/>Strong communication skills<br/>Ability to travel both domestically and internationally<br/>Desired skills and experience:<br/>Network programming and/or Webservice APIs, NT/IIS and Web technologies<br/>Experience with C#, ASP.Net, WCF, SQL<br/>Experience with common game scripting languages (UnrealScript, Lua, Python, etc.)<br/>Experience working in a publishing capacity<br/>Experience in a technical leadership role<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Senior-MGS-Project-Natal-Job-WA-98052/694549/</link><guid isPermaLink="false">694549</guid><g:id>694549</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Group PR Manager, MGS(708915 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708915 10389<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Xbox Consumer Communications team at Microsoft is looking for a seasoned PR professional to drive awareness and passion for one of the world's leading game publishers. In this role, the Global Group Public Relations Manager for Microsoft Games Studios will drive the communications launch and sustain efforts for blockbuster games like Fable and Forza while playing a role in introducing the world to an entirely new way to play with Project Natal.<br/><br/>The ideal candidate has experience in the games and entertainment industries and experience marketing consumer products. Success in this role hinges on the ability to juggle multiple priorities and stakeholders; collaborate across marketing; global strategy, U.S. execution and seamlessly integrate with subs across the world. Budget management is a must, as is the stamina to thrive in a fast-paced, high-energy environment.<br/><br/>8+ years public relations experience. Media relations skills is essential. Public relations agency experience and a strong background in games PR is strongly preferred. BA/BS degree in communications, journalism, marketing or related discipline is required.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Group-PR-Manager,-MGS(708915-External)-Job-WA-98052/695212/</link><guid isPermaLink="false">695212</guid><g:id>695212</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-Senior-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709512 10444<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:<br/>Microsoft Game Studios is looking for a dynamic and experienced Senior Software Development Engineer who has passion to create the world's greatest games. The position focuses on supporting external partners and solving technical issues. Senior Software Development Engineers push innovation and partner with world class developers to launch new franchises worthy of 1st Party development.<br/>Duties and responsibilities:<br/>Collaborate with external partners to solve technical issues, increase quality, and/or ensure a date<br/>Work in small internal strike teams to prototype game features and game types<br/>Develop processes and technology to increase productivity of internal and external developers<br/>Evaluate, recommend, and exploit existing technology<br/>Evaluate milestones and provide technical analysis in support of key project checkpoints<br/>Develop in-game technologies that exploit key platform initiatives<br/><br/>Required skills and experience:<br/>5+ years console game development experience<br/>Strong coding (C/C++) and debugging skills<br/>Significant experience in at least one area (network, graphics, physics, etc.)<br/>Ability to solve technical problems<br/>Experience with multithreaded software development<br/>Experience with middleware engines and/or tools (Unreal, Havok , Wwise, etc.)<br/>Strong communication skills<br/>Ability to travel both domestically and internationally<br/>Desired skills and experience:<br/>Network programming and/or Webservice APIs, NT/IIS and Web technologies<br/>Experience with C#, ASP.Net, WCF, SQL<br/>Experience with common game scripting languages (UnrealScript, Lua, Python, etc.)<br/>Experience working in a publishing capacity<br/>Experience in a technical leadership role<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Senior-MGS-Project-Natal-Job-WA-98052/695834/</link><guid isPermaLink="false">695834</guid><g:id>695834</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer-Lead-MGS-Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709514 10442<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:<br/>Microsoft Game Studios is looking for a dynamic and experienced Software Development Engineer Lead who has passion to create the world's greatest games. The position focuses on managing the technical relationship with external partners and solving technical issues. Leads are expected to push innovation and partner with world class developers to launch new franchises worthy of 1st Party development.<br/>This position involves:<br/>Owning the technical relationship with one or more external partners<br/>Collaborating on the technical direction of one or more franchises<br/>Making certain reliable processes are in place to ensure quality and predictability<br/>Solving technical problems in all areas (graphics, performance, multiplayer, etc.)<br/>Provide technical due diligence in support of finding great developers<br/>Identifying and mitigating technical risks to ship date and quality<br/><br/>Required skills/experience:<br/>Hands on experience (from concept to release) developing at least one highly acclaimed title<br/>Experience leading an internal development team<br/>Strong coding skills and ability to solve technical problems<br/>Experience with multithreaded software development<br/>Experience with middleware engines and/or tools (Unreal, Havok , Wwise, etc.)<br/>Technical vision and the ability to turn that vision into reality<br/>Strong communication skills<br/>Ability to travel both domestically and internationally<br/>Desired skills/experience:<br/>Demonstrable expertise in at least one area (physics, animation, network, etc.)<br/>Experience leading an external development team<br/>Experience working in a publishing capacity<br/>Xbox 360 and/or DirectX experience<br/><br/>*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Lead-MGS-Project-Natal-Job-WA-98052/695836/</link><guid isPermaLink="false">695836</guid><g:id>695836</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Program Manager-Lead-Xbox Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708171 10472<br/><b>Product:</b> XNA<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Do you want to help the Xbox 360 and the E&D business grow to the next level? Do you want to work on bringing games to the newest gaming platforms on Microsoft? If so, we have a great opportunity. The XNA Publishing Platform team is chartered with developing a platform to centralize all the game submission, certification and publishing services for all game and game-related content for the Xbox 360, Games for Windows LIVE, and other platforms. In addition to our core platform we also drive the charter around XNA Creators Club Online and Xbox LIVE Community Games. As a product group we deal with everyone in the game ecosystem from business and marketing to developers and end consumers.<br/><br/>We are looking for an experienced Lead Program Manager to help build and lead our organization forward. You will be able to help grow the PM organization and will have direct and tangible impact on the growth of the entire product unit.<br/>On this team you will manage expansive projects, deal with a variety of complex technologies and forge and maintain good cross-group and cross-divisional relationships in a constantly shifting and ambiguous space. You will also be working on a groundbreaking technological platform that not only pushes the envelope in technology but most importantly has large revenue impact. On our team we don't build tech for tech's sake - we do it to drive business impact.<br/>Qualifications:<br/>1) 2+ years as an existing PM Lead with a strong history of excellence around recruiting and developing PM talent.<br/>2) At least 3+ years in a technical program management role as an IC.<br/>3) Must be able to work and drive requirements with very senior developers across a variety of technology stacks (server back-ends, CLR runtimes, developer tools, operating systems).<br/>4) Fearless, persistent, and the ability to never take no for an answer but at the same time maintain positive relationships.<br/>5) Ability to work with little direction.<br/>6) MUST know how to ship, and ship _often_.<br/><br/>Responsibilities:<br/>1) Work with other senior members of the PM team to help drive the content submission strategy for content across E&D platforms<br/>2) Help drive cross-group and cross division interactions to build a cohesive execution plan on unifying the submission of content across all our digital marketplaces<br/>3) Help drive and lead semi-frequent reviews across our executive management team<br/>4) Help grow and scale our engineering processes as we go from an startup team to a large product unit<br/>5) Help mentor more junior members of the team in developing solid PM skills.]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Program-Manager-Lead-Xbox-Job-WA-98052/696629/</link><guid isPermaLink="false">696629</guid><g:id>696629</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Product Management and Marketing, Director - Speech at Microsoft Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 706796 10490<br/><b>Product:</b> Speech Server<br/><b>Division:</b> Microsoft Business Division<br/><br/>Senior Director, Product Management and Marketing<br/><br/>The Speech at Microsoft Group is looking for a senior leader with strong vision and outstanding leadership skills to lead product management and outbound marketing in the speech software and services domain. This is a unique high-profile role that will interact with executive leadership across Microsoft, and product development, marketing, and sales leaders of one of Microsoft's emerging and most exciting initiatives - powering Microsoft's Tellme IVR/Directory Assistance, Exchange Enterprise Edition, Bing, and Windows PCs and Phones. Speech software and services are one of the fastest evolving segments of the industry today, driven by advancements in natural user interfaces that are gaining mindshare and adoption as speech technology becomes more accurate and useful - especially in UC, search and entertainment domains.<br/><br/>The Senior Director of Product Management and Marketing has two main areas of responsibility:<br/>Leadership of Product Management which includes both ownership of the value proposition and collaboration with engineering and design teams around product management for speech platform and products.<br/>Leadership of Outbound Marketing which includes growing market awareness of speech based solutions and then taking them to market.<br/>This position requires extensive cross-group leadership and influence skills, strong business and thought leadership, ability to drive process and structure, creativity and the ability to think out of the box, and the ability to lead comprehensive business reviews to the most senior levels of the company. S/he will be a trusted partner for engineering, design, sales, subsidiary marketing groups, strategic partners, and other leaders. S/he must thrive in an extremely dynamic, entrepreneurial environment to drive results across multiple functional areas.<br/><br/>Primary Responsibilities<br/>1. Build and lead a team of senior product management and marketing professionals<br/>2. Lead product planning, including market opportunity analysis, market requirements, segmentation, scenario development, competitive analysis in close partnership with engineering and other stakeholders (ensuing strong roadmaps for leadership in speech and related application/business areas.<br/>3. Lead outbound marketing including development of GTM plans including creative uses of collateral, field enablement, advertising, events, direct mail, Web 2.0 (social networks, blogs, etc..) and Microsoft sales & marketing engines.<br/>4. As a member of the leadership group, lead the long-range planning process, including working with cross-group teams to formulate and represent our 3 year platform vision, strategy.<br/>5. Lead the development of business plans, product strategy and product-line level revenue execution (incl. business models, investment plans, product positioning, branding, packaging, market requirements, etc.).<br/>6. Partner with SMSG in developing, executing on marketing, sales, communications plans.<br/>7. Lead the management of business performance on an ongoing basis, conducting analysis to understand drivers of business performance and working across relevant stakeholders to improve business performance .<br/><br/>Key success factors:<br/>Minimum of 6 years of software product management experience (3-5 years inside Microsoft)<br/>Minimum of 6 years of software outbound marketing experience (3-5 years inside Microsoft)<br/>8-10 years of people management experience - track record of building, coaching, and leading teams to peak performance (especially multi-location, culturally diverse groups)<br/>Strong understanding of the operations of and proven successful ability to partner with Microsoft's subsidiary field sales, marketing (enterprise-must, consumer- a plus), services, and channel.<br/>Strong understanding of service oriented technologies and online-based technologies<br/>Demonstrated excellent analytical, decision-making skills and willingness to take on big challenges and solve complex problems<br/>Ability to make strategically-sound decisions with little information in an ambiguous environment, and be able to influence change and drive process and structure<br/>Familiarity with standard market research methodologies and experience managing foundation market research through actionable implementation of results in messaging deliverables<br/>Strong internal/external communication, collaboration, presentation and negotiation skills<br/>Executive presence and maturity<br/>BS/BA required, MBA preferred]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Product-Management-and-Marketing,-Director-Speech-at-Microsoft-Job-CA-94035/697419/</link><guid isPermaLink="false">697419</guid><g:id>697419</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Program Manager, Senior, XBOX Gaming (708106 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708106 10528<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Global Partner Publishing Group (GPP) within Microsoft's Entertainment and Embedded Devices Division is seeking a strong candidate to take on a senior producer role in Microsoft's high profile video game business. We are seeking an experienced, effective, and passionate producer to deliver high quality games from our 3PP publishing partners. A successful candidate will have the knowledge, creativity, discipline, and people skills to drive production processes while successfully working with internal MS production teams while maintaining work relationships with key Microsoft publishing partners and delivering titles to market.<br/><br/>A successful candidate MUST HAVE producer experience shipping current generation console games. The GPP team specializes in the worldwide distribution of games for external publishing partners. The successful candidate will effectively partner with multiple internal teams including: the global account management team; global and regional product marketing and PR teams; production resources from user research, user experience, test, game evaluation, design, global and local localization teams; finance, and LCA to support the production efforts of GPP titles.<br/><br/>This position will require the candidate to be able to successfully interface with multiple levels management (from the executive to the line-level production people) both internal and external to Microsoft across multiple business cultures in North America, Japan, Europe and Asia to support the release of our titles from the game pitch through the development cycle to shelf.<br/><br/>Our ideal candidate is a self-motivated individual with significant game producing experience. The decision-making and superior problem-solving skills are a must. Game design skills would be bonus. This candidate will act as a strong advocate for our publishing partners while adhering to pertinent MS best practices & processes.<br/><br/><b>Responsibilities include:</b><br/>-Effectively communicating with external publishing and development partners, internal teams, and senior management;<br/>-Scheduling and milestone management with internal (user research, marketing, UX, print, geops, test, cert, legal, product support services) and external teams (publishers, vendors);<br/>-Coordinating, motivating, driving and leading internal and external teams to drive product through release;<br/>-Effectively identify and prioritize key features of game product, delivering high quality gameplay from concept through ship.<br/>-Effectively balancing and resolving conflicts between quality, schedule, resources, and market needs;<br/>-Identifying and mitigating risks through the release cycle;<br/>-Managing vendor relationship for hand-offs/hand-backs for translation, audio, geopolitical reviews, print and writing;<br/>-Delivering quality games assets within tight schedules & budgets;<br/><br/>Qualifications:<br/>-Must have deep experience shipping games as a producer: experience shipping AAA current generation games through multiple development and release cycles, with experience shipping Xbox 360 titles.<br/>-Passion for and knowledge of games. The first requirement is to love video games. The second is to understand what makes a great video game.<br/>-Demonstrated excellence in problem solving; proactive in a fast-paced, multi-cultural environment<br/>-Strong cross-team communication skills. You can talk to creative's (e.g. artists and game designers), technical people (e.g. programmers), and non-technical people (e.g. PR and Marketing) alike.<br/>-Deal with ambiguity. There is no instruction manual on how to be a great game PM, especially when working with different publishers, all with different strengths, weaknesses and needs.<br/>-Must have excellent interpersonal, organizational & communication skills<br/><br/>SC:DC]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Program-Manager,-Senior,-XBOX-Gaming-(708106-External)-Job-WA-98052/698520/</link><guid isPermaLink="false">698520</guid><g:id>698520</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Experienced Software Development Engineer in Test - MOET(709553 -External) Job (Herzelia, IL)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> Israel, Herzelia<br/><b>Job ID:</b> 709553 10651<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>In a start-up environment, our team MOET (Mobile Operator Engineering team) is a team of engineers responsible for working directly with Mobile Operators around the world, helping them ship innovative devices tailored to their unique look and feel.<br/>Our team charter is to lead the development of Infrastructure tools that will be used by Mobile Operators to customize their Windows Phones.<br/><br/>Join us to work at the forefront of technology! Let your creativity touch the lives of millions of users and help bring forth a true industry revolution.<br/><br/>We are looking for SDETs with strong technical, innovative and development skills and with a passion for quality. You will enable the shipping of new phones onto Operator shelves and create technologies to test new consumer features such as Media, UX, etc. Candidate should have great customer focus, team-work and the ability to quickly understand and pick up new technologies & applications.<br/><br/>If you thrive on solving difficult problems,<br/>If you are the one who always finds the shortest, quickest and most efficient path to the right solution,<br/>If you have passion for starting a new business, building a new software product that will be used by hundreds of millions of customers around the world<br/><br/>Responsibilities:<br/>Ship a Windows Mobile Device to millions of users!<br/>Own quality of one or more systems<br/>Review and impact feature specs and design for testability, usability and customer focus<br/>Head a v-team and own items beyond your own to ship the features<br/>Define test strategy and test plans for owned features<br/>Design, develop and deliver high quality test systems and services<br/>Design, develop and deliver test infrastructure in collaboration with other teams<br/>Work closely with developers, PMs and additional groups in Redmond and Europe<br/>Represent Microsoft and front facing Mobile Operators.<br/><br/>Ideal candidate should have:<br/>BSC or MSC in Software Eng. or Computer Eng.<br/>At least 5 years of development and testing experience in C++/C#. Silverlight knowledge is an advantage.<br/>Working on all phases of a development cycle.<br/>Strong knowledge of test concepts and methodologies<br/>Strong knowledge in Operating systems internals, preferably around Mobile OS.<br/>Strong Dev coding, debugging &Design capabilities<br/>Creative and innovative thinking<br/>Experienced in cross-group collaboration<br/>Experience in User Interface Testing is a plus<br/>Passion for quality<br/>Attend a full release cycle]]></description><link>http://www.microsoft-careers.com/job/ISRAEL,-HERZELIA-Experienced-Software-Development-Engineer-in-Test-MOET(709553-External)-Job/698525/</link><guid isPermaLink="false">698525</guid><g:id>698525</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Herzelia, IL</g:location></item><item><title>Supplier Quality Enginer, Sr., Entertainment &amp; Devices SQE  (709914 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709914 10636<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Senior Supplier Quality Engineer is a key position in supplier quality engineering organization. The primary task is to manage all aspects of Tier two and sub-tier supplier quality activities. The ideal candidate will have a solid technical background including expertise in at least one of the following commodities.<br/>- optical components<br/>- semiconductors<br/>- storage devices<br/>- electro-mechanical parts<br/>- mechanical parts<br/>Must be strong in supplier quality management and possesses in-depth knowledge on modern quality techniques, such as six sigma and statistical quality control methodology. The senior supplier quality engineer must have strong analytical, written and verbal communication skills. A demonstrated ability to drive and deliver innovative, effective and timely solutions is important.<br/><br/>Major <b>Responsibilities include:</b><br/>- Participate in design review and give recommendation to development team<br/>- Develop all necessary SQE documents include but not limited to, component qualification plan, supplier quality requirement and expectation, component reliability plan..etc<br/>- Define critical-to-quality/process/function parameters for critical components and sub-systems.<br/>- Perform periodic supplier audit and risk assessment<br/>- Manage first article inspection process, component qualification includes manufacturing process verification<br/>- Approve supplier manufacturing/test/inspection plans and procedures<br/>- Impose supplier product/process changes management process<br/>- Maintain supplier KPI and drive continuous improvement<br/>- Implement real time WIP and failure tracking process at supplier sites<br/>- Work closely with tier one supplier to sustain and improve component quality<br/>- Establish component level ORT at factory and drive quality improvement<br/>- Correlate and standardize test and inspection process among field repair, CM, sub tier supplier<br/>- Apply 6 sigma to drive quality and process improvement<br/>- Automate supplier data collection and reporting<br/>- Drive failure analysis and corrective actions<br/><br/>Qualifications:<br/>- Bachelor's Degree in Electronics or Electrical Engineering or Mechanical Engineering, Advanced degree (MS and/or MBA) preferred<br/>- 10+ years experience in supplier quality or component engineering required<br/>- Strong understanding of statistical control, failure rate and reliability prediction<br/>- Excellent verbal and communication skills<br/>- Ability to work independently and under pressure<br/>- Must be a team player]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Supplier-Quality-Enginer,-Sr.,-Entertainment-&amp;amp;-Devices-SQE-(709914-External)-Job-WA-98052/698537/</link><guid isPermaLink="false">698537</guid><g:id>698537</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Operations</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Sourcing Manager, Entertainment and Devices Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709720 10684<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you tired of working on products that have very little interest to you? OR Are you exhausted with the Silicon Valley rat race and want to make a change in the NorthWest instead without losing that Silicon Valley touch? If your answer is YES, here's an opportunity for you:<br/><br/>Microsoft Entertainment & Devices Division, in Redmond, WA, is seeking a qualified candidate for a Technical Sourcing Professional in the Silicon and EE Integrated Circuits components field specifically the following areas:<br/><br/>1. Micro-Controller<br/>2. Application specific Drivers<br/>3. Image Processors<br/>4. Custom Silicon<br/><br/>This could be YOUR chance of a lifetime if you believe you are the right candidate with deep knowledge in one or more of the above components and have the talent to succeed in a highly energetic, fast paced startup environment resides in a gigantic software organization.<br/><br/>Roles & Responsibilities<br/>1. You will be the Business owner of respective tier 2 (T2) component supplier relationship including the management and negotiation of Global Purchase Agreement and related contractual executions.<br/>2. You are responsible to develop T2 supplier capabilities and drive roadmap visibility across E&D division.<br/>3. You must be able to manage your supplybase end to end from inception to end of lifecycle (EOL)<br/>4. You will own driving supplier selection process and component qualification both under strict engineering and commercial best practices/disciplines.<br/>5. You must be able to work collaboratively with Commodity Team members on many fronts from initial qualification to EOL.<br/>6. You will be held accountable for achieving commitments on Total cost, Quality & Compliance, and On Time Delivery.<br/>7. You are the key escalation channel responsible for Assurance of Supply risk.<br/>8. You will own the responsibility to develop an overall sourcing strategy for the respective component categories.<br/><br/>Professional Experience / Personal Skill Requirements<br/>• B.S. in Engineering (Electrical/Electronic Engineering & MBA preferred)<br/>• 10 years of experience in Technology industry (related field preferred)<br/>• Experienced in testing theoretical designs a plus.<br/>• Experienced in writing and developing product/component specifications a Plus.<br/>• Experienced with IPC-610 certification a plus.<br/>• Experience with validating and verifying complex hardware, electronics sub-system a plus.<br/>• Basic knowledge in electronic circuitry and schematics a must.<br/>• High energy and enthusiasm is required to establish a new sourcing organization; enthusiastic about opportunities to establish new approach to sourcing; willing to embrace TCO "total cost ownership" approach<br/>• Willing to make tough/unpopular decisions and “hold their own” with other functions and the ability to influence and embrace cross functional teams to TCO approaches<br/>• Ability to work independently and within a matrix environment; a self-starter<br/>• Strong combination of business and technical knowledge base, particularly for specific spend commodities<br/>• Analytical and strategic problem-solving capabilities<br/>• Strong communications skills (written and verbal)<br/>• Strong influential and leadership skills<br/>• High tolerance for ambiguity<br/>• Potential as a future Manager or business unit purchasing leader<br/><br/>SC:HH]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Sourcing-Manager,-Sr.-,-E&amp;amp;D-Job-WA-98052/699248/</link><guid isPermaLink="false">699248</guid><g:id>699248</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Operations</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer in Test-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709888 10717<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Do you want to be a part of the team that builds the world's greatest games? Are you passionate about technology, games, entertainment and software development? Microsoft Game Studios is looking for Software Development Engineers in Test who want to make a big impact on the next generation of great games.<br/><br/>As an SDET you'll have access to developers, source code, and a myriad of tools which will enable you to directly impact the quality, reliability and fun of the titles we ship. Specific <b>Responsibilities include:</b> owning test areas, analyzing game systems, and creating and executing on test specifications, test cases and test automation suites.<br/><br/>Part of the fun is how creative you can be devising ways to manipulate, crush, and sabotage software into submission. You'll find, log, and track issues (bugs) until they are resolved. Additionally, you'll work as a liaison between Microsoft and our external development partners to ensure efficient and effective testing efforts.<br/><br/>You must have a BS in Computer Science, 3 years of SDET and/or Games testing experience, a firm understanding of testing methodologies, an aptitude for growth, an ability to innovate, ability to work independently as well as a part of large and small teams, demonstrate excellent communication skills, and exhibit a strong passion and pride in your work. Excellent candidates will have the ability to write automation scripts and tools, familiarity with game engines and technologies, SQL server, .Net languages, C#, C++, networking, security, DirectX and other Windows technologies.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-in-Test-MGS-Job-WA-98052/699249/</link><guid isPermaLink="false">699249</guid><g:id>699249</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Art Director-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709975 10718<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Art Director<br/><br/>Description<br/>The MGS Art Director is an accomplished veteran of the interactive entertainment industry, charged with driving the visual quality across multiple titles, on a variety of Microsoft platforms, with both internal and external development partners.<br/><br/>With deep experience in modern art production processes and techniques, the Art Director has led multiple teams to success through critical insight and imaginative vision. Possessing expert communication, diplomacy, and negotiation skills, this creative lead must adapt their management and communication styles to accommodate multiple challenging situations and personalities, often across multiple cultures.<br/><br/>Collaborating with Senior Leadership, Design, Development, Production, Marketing, and Outsourcing, the Art Director delivers world-class visuals on schedule and within budget. Able to multi-task across multiple projects under production pressures, this person is able to receive direction -- but more importantly, is able to make strong, self-directed decisions, with a focus on performance and results.<br/><br/>With an unequaled attention to detail, the Art Director is flexible across multiple visual styles, intuitively understanding the fundamentals of art and design, and able to drive teams towards excellence and innovation. Ultimately, this person is the standard bearer for MGS' artistic quality, leading their projects and peers into the next generations of interactive entertainment.<br/><br/>Responsibilities<br/>Advise, direct, and facilitate internal and external teams in development of games, across multiple next-gen platforms<br/>Long term relationship management with internal teams and external partners, consistently raising the quality bar for MGS titles<br/>Ability to manage a full spectrum of Artists, across multiple experience levels<br/>Cross-functional collaboration and leadership<br/><br/>Requirements<br/>BA or BFA in Graphic Design, Visual Communications, or similar<br/>5+ years in Art Director position, with proven track record of managing large teams to success, as well as building/maintaining art production schedules<br/>Excellent communication, presentation, and negotiation skills, both verbal and written<br/>In-depth mastery of 2D and 3D art and animation packages, including Photoshop and at least one industry standard, such as Maya, 3D Studio Max, or XSI<br/>Thorough understanding of all aspects of game development process, from design methodology to craftsmanship and production<br/>Must be willing to travel<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Art-Director-MGS-Job-WA-98052/699250/</link><guid isPermaLink="false">699250</guid><g:id>699250</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Creative</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Account Manager MS Danmark Retail E&amp;D(710055 -External) Job (Copenhagen &#8211; Hellerup, DK)</title><description><![CDATA[<b>Job Category:</b> Sales<br/><b>Location:</b> Denmark, Copenhagen – Hellerup<br/><b>Job ID:</b> 710055 10734<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Key Account Manager Danmark Entertainment & Devices Division (Microsoft Retail)<br/><br/>Har du overvejet at gøre en reel forskel i verdens største softwarevirksomhed? Har du overvejet at arbejde direkte med de største og mest betydningsfylde detailhandelsvirksomheder med særdeles stærke produkter indenfor gaming, forbrugerelektronik og software? Såfremt dette lyder interessant, er her en fantastisk mulighed: Key Account Manager i E&D Retail.<br/><br/>Om Microsoft Entertainment & Devices Division (E&D Retail)<br/><br/>Visionen for E&D Retail er, at være Microsofts forlængede arm mod detailhandlen, hvor vi skaber holistiske kunde- og forbrugerløsninger med høj værdiskabelse og kundetilfredshed. Vi skaber, markedsfører og sælger markedets bedste produkter, som sikrer, at mennesker kan opfylde deres fulde potentiale samt have den bedste underholdning.<br/><br/>Vi har et organisatorisk set-up, der sikrer den bedste udnyttelse af vores lokale, regionale samt globale kollegaers viden og support.<br/><br/>Din mission<br/><br/>Som Key Account Manager i E&D Retail er du ansvarlig for planlægning samt udførelse af salgs- og markedsstrategi for Microsofts forbrugerrettede produkter herunder (Office, Windows, PC tilbehør, Games, XBOX, Windows Mobile). Du er ansvarlig for en gruppe af detailhandelskæder samt at sikre maksimal markedsandel, synlighed og lønsomhed. Yderligere skal du drive salgs- og marketingtiltag, som er relevante for slutbruger, detailhandel samt Microsoft i rette perioder. Dine salgs- og marketingtiltag bygger på en grundlæggende forståelse for markedets parametre i de konkrete produktkategorier.<br/><br/>Den kandidat vi søger<br/><br/>• 3-5 års erfaring i KAM rolle mod større detail handelskæder eller andet komplekst salg og marketing<br/>• Teoretisk merkantil baggrund Cand. Merc., HD (A) eller lign.<br/>• Evne til at skabe overblik ud fra tal, der skaber grundlaget for planlægning og eksekvering<br/>• Konkret erfaring fra consumer electronics, underholdningsbranchen eller FMCG<br/>• Konkret erfaring samt forståelse af den fulde værdikæde i business t• consumer forretning<br/>• Stærk evne til at kommunikere, forhandle, bygge relationer samt håndtere udfordringer<br/>• Passion for samspillet mellem detailhandel, stærke produkter og brands<br/>• Indsigt i ”best practice” tankegang i kategori og space programmer<br/>• Trives i et uhøjtideligt arbejdsmiljø med nærværende og gode kollegaer<br/>• Flydene i mundtlig og skriftlig dansk, samt god til engelsk (tale og skrift)<br/><br/>Vi tilbyder dig:<br/><br/>• Et internationalt arbejdsmiljø som er kendetegnet ved fleksibilitet, en uformel atmosfære og et hurtigt temp•<br/>• En dynamisk arbejdsplads med store muligheder for personlig og professionel vækst<br/>• Højt professionelle og engagerede kollegaer, som værdsætter og støtter dine input<br/><br/>Microsoft understøtter forskelligheder og opfordrer alle uanset køn, alder og etnisk baggrund til at søge job hos Microsoft. Microsoft er en familievenlig arbejdsplads med en stor grad af fleksibilitet, som sikrer en god balance mellem arbejde, fritid og familieliv. Arbejdspladsen er i Hellerup.<br/><br/>Aflønning ifølge kvalifikationer og ansvarsniveau.<br/><br/>Mere information:<br/><br/>Vil du vide mere om stillingen, er du velkommen til at kontakte Staffing Lead Jacob Sten Madsen v-jamads@microsoft.com tlf. +45 5157 8331.<br/><br/>Søg stillingen:<br/>Søg ved at fremsende ansøgning som modsvarer de ønskede krav og kriterier.]]></description><link>http://www.microsoft-careers.com/job/DENMARK,-COPENHAGEN-&amp;ndash;-HELLERUP-Salgskonsulent-Retail-E&amp;amp;D(710055-External)-Job/700218/</link><guid isPermaLink="false">700218</guid><g:id>700218</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Sales</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Copenhagen &#8211; Hellerup, DK</g:location></item><item><title>Sr. Business Development Manager(710108-External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Customer Service & Support<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710108 10759<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Here is your opportunity to play a central role in Microsoft's high profile video game business. We need a creative and passionate Sr. Business Development Manager with the vision, discipline and leadership to drive strategic relationships and programs with companies that make video games for Microsoft's game platforms such as Xbox 360, Xbox Live and Windows.<br/><br/>Our team specializes in strategic program design, contracts negotiation, business modeling, financial analysis, tracking business performance and the integrity of related operations. As part of our team, you will work with account management, marketing, product groups, Legal, and finance to negotiate and manage core business relationships, strategic investments and special programs with video game publishers and developers. You will drive the definition of business processes and tools to efficiently manage those relationships and measure our progress against strategic commitments. You will have the opportunity to work with multiple levels of management across North America, Japan, Europe and Asia to shape our games business strategy and policies.<br/><br/><b>Responsibilities include:</b><br/><br/>• Analyzing market opportunities and creating strategies for new lines of game-related businesses that will drive revenue growth and shareholder value;<br/>• Negotiating and closing contracts with key partners to support Microsoft's strategic initiatives in the video game industry;<br/>• Managing execution and contract compliance for deals you close; and<br/>• Driving the execution and operation of Microsoft initiatives across multiple business groups throughout global, regional, and subsidiary teams<br/><br/>Successful candidates will demonstrate:<br/><br/>• Broad understanding of the entertainment software industry, including a deep understanding of how ‘ecosystems' function in the Windows and console gaming businesses, both online and off;<br/>• Effective negotiation skills, especially with companies that may be simultaneously customers, vendors, and competitors;<br/>• High capacity for strategic thought and the ability to solve unstructured business problems;<br/>• An ability to manage multiple deals at once with an eye towards cost, business opportunity and strategic value;<br/>• Exceptional communication skills and ability to formulate insights and opinions around complex business problems;<br/>• Strong quantitative and qualitative analysis skills;<br/>• Advanced knowledge of contract, software licensing and intellectual property law<br/>• Excellent attention to detail;<br/>• Tolerance for ambiguity and the ability to adapt to a quickly changing business environment;<br/>• Leadership to transform strategy into successful execution and a passion for operational excellence; and<br/>• A strong team player that values the importance of the success of their overall group<br/><br/>The ideal candidate will have a MBA or JD. However, law degree or Bachelors and relevant business development experience required. 7-10 years experience in strategic development experience, ability to analyze and create complex financial models, and have led complex large scale negotiations in the video game or other consumer entertainment industries. Verbal and written Japanese language proficiency preferred.<br/><br/>The position is based in Redmond, WA and will require occasional international and domestic travel. This description has been designed to indicate the general nature and level of work performed by employees within this position. The actual duties, responsibilities, and qualifications may vary based on assignment or group.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Sr.-Business-Development-Manager(710108-External)-Job-WA-98052/700220/</link><guid isPermaLink="false">700220</guid><g:id>700220</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Customer Service &amp; Support</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer - 709701 Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 709701 10874<br/><b>Division:</b> Online Services Division<br/><br/>Do you want to learn about the business model for Exchange-based online advertising? Do you want to work in beautiful Mountain View, CA? Join AdECN - the Microsoft Advertising Exchange Team. Our goal is to revolutionize the advertizing industry by creating market efficiencies by matching publisher page inventory supply to advertiser demand on a per-impression basis in real-time across multiple ad networks, standardizing advertising attributes, and lowering the barriers of entry to new classes of advertising businesses. Current plans call for ramping traffic to billions of impressions per month so scale will be a big aspect of the work involved.<br/><br/>We are looking for an experienced Software Development Engineers (SDE) with extensive BI development experience.<br/>The right candidate needs to have solid experience in:<br/>Microsoft SQL Server (2+ years)<br/>Dimensional Modeling (1+ years):<br/>o Modeling business processes into facts and dimensions<br/>o Defining the right business grain to enable various report requirements<br/>o Building specialized business driven data marts<br/>o Building conformed dimensions to be used across multiple business models<br/>o Analytics and reporting<br/>ETL and SSIS (We are ETL based not ELT) to do all our transformations and aggregations (1+ years)<br/>OLAP and SSAS (1+ years)<br/>A software development engineer (SDE) at this level is also responsible for:<br/>Designing a robust and scalable feature using DB/BI best practices<br/>Making appropriate design trade-offs for a feature<br/>Taking into consideration the performance, operation, and serviceability of a feature in his/her designs<br/>Understanding the overall product architecture<br/>Identifying risks and dependencies in the schedule for a feature<br/>Conforming to group coding standards for the implementation of a feature<br/>Writing automated unit and integration tests for a feature<br/>Using existing tools to debug code<br/>Incorporating feedback from code reviews into his/her code<br/>Learning to use the appropriate tools to deliver his/her work<br/>Solving customer and partner problems with existing features in a timely manner<br/>Identifying dependencies and areas of overlap with other teams and disciplines for a feature, to help the project remain on schedule<br/>Identifying dependencies, and collaborates effectively with his/her feature team<br/>A great candidate will have 3+ years experience and be strong in all BI areas. Experience with existing Microsoft BI technologies, billing systems, multi-tier application design, and workflow systems are very strong plusses. The ideal candidate will also have great interpersonal skills and a passion for solving technical problems.<br/>AdECN is a fully owned subsidiary of Microsoft focused on building a completely open online advertising exchange. For more about AdECN see www.adecn.com.]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Software-Development-Engineer-709701-Job-CA-94035/704035/</link><guid isPermaLink="false">704035</guid><g:id>704035</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Infrastructure and Database PM Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709798 10885<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Xbox is a world leader in interactive entertainment. With a broad retail offering of interactive gaming and entertainment experiences for the Xbox console, the Xbox entertainment experience is further enhanced by the addition of the premier online gaming and entertainment subscription service, Xbox Live.<br/><br/>Our wide and diverse audience for Xbox and for Xbox Live is continuing to grow, and with that an exciting opportunity to evolve and grow our customer insight and business intelligence capabilities. This is an exciting chance to join a growing team that recognizes and values the importance of analytics in the dynamic and competitive entertainment sector.<br/><br/>The Xbox Infrastructure and Database Management (IDM) team is part of Global Xbox Consumer Marketing organization. Our team is responsible for designing, co-developing, testing, and providing ongoing support for all the business intelligence and customer insight capabilities for Xbox and Xbox Live. This includes a customer centric data warehouse, function specific data marts, campaign management, marketing resource management, and real time content deployment for traditional and electronic direct marketing communication channels. We work closely with the IT organization to ensure these systems meet the business need and agreed upon service level standards. This role will report directly to the Director of Infrastructure and Database Management.<br/><br/>We are seeking an IDM Project Manager who will initially own and manage projects to build out new and enhanced capabilities for Xbox Marketing and Business operations. This Project Manager will also be responsible longer term for continuous improvement of new and existing capabilities.<br/><br/>Responsibilities:<br/>• Collaborating with marketing professionals to understand how data and technology can improve their ability to market smarter and faster to existing and potential customers particularly through online channels and digital media.<br/>• Collaborating with business intelligence and analytics teams to understand how data and technology can improve their ability to quickly understand customer behavior and trends.<br/>• Requirements gathering; facilitating joint working sessions with business users, developers and IT resources.<br/>• Working closely with IT to ensure environment is architecturally sound and the intent of the business requirements are met.<br/>• Planning projects with achievable key milestones and deliverables approved by the business, IT and Finance.<br/>• Managing projects including management reporting, issue identification, issue resolution, and successful deployment.<br/>• Work with business groups to ensure adoption and use of the business intelligence and customer insight capabilities.<br/>• Collaborating with channel operations team for integration of direct marketing content, contact history and response history data.<br/>• Understanding of leading market applications, systems, and architecture.<br/>• Managing external vendor relationships, as needed.<br/>The ideal candidate will bring a unique balance of technical, marketing, and project management skills. This is a highly visible, hands-on role, as the candidate will work directly with stakeholders in the development and use of business intelligence and customer insight capabilities.<br/><br/>Requirements:<br/>Ideal candidate must have the following:<br/>• Bachelor degree, preference for advanced degree<br/>• 5 – 8 years of Project Management skills, preferably managing Customer Relationship and/ or Business Intelligence/ Customer Intelligence Projects<br/>• Experience deploying marketing automation solutions including campaign management, marketing resource management, real time personalization, and content management systems, with preference for heavy on-line capabilities<br/>• Experience in large scale data warehouse and reporting environments<br/>• Prior experience with the following tools: Epiphany Interactive Advisor, Unica CM, Unica CMO, Unica Plan, Aprimo, Business Objects, Microstrategy, Access<br/>• Prior consulting experience a plus<br/>Other Characteristics:<br/>• Excellent analytics and problem solving skills<br/>• Excellent oral and written communication skills<br/>• Excellent collaboration skills, initiating collaboration and seeking input from others<br/>• Strong client services orientation; used to dealing with complex environments, flat organizations and ambiguity<br/>• Consultative and customer-facing skills<br/>• Highly ethical with complete integrity<br/>• Self motivated with constant drive for improvement<br/>• Acts confidently in uncertain circumstances and works effectively in ambiguous situations<br/>• Consciously develops influence strategies<br/>• Anticipates the reactions of others<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Infrastructure-and-Database-PM-Job-WA-98052/704036/</link><guid isPermaLink="false">704036</guid><g:id>704036</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead Electrical Engineer - Project Natal - Xbox Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Hardware Engineering<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710391 10938<br/><b>Product:</b> Xbox Home<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Project Natal, a revolutionary new way to play: no controller required - the only experience needed is life experience. Join the Xbox Project Natal Team and make your mark on the coolest gaming platform. Our group develops the accessories that make hands-free Xbox gaming possible. We are looking for an experienced electrical engineer who has a proven track record of in developing high volume consumer products.<br/><br/>You will be responsible for all aspects of product-level electrical engineering related to product design. You will work with our partners and will be responsible for the end-to-end electrical design and implementation of high volume, consumer-oriented microprocessor and DSP based electrical platforms which also contains audio and video interfaces, Optical system, digital communication interface, high speed serial and parallel buses, analog circuitry and power management system. This includes establishing technical specifications, implementing architectures, working with all development disciplines: Optics, ME, FW and test, identifying and coordinating with development partners, identifying components, Lead and eventually deliver the final manufacturing-ready design.<br/>At the same time, you are challenged to meet program goals for product performance, quality and reliability goals, safety/compliance regulatory requirements, product cost, and schedule.<br/><br/>Qualified Candidate must have track record in designing and developing high volume consumer electronics products must have complete end to end product development cycle experience. Candidates should also have a broad understanding of PC or game console architecture, extensive knowledge of hardware product development processes and quality requirements of consumer electronic products, hands on experience on designing high speed digital circuitry and computer motherboard type of products, good knowledge on hardware testing, and familiar with high volume manufacturing process and test.<br/>In addition, a successful candidate will have effective written and oral communication skills, very good cross-organizational and project management skills. A bachelor degree in engineering field and 10+ years of hardware design experience is required. Previous experience in PC or game console and deep understanding of human input devices is a big plus.<br/>Primary responsibilities include<br/>Hardware selection and implementation<br/>Design electrical circuitry that involve microprocessor, data bus, DDR memory, and flash device<br/>Define detailed specification and documentation of the design and implementation<br/>Technical coach and lead junior engineers.<br/>Applying best practices of Development and engineering processes.<br/>Required Skills<br/>BS in Electrical or Computer Engineering (MSEE preferred)<br/>10+ years experience as an electrical engineer for 5 product development cycles.<br/>Experience designing high volume consumer products including integration of hardware (electrical, mechanical, and optics) and firmware with computer interaction.<br/>Demonstrated hardware engineering experience with microprocessor based systems and the ability to move from high level vision, to design to implementation<br/>Knowledge and experience with broad range of technologies such as USB, Video, Audio, Wi-Fi, Optics, ASICs.<br/>Demonstrated leadership in working through complex problems in a multi disciplinary environment.<br/>Excellent interpersonal skills<br/>Excellent communication (written and oral) and collaboration skills<br/><br/>Position requires international travel<br/><br/>SC:APA]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-Electrical-Engineer-Project-Natal-Xbox-Job-WA-98052/705602/</link><guid isPermaLink="false">705602</guid><g:id>705602</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Hardware Engineering</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Sr Software Test Engineer (SDET)  - Mobile Device Strategy Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 703728 11016<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Here's your chance to join a team where you can truly make a difference in one of Microsoft's fastest growing businesses. Windows Phone has been a great platform for building phones that meet the needs of the business user. With the aid of Moore's law however, the majority of phones sold in 3 years will have smartphone capabilities. Microsoft recognizes where the industry is trending and has increased its investment in consumer experiences.<br/><br/>We are seeking a strong SDET who will be comfortable and effective working in multiple capacities on the newly formed Mobile Operator Engineering team within the Phone, Strategy and Commercialization group. You will be required to perform a unique and exciting mix of duties such as working directly with customers to enable the shipping of new phones onto Operator shelves, imparting Microsoft best practices for testing to our partners, and testing new consumer features such as Media, UX, etc.<br/>Our strategy for success is to form deep relationships with mobile operators (MOs) allowing us to clearly understand how devices get certified and what can be done to make the certification process smoother. This will require us to understand their requirements such that we can push back into appropriate Microsoft teams, do root cause analysis of commercialization problems, and finally develop the tools to help partners catch problems early on. You should expect many of your test tools to be used by other companies, as well as educating them on the test process with Windows Mobile.<br/><br/>We also work with mobile operators to deliver a unique experience that seamlessly integrates their services (such as voicemail services, video-on-demand services, and navigation services for instance) with our platform. To accomplish this, our team often implements features that are high priority to MOs, resulting in traditional SDET work like test planning, designing, and automation.<br/><br/>The ideal candidate has 3+ years experience testing and shipping software products, good communication skills, and has solid programming skills in C#, C++ or related languages. BA/BS degree in a CS or related discipline is preferred. Experience with Windows CE and cellular phone systems are big pluses.<br/><br/>SC:BL]]></description><link>http://www.microsoft-careers.com/job/Sr-SDET-Mobile-Device-Strategy-Commercialization-Job/706294/</link><guid isPermaLink="false">706294</guid><g:id>706294</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer in Test- Windows Mobile Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709879 11011<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Accelerate your career while working in a fun, challenging environment! The Windows Phone International/Content Test Team is a place where you can immediately make a difference, and grow your scope of influence across different groups. We are part of Windows Phone Division, Microsoft's fastest growing, and most cutting edge business. If you are a strong, enthusiastic software design engineer in test looking for a chance to make an impact on a major Microsoft initiative then this is the role for you!<br/><br/>We are rolling out a number of new Test technologies, tools, and processes aimed at the improvement of the UI and Localization Quality. If you enjoy venturing in “uncharted territories” to build brand new Test infrastructures as opposed to just maintaining the existent, we have plenty of interesting challenges to offer you!<br/><br/>Qualifications:<br/>The ideal candidate will have a proven track record of shipping high quality software and a strong desire to join and influence a sustainable, high performance test culture. Candidate must have good communication skills and ability to achieve results through cross group collaboration, as well as working closely in a team environment.<br/>Three years of related experience and a BA/BS in Computer Science or related technical discipline are required. Strong (3yr+) programming, knowledge of C++/C#, .Net Framework, and debugging/troubleshooting are required. Mobile Device experience and familiarity with globalization/localization issues are a big plus. Knowledge of XML, SQL, Perl, ASP.NET technologies is a plus.<br/><br/>Join us and become part of the team which will make Windows phones the most compelling mobile platform on the planet!<br/><br/>SC:RH]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-in-Test-Windows-Mobile-Job-WA-98052/706297/</link><guid isPermaLink="false">706297</guid><g:id>706297</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Art Production-Manager-MGS-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709976 11010<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Art Production Manager<br/><br/>Microsoft Game Studios' Halo team is looking for an Art Production Manager to help develop new experiences in the Halo universe. As an Art Production Manager, you are central to executing the artistic vision for one of the most exciting and creative intellectual properties in the industry. The ideal candidate has previous game development experience, familiarity with a variety of art creation tools, an in-depth understanding of game development pipelines, incredible communication skills, excellent attention to detail, and a passion for enabling other talented members of your team to achieve their best work. The Art Production Manager will coordinate with the Art Director and other project leads to define priorities, track assets through the creation process, identify and resolve blocking issues, and work to ensure a smooth flow of information and assets among all members of the art team.<br/>Responsibilities<br/>Work with art staff and leads to prioritize and schedule the production of game art assets.<br/>Work with Art Director, Leads, and production team to identify key milestones and set goals and requirements.<br/>Assist with managing Art Director's schedule and priorities.<br/>Manage and communicate schedules for character and environment artists.<br/>Facilitate communication and focus among the art staff.<br/>Work with team members to remove blocking issues and ensure timely delivery of assets.<br/>Work with artists to identify productivity issues with art tools and pipelines.<br/>Manage agendas and issue lists for department meetings, and maintain responsibility for following up on resulting action items.<br/>Work with department leads for continual process improvement.<br/>Qualifications/Skills<br/>Experience shipping games. You have experience shipping AAA current generation games through a minimum of two product cycles.<br/>Cross-team communication skills - Ability to discuss issues effectively with both technical and non-technical people.<br/>Exceptional organizational skills - You are detail oriented and don't allow things to fall through the cracks.<br/>Expert-level understanding of next-generation art asset creation - You know the tools and processes inside and out for creating genre-defining art in all game areas, and possess a strong drive to learn new tools.<br/>Passion for and knowledge of games - You played both the latest and the greatest, and can speak to what qualities make a great game.<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:SP]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Art-Production-Manager-MGS-343-Industries-Halo-Job-WA-98052/706298/</link><guid isPermaLink="false">706298</guid><g:id>706298</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Research Software Dev Engineer(706892 -External) Job (San Francisco, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, San Francisco<br/><b>Job ID:</b> 706892 11036<br/><b>Product:</b> Bing<br/><b>Division:</b> Online Services Division<br/><br/>Title: Relevance Analyst (Software Development Engineer)<br/><br/>Do you want to work on the most exciting, fastest moving team at Microsoft? Do you want to define and deliver a product that tens of millions of people interact with every day? Do you want to redefine what it means to find information on the internet? To work at the cutting edge of computer science? To get your hands dirty with machine learning, natural language processing, and search engine relevance? If you said “yes” to any of these, the Powerset team within Bing is for you.<br/><br/>Powerset is extending and augmenting the Bing technology stack with linguistic and machine-learning technology to create a world-class search experience. In particular, we are driving and redefining the technology that produces “captions” or summaries for search results. What can you show the user in a small amount of space that will be maximally informative? This problem ends up touching on a wide variety of discplines (statistics, information retrieval, natural language processing, machine learning, and user interaction research).<br/><br/>In this position, you will study and analyze the captions that we actually show for search results, both qualitatively and quantitatively, and segment them into success and failure classes for further development. You will investigate particular captions problems, and write tools to help aggregate and visualize them to help figure out the high bang-for-buck areas to work on. Finally, you'll work with our developers and search scientists to develop strategies for attacking the highest-value problems as well as measuring the impact of changes.<br/><br/>Qualifications:<br/><br/>o Excellent communication skills and the ability to work with developers in other teams<br/>o Strong quantitative and analytical skills<br/>o At least one year of experience in industrial software development<br/>o Demonstrated proficiency with one or more of: C++, Ruby, R, Perl<br/>o A Master's or Ph.D in Computer Science, Linguistics, Statistics, or a related discipline<br/>o Search industry experience and/or NLP experience is preferred.]]></description><link>http://www.microsoft-careers.com/job/SAN-FRANCISCO-Research-Software-Dev-Engineer(706892-External)-Job-CA-94101/707277/</link><guid isPermaLink="false">707277</guid><g:id>707277</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>San Francisco, CA, US</g:location></item><item><title>Sr Software Test Engineer (SDET)  X box Live - Project Natal Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707967 11095<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Do you love Graphics? Want to take the latest graphics code, tools, and technologies for a ride before anyone else in the world? Want to participate in an effort to create the next generation of technology that will make our customers jump with excitement and our competitors shake with fear? If so, check out the Natal project - The Natal Platform Team is building the components at the core of this high profile project that is a huge part of the Microsoft consumer strategy. The result will be a revolutionary component for rich game and entertainment experiences that will forever change the face of entertainment. Do you have what it will take to help deliver on the vision? Jump in and find out…<br/><br/><b>Responsibilities include:</b><br/><br/>Design and implement graphics test cases which programmatically measure quality.<br/>Investigate & implement new graphics testing techniques<br/>Port existing graphics tests to new platforms<br/>Write graphics test specifications<br/>Lead by example<br/>Own the quality of one or more feature areas in the System Test team<br/>Identify product defects and track to their appropriate resolution<br/>Collaborate with feature area Devs and PMs<br/>Collaborate with partner teams<br/>Provide feedback on key user scenarios, functional and technical designs, and<br/>Contribute to overall product test planning and architecture<br/>specifications.<br/>Contribute to implementation of automation tools & solutions<br/>Create and integrate test tools into test infrastructure<br/><br/>Qualifications include:<br/><br/>Experience writing graphics code with D3D10 or D3D11<br/>Experience writing complex HLSL (or equivalent) shaders<br/>Skills with 3D vector and matrix math<br/>6 + years of product development and testing experience<br/>Demonstrable experience of multiple successful product ship cycles<br/>Strong C/C++ development and debugging skills<br/>Able to work independently or with a team with minimal supervision<br/>Excellent working knowledge of test methodologies and techniques<br/>Utilization and evangelism of testing best practices<br/>Experience with creating and enhancing existing automation systems<br/>Examples of successful implementation of solutions to difficult product quality challenges<br/>Familiar with test-driven development<br/>Excellent problem solving skills<br/>Strong communication and collaboration skills<br/>Self disciplined and detail oriented<br/>Solid understanding of the Xbox 360 software and system architecture desired<br/>Experience working on Windows Mobile Phones a plus<br/>A BA/BS in Computer Science or related technical discipline is required<br/><br/>SC:HD]]></description><link>http://www.microsoft-careers.com/job/Sr-SDET-X-box-Live-Project-Natal-Job/707826/</link><guid isPermaLink="false">707826</guid><g:id>707826</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer, Senior - Windows Mobile Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709131 11079<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Want to work on the Windows Phone UI rendering and composition? Interested in graphics and rendering in the mobile space?<br/><br/>The Windows Phone Shell team is looking for a technically minded software developer to help us deliver an amazing UI experience for the phone. Our team owns the rendering layer between the application/shell frameworks and the low level graphics APIs. Our team emphasizes performance and rendering quality aiming to deliver extremely smooth animations and responsive UI at all times. We work to get the most out of mobile GPUs and work closely with the graphics team to ensure our UI frameworks are making most efficient use of resources.<br/><br/>We're looking for a candidate who has passion for graphics and UI technologies and brings strong technical and design skills to the team. Responsibilities include design, development and documentation of new rendering features in addition to performance tuning and debugging. Candidates should have solid design skills and be capable of low level debugging in addition to a minimum of 5 years development experience working with C\C++(C# is a plus). Development experience with graphics technologies is desirable. A BS degree or equivalent in Computer Science or related technical discipline is required.<br/><br/>Windows Phone Jobs, WMJOBS, WMSHELL<br/><br/>SC:LC]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer,-Senior-Windows-Mobile-Job-WA-98052/707827/</link><guid isPermaLink="false">707827</guid><g:id>707827</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Planner- Manufacturing, Supply Chain and Information Systems  (709523) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709523 11096<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you interested in playing a critical role to change a business? Can you find opportunities to drive the business forward? If you can, then we want you. The Manufacturing, Supply Chain, and Information Systems (MSCIS) group within Entertainment and Devices is looking for a seasoned supply chain professional to help transform the Global Planning organization into a market leader. As a member of the Global Planning team you will have overall accountability for demand or supply plans ensuring alignment between customer and business. As a Demand Planner, you will be responsible for managing the product forecasting and Sales & Operations Planning (S&OP) process to maximize market share, budget goals, and company profitability. As a Supply Planner you'll be responsible for assimilating demand information into a build plan based on finished goods inventory at distribution and in channel, capacity requirements, safety stock, risk buys, and product transitions. Both Demand and Supply planners work closely with the Business Group, Development and Manufacturing, Sourcing, Distribution, Channel Operations, and our contract manufacturers to optimize demand and supply metrics.<br/><br/>The qualified candidate will have a strong sense of business acumen, is a thought leader, and must have expertise in Planning and Project/ Program Management driving cross regional supply chain programs. The candidate will lead the execution of key initiatives emphasizing their collaboration skills. Additionally the candidate must be able to juggle multiple products with multiple contract manufactures and work within ambiguous environment. Key performance metrics include revenue, inventory management, and cost curve management.<br/><br/><b>Primary <b>Responsibilities include:</b></b><br/>• Strong business acumen with the ability to establish trust and relationships quickly<br/>• Collaborate with cross functional teams enhancing our position in the industry<br/>• Program management, milestone and measurement tracking<br/>• Ability to impact and influence diverse and geographically dispersed planning team members<br/>• Identify supply chain opportunities supporting the business model and lead initiatives to implement<br/>• Ability to visualize new business and supply chain processes across organizational boundaries resulting in cost and process improvements.<br/>• Knowledge of basic planning functions (deployment, production planning, S&OP)<br/>• Effective use of advanced planning applications including SAP APO, Optiant<br/>• Preparing and communicating business metrics ; ie: inventory positions, weeks on hands, leadtime, product transitions, and risk buy analysis<br/>• Run the rhythm of the business relating to finance, metrics, and initiative tracking<br/>• Represent management team at various meetings<br/>• Prepare and present executive level communications<br/><br/>Qualifications:<br/>• 8-10 years Supply Chain or Manufacturing / Operations Engineering experience. MBA preferred<br/>• Experience in finance, metric definition and management, supply chain operations and program management at an intermediate or advanced level.<br/>• Ability to read and create financial statements<br/>• Demonstrated ability to manage multiple programs/projects<br/>• Strong working knowledge of end to end business requirements<br/>• Strong customer focus in all internal and external business decisions.<br/>• Executive level visibility and communication<br/>• Working knowledge of IT Infrastructures, prefer SAP or equivalent.<br/>• Must be capable of leading effectively and motivating others to achieve overall program goals.<br/>• Strong written/oral communication skills, problem resolution, judgment, decision making skills, and business acumen required<br/>• Technical skills including Powerpoint, Excel, Outlook (all MS Office Suite applications)<br/>• Job located in Redmond, WA<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Planner-Manufacturing,-Supply-Chain-and-Information-Systems-(709523)-Job-WA-98052/707828/</link><guid isPermaLink="false">707828</guid><g:id>707828</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Operations</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer - Windows Phone Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710075 11078<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you an experienced developer who loves mobile communications and want to make impact to the future of Windows Phone? Are you one of those who are excited to show the latest and greatest phone features to people and friends? Come join Windows Phone team. This job opportunity has broad scope and impact, uses deep technologies, deals with good engineering challenges, and partners with different teams.<br/><br/>We are currently seeking an experienced, self-motivated and passionate developer who has great technical skill with proven track record of shipping successful products and can quickly learn and catch up with new range of technologies. Your primary responsibilities include architecture, design, and provide technical leadership to key feature area in Windows Phone, and you will be working with pm/architect/test and partner teams to deliver critical stack of the mobile solution. Candidates should have strong analytical and problem solving skills, excellent communication and collaboration skills, demonstrated technical leadership skills, strong design, coding and debugging skills, 5+ years in software product development, skilled at C++ and managed code. BS in computer science or equivalent engineering fields is required. Knowledge in embedded OS is preferred.<br/><br/>Windows Phone Jobs, WMJOBS, OSPLAT<br/><br/>SC:LC]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer-Windows-Mobile-Job-WA-98052/707829/</link><guid isPermaLink="false">707829</guid><g:id>707829</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Customer Systems Mktg Mgr(710250 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710250 11069<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you looking for a high impact position that will leverage your analytical, business and database skills around marketing databases and CRM? Do you want to help create and evangelize a consumer business intelligence discipline? If you excel at marketing data analysis, and want to influence the future of consumer marketing at Microsoft, then this position is for you. This is an exciting opportunity, in a growing group, to bring business intelligence to marketing partners at Microsoft and directly affect the strategy and execution of marketing programs.<br/><br/>The Xbox Business Intelligence team is part of US Xbox Consumer Marketing. Our team is responsible for developing global customer and market insights that drive and inform marketing and product development strategies for Xbox. This includes developing a deep understanding of new and existing consumer behavior throughout the customer lifecycle - from acquisition, through on-boarding and user behavior, to cross-sell, up-sell and retention - as well as supporting CRM and digital marketing.<br/><br/>Reporting to the Director of Xbox Business Intelligence, we are seeking a Senior Business Intelligence Manager who will play a leadership role in developing Xbox metrics, reporting and analytics disciplines. In partnership with client teams, the candidate will help architect a robust Business Intelligence function, fueled by conducting deep dive business analysis, which drives retention, business and revenue efforts. This is a highly visible, visionary, and at the same time hands-on role, as candidate will work to embed a BI discipline inside the Xbox infrastructure while working directly with stakeholders on multiple projects.<br/><br/><b>Responsibilities include:</b><br/>• Leveraging industry Best Practices in establishing repeatable database marketing/digital marketing/direct marketing analysis practices, principles, processes and procedures<br/>• Using available software tools to mine and analyze data to support BI initiatives<br/>• Refining campaign targeting through data analysis<br/>• Analyzing and reporting campaign results<br/>• Performing ad hoc analysis<br/>• Working with statisticians to create and maintain customer models<br/>• Creating and enhancing reporting<br/>• Working closely with the data warehouse staff to develop reporting capabilities<br/>• Helping develop business requirements for marketing data mart(s)<br/>• Managing staff and/or external vendor relationships, as needed<br/><br/>JOB REQUIREMENTS<br/>Ideal candidate must have the following:<br/>• Experience with subscriptions-based businesses (e.g., Telco, ISP, Social Networking, Content-based)<br/>• Advanced expertise in SQL and relational databases<br/>• Proficiency in advanced Excel functions (e.g., creating formulas, pivot tables).<br/>• Excellent analytical and problem solving skills with hands on experience working with large datasets<br/>• 5+ years experience in database marketing / marketing data analysis role<br/>• Familiarity with data mining concepts<br/>• Experience in data warehouse environment<br/>• Experience with B2C and /or B2B direct marketing strategy and tactics<br/>• Excellent oral and written communication skills<br/>• Excellent collaborative skills<br/>• Strong client services orientation<br/>• Consultative and customer-facing skills<br/>• BA/BS degree in information systems, marketing, business or related disciplines.<br/><br/>Experience with one or more of the following is a plus:<br/>• Campaign management tools such as E.piphany<br/>• OLAP tools such as Business Objects<br/>• Web site analysis tools such as Omniture<br/>• SAS, SPSS, or similar analytic software<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Customer-Systems-Mktg-Mgr(710250-External)-Job-WA-98052/707830/</link><guid isPermaLink="false">707830</guid><g:id>707830</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Development Engineer, E&amp;D Mobile Device Strategy &amp; Commercialization Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710894 11150<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Did you know that Windows Phone powered more than 20 million phones sold around the world last year? In fact, Windows Phone is one of the fastest growing businesses in Microsoft, and it has become so through great partnership with major players in the mobile industry.<br/><br/>The OEM Engineering team within E&D is seeking an experienced SDE to join one of the most exciting efforts in Windows Phone. This is a fast paced engineering team developing partner specific solutions for PC OEMs building cell phones running the next generation of Windows Phone. It is a unique opportunity to work closely with our most important cell phone partners to commercialize their devices.<br/><br/>If you are truly passionate about mobile, if you want to work closely with OEM partners to develop killer phones, you are passionate about technology, you want to join a fun, energetic team, please inquire further.<br/><br/>Responsibilities:<br/>-Participate in all phases of development cycle - Architecture, Design, Implementation, etc.<br/>-Collaborate with internal Program Management and Test Teams, as well as external partners to deliver applications and services<br/>-Collaborate with other teams within the division to deliver shared components<br/>-May require occasional travel to Asia to meet with OEM partners and collaborate with MS development teams<br/><br/>Qualified candidates should posses:<br/>-Passion around mobile technology is a must-have!<br/>-Strong design, coding, and debugging skills<br/>-Minimum 5+ years shipping commercial software, with experience working through the full product cycle from initial design to final product delivery<br/>-Great communication and collaboration skills<br/>-Ability to drive issues to closure in a fast-paced environment<br/>-BA/BS/MS degree in Computer Science or related technical discipline or equivalent work experience<br/>-Understanding of mobile industry, commercialization, test & certification requirements for mobile phones (preferred)<br/>-Understanding of mobile OS design, mobile phone architecture, release cycle, key performance criteria (preferred)<br/>-Background in development for battery powered (power usage aware) development (preferred)<br/>-Familiarity with Windows Mobile 6.x SDK (preferred)<br/>-Familiarity with Windows Mobile LTK (Logo Test Kit) requirements (preferred)<br/>-Experiences with building service aware client software (preferred)<br/>-Experiences with v1 product/service (preferred)<br/><br/>SC:TD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Development-Engineer,-E&amp;amp;D-Mobile-Device-Strategy-&amp;amp;-Commercialization-Job-WA-98052/708972/</link><guid isPermaLink="false">708972</guid><g:id>708972</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SOLUTION ARCHITECT   708037 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> IT<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 708037 11157<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Are you passionate about the future of gaming and connected entertainment?<br/><br/>Are you ready to step up as a distinguished technical leader capable of collaborating with cross functional teams to define the business technology required to deliver the future of entertainment to millions of connected devices worldwide? You will be an integral member of a growing team that is accountable for building the infrastructure required to secure Microsoft Entertainment and Devices as the Global Leader in Connected Entertainment. You will be exposed to the entire breadth of our business in a dynamic, team based environment. You will be accountable for making your architecture real through business and engineering team engagement, architecture planning & design and providing leadership to our implementation teams with hands on project involvement.<br/><br/>The primary job responsibility of the Entertainment and Devices Solution Architect is defining and driving the Future State Architecture of our business critical solutions. This will include immersion into the latest Microsoft products and technologies and industry best practices. You will be working with other Information Solutions team members, business teams and product engineering to solve complex technical problems. Your work will establish patterns and practices, reusable services, standards and guidance and most importantly will provide a solution blueprint for our technical and project teams. You will develop world-class business solutions to support eCommerce, Retail, Engineering and Design, Manufacturing, Supply Chain, and Sales and Marketing. Our architecture team delivers agility and scalability through Service Oriented Architecture and unified platforms, applications, services, and technology.<br/><br/><b>Core Job Responsibilities:</b><br/><br/>Partner with your team to understand and design business and solution capabilities to meet business needs and translate requirements into a cohesive solution.<br/><br/>Deliver solutions that improve business capabilities through service-based design and delivery (Service Oriented Architecture).<br/><br/>Collaborate with Technical Architects to mesh the solution into a broader framework and determine technical architecture partitioning, linkages and data structures that effectively integrate into the future state E&D technical system architecture.<br/><br/>Determine legacy systems, processes and solutions and provide for replacement strategies.<br/><br/>Drive and deliver the Future State Architecture for the Microsoft E&D Core Businesses and Platforms.<br/><br/>Recommend how specific technologies, standards, methods and techniques are to be used throughout the E&D solutions delivery community.<br/><br/>Designs and facilitates larger research and drives proof of concept projects as an individual contributor.<br/><br/>Makes architectural presentations and submits written reports for publication to internal and external stakeholders.<br/><br/>Understand, advocate usage of, and ensure alignment (governance) to Enterprise-wide and Application Architecture principles, standards, and best practices within investment decision-making and project processes.<br/><br/>Understand and articulate business strategies and challenges and based on that understanding, drive modeling of application designs that will meet requirements of business strategies & processes.<br/><br/>Analyze existing project-level application architectures, detect critical deficiencies, and recommend solutions for improvement compliant with future state EA application architecture (retirement, consolidation, gaps).<br/><br/>Knowledge and experience with application frameworks and associated data structures<br/>Provide coaching and mentoring to less experienced team members<br/><br/>BASIC (Minimum) QUALIFICATIONS:<br/><br/>8+ years relevant experience in at least 2 IT or SW disciplines such as: technical architecture, network management, SW / application development, integration, program management, test, database development, database management, IT operations, and/or business analysis.<br/><br/>Experience working with customers to understand business strategies & requirements, and translate into solution architectures that meet business needs.<br/><br/>Demonstrated experience in driving the architecture for Enterprise scale projects using Service Oriented Architecture (SOA) practices.<br/><br/><b>Preferred Qualifications:</b><br/><br/>BA/BS in Computer Science, Math/Quantitative Sciences, MIS or related field or equivalent on the job experience<br/><br/>Demonstrated knowledge of Microsoft development and application technologies<br/><br/>Exceptional communication skills - written, verbal, listening<br/><br/>Exceptional interpersonal skills, including teamwork, facilitation, and negotiation<br/><br/>Knowledge and experience with data and business process modeling<br/><br/>Strong conceptualization, analytical, and logic skills enabling comprehension and development of complex technical and business issues, topics, and plans]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SOLUTION-ARCHITECT-708037-Job-WA-98052/709274/</link><guid isPermaLink="false">709274</guid><g:id>709274</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>IT</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead Program Manager   709384 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709384 11158<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Compact and Consumer Group (CCG) delivers the Windows Embedded CE and Microsoft Auto products and continues to grow even in a down economy. While Microsoft has a strong presence in PCs, with a market size of 100s of millions, and mobile phones, with a market size of billions, we deliver the software needed to drive the 10s or 100s of billions of other devices - everything from the Ford Sync product to phones, vertical handhelds, digital picture frames, set top boxes, media players, thin clients, etc… the list goes on and on. Due to the multitude of partners we work with and devices our products run, we have perhaps the broadest industry exposure of any group in the company.<br/><br/>We are looking for a strong lead program manager who can own a range of key feature areas related to our systems and networking technologies. This includes technologies like our development tool story, network stacks and hardware integration strategy. This role requires not only the ability to manage a team of IC PMs, but also involves significant hands-on work related to the features, technologies and partner engagements as well as strong cross-group collaboration skills. The results of your efforts will impact millions of people's daily lives.<br/><br/>Responsibilities:<br/>Managing PMs, including CSG and off-shore resources.<br/>Deliver on technically strong solutions, and be able to resolve the technical problems of our customers.<br/>Deliver a strategy and roadmap for your feature areas.<br/>Hands-on PM ownership for some of your features.<br/>Ensure successful delivery of high quality releases on-schedule.<br/>Working with cross-group teams to deliver on end-to-end solutions that work for our partners and customers.<br/>Responsible for driving engineering excellence in the day-to-day execution of the team<br/><br/>Qualifications:<br/>Required: 7 years technical industry experience, including partner relationship management.<br/><br/>Required: Program management experience in at least one complete product release cycle required. Demonstrated ability to work with dev, test, and cross-group partners required.<br/><br/>Required: Experience managing a PM team.<br/><br/>Required: Excellent verbal and written communication skills required; experience in forming, communicating and executing on a vision that involves multiple interrelated technologies required.<br/><br/>Preferred: Experience working on development tools and passion for developer experience required.<br/><br/>Preferred: Bachelor's degree in Computer Science or Electronic Engineering or related field.<br/><br/>SC:JD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-Program-Manager-709384-Job-WA-98052/709276/</link><guid isPermaLink="false">709276</guid><g:id>709276</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SOFTWARE DEVELOPMENT ENGINEER II  709521 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709521 11183<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements :Flex Time<br/>The Partner Solutions Development Team of the Compact and Consumer Group (Windows CE, Microsoft Auto) is looking for an experienced, passionate developer to work with innovative OEM partners in design and development of their embedded projects and to provide solutions for technical challenges. Our mission is to improve our product quality, accelerate partners devices time to market and provide the most sophisticated embedded devices to consumers. You will have an opportunity to work on a variety of projects that ship by major automotive manufacturers and enrich people's experience with our innovations. Responsibilities include working with OEMs on HW/SW system design, porting existing product from older OS versions, assisting new OEMs with OS bring-up, developing tools to make debugging these devices easier, analyzing performance issues and provide solutions, integrating new OS features on the platforms, and joint developing features with internal teams or external customers.<br/><br/>The position requires:<br/>3+ years of analytical, development and debugging skills.<br/>5+ years of C/C++ development.<br/>Experience in cross group collaboration / cross functional work environment preferred.<br/>Basic understanding of hardware design and high level architecture is required.<br/>3+ years of experience in designing, developing and shipping software products or embedded devices / platforms is preferred.<br/>Experience in Multimedia, Networking & Bluetooth, BSP, Embedded System Design and Integration, and MS Auto & Windows CE are preferred.<br/>Our candidate will have excellent communication skills and must be a strong team player with a constructive perspective and committed to the success of the group.<br/><br/>This position may require 2-4 weeks of international travel.<br/><br/>SC:JD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SOFTWARE-DEVELOPMENT-ENGINEER-II-709521-Job-WA-98052/709277/</link><guid isPermaLink="false">709277</guid><g:id>709277</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>SOFTWARE DEVELOPMENT ENGINEER  709522 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709522 11174<br/><b>Product:</b> Windows Embedded<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>This Job is eligible for the following work arrangements :Flex Time<br/>SDE - Developer Experience<br/>Are you in love/hate relationship with your development tools? Are you passionate about enabling innovations in developer community? Do you love a small team setting with startup mentality? Do you want to be part of explosively growing business? You are not afraid to go head to head with a formidable competitor, are you?<br/><br/>What if you had an opportunity to build on top of the best development tool chain in the embedded devices space? What if you can play a key role in a new team to offer next generation developer experience targeted to enable our customers to deliver end user experiences encompassing device software and services?<br/><br/>The Windows Embedded CE organization is launching a new effort to rejuvenate the class leading Developer Experience in the embedded devices space. We are looking for qualified candidates to seed a new team that will look toward delivering the next generation Developer Experience. The Developer Experience is a key competitive differentiator and value proposition yesterday, today and tomorrow. Come and be part of the effort that plays a critical role in commanding our customers' mindshare.<br/><br/>You mission, should you choose to accept it, is to be responsible for one or two major areas in the Windows Embedded CE Platform Builder--Compiler, Debugger, Platform Builder Extensions, Platform Builder IDE, Remote Tools Framework, Visual Studio Integration and Windows Embedded Developer Update Extensions. These areas have a range of challenges such as deep technical challenge, managing a large heterogeneous code base, complex interdependency with external teams, enabling an end to end story while building parts, building scalable foundation internal businesses rely on, supporting future business model in the embedded space, etc. If any of these challenges excites you, you must come talk to us.<br/><br/>Qualifications required:<br/>Demonstrable excellent C/C++ coding/debugging skills<br/>Excellent design and problem solving skills<br/>Proven communication and cross group collaboration skills<br/>Must be a strong team player with a constructive perspective and committed to the success of the group<br/>Demonstrated ability to think strategically and tactically about technical and cross-functional issues<br/>5+ years of experience designing, developing and shipping software products over multiple product release cycles for at least one commercial product<br/>A BA/BS or MS in Computer Science or Engineering or experience and training equivalent to a technical degree<br/>Not required, but big plusses:<br/>Experience with Windows CE or other embedded operating systems<br/>Experience with Windows Embedded CE Platform Builder or other developer tools<br/>Passion for improving developer experience<br/>Experience with developer tools technologies<br/><br/>This is an unparalleled opportunity to join a highly talented team with deep passion for the embedded devices space that has been changing fast in terms of innovation and competitive landscape. Many dubs Embedded the last frontier of computing. If you want to have big impact in such space with technical competency, creativity and teamwork, this is the place to be.<br/><br/>SC:JD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-SOFTWARE-DEVELOPMENT-ENGINEER-709522-Job-WA-98052/709278/</link><guid isPermaLink="false">709278</guid><g:id>709278</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Test Engineer (SDET)  2 - Mobile Services Group Job (Seattle, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> United States, WA, Seattle<br/><b>Job ID:</b> 709712 11172<br/><b>Product:</b> Windows Mobile<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The mobile and online areas are two of the most competitive and innovative areas in software today. Microsoft has strong competitors, but we also have great technologies, some amazing ideas, and a huge commitment to do what it takes to win from the executive leadership team. The My Phone service is the initial release in a bigger vision to combine these two critical areas into a compelling customer experience, enhancing the Windows Phone platform with powerful web integration scenarios around data protection, device management, social networking, location awareness, ease of use, integration with partner services, and much more.<br/><br/>The My Phone test team is looking for an SDET to join us as we embark on our 2.0 release. Our client work involves the development & testing of features that form part of the next release of Windows Mobile. Our server work involves development & testing for the next release of our datacenter hosted web services & web portal. Experience in either (or both) of these areas is highly preferred. The successful candidate will primarily own testing features for either client or server, but will work closely with the other.<br/><br/>Our team is based in downtown Seattle in the South Lake Union area - an ideal location if you live and/or play near the city. We also work across time-zones regularly, with a portion of the team based in Europe.<br/><br/>As well as excellent core competencies around problem solving, planning, execution, communication, and cross-team collaboration, the successful candidate must have great technical skills, a strong passion for quality, and a focus on providing a great user experience. Responsibilities include reviewing & enhancing PM/Dev specs, investigating test tools and methodologies, writing test specs, developing test automation, manual testing and validation where required, executing to plan, communicating strongly across disciplines and locations, and providing input into v.next planning.<br/><br/>The successful candidate will ideally have demonstrable experience as a successful tester, knowledge of C#/C++, familiarity with WTT, Tux, and/or MSTest, experience on Windows Mobile >=6 and/or Windows Server 2008, and the ability to work in a fast moving & fast changing environment.<br/><br/>This is an opportunity to work with a great team in a great location, in an exciting & innovative technology space, with lots of room for personal & professional growth. Get in touch to find out more details.]]></description><link>http://www.microsoft-careers.com/job/SDET-2-Mobile-Services-Group-Job/709279/</link><guid isPermaLink="false">709279</guid><g:id>709279</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Test</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Seattle, WA, US</g:location></item><item><title>Producer-Lead-MGS Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710800 11189<br/><b>Product:</b> Xbox Gaming<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft Game Studios (MGS) is looking for a strong, passionate, and creative Lead Producer to join our first party game studio. Our group specializes in developing bold, innovative and highly creative content that delivers on our vision for connected entertainment.<br/><br/>The Lead Producer guides and drives the work of external game development studios as well as internal development teams. As such, we need a creative leader with a strong production background who can see the big picture and proactively ensure that the right decisions are being made for our customers, our platforms, our partners, and our business.<br/><br/>The ideal candidate has internal and external game development experience, incredible communication skills, unwavering attention to detail, a passion for making games, and the ability to drive execution and delivery with minimal oversight. Most importantly, the Lead Producer embraces the challenge of charting new courses, experimenting with big ideas, and pioneering new technologies.<br/><br/>RESPONSIBILITIES<br/>Fully responsible for each game's product development cycle including pre-production, production, approval, quality assurance, release, and localization.<br/>Work with external developers to define milestone content and schedules and validate deliverables<br/>Evaluate development partner capabilities as part of thorough due diligence processes; capable of creating and refining this process.<br/>Communicate regularly and effectively with external development partners and internal departments including Marketing, PR, Localization, QA, Business Development, Production Planning<br/>Travel to developers as required<br/>QUALIFICATIONS/SKILLS<br/>7+ years experience in the games industry with at least 5 years in a project management or producer position<br/>Produced at least 2 console games from conception to release or a significant amount of smaller, digital games<br/>Excellent project management and pitch communication skills<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS<br/><br/>SC:ME]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Producer-Lead-MGS-Job-WA-98052/709282/</link><guid isPermaLink="false">709282</guid><g:id>709282</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Program Management</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead UX Designer(710880 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710880 11193<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>UX Designers | Media Design | Foundation Space<br/>Help us change the way people engage in entertainment and social experiences in the living room as part of the Xbox UX Design Studio. We are looking for an intuitive and driven Lead Visual Designer to push the future of console device experiences.<br/><br/>The successful candidate will be part of the senior leadership team driving and delivering the UI vision, design language, interaction design and design implementation for Xbox 360 and beyond.<br/><br/>We are seeking an individual with exceptional creative talent who has the experience and maturity to lead visual media and sensorial design teams. They will be responsible for defining a clear design language strategy, balancing the needs of our brand with the needs of our customer while shepherding the design through the engineering product development process.<br/><br/>This is a player/coach position that demands excellent design and management skills. The job requires building out and developing an existing design team, as well as coordinating the development across our product eco-system and partner assets such as web and mobile.<br/><br/>As the lead Visual designer, you will be responsible for defining and delivering the foundational console personality that seamlessly fit into the overall product architecture.<br/><br/>You will produce sketches, storyboards, scenarios, prototypes, flows, and interaction models that communicate the designs and help you deliver them to the product organization. You will lead by example, putting in place visual/media design best practices which are backed up by your strong knowledge of visual/media principles and techniques.<br/><br/>Qualifications<br/>7-10+ years of relevant experience<br/>Relevant knowledge of and experience with product platforms, UI application frameworks and software development toolkits.<br/>Strong project management, communication and presentation skills<br/>A strong portfolio demonstrating breadth and creativity in successful media design, versatility with design and prototyping tools and methods, and an illustration of design and creative process is required.<br/>Intrinsic passion and understanding of seamless software experiences.<br/>Strong interest in and aptitude for learning new technologies, software development methods are a must<br/>Additional, hands-on experience in a secondary field such as industrial design, software engineering, fashion design, interior/exhibition design, game design, etc. is highly desired as is experience in the field of human-computer interaction.<br/>Proficiency in industry standard software tools such as Photoshop, Illustrator, Flash, with some motion graphics application knowledge preferred.<br/>Strong written and oral communication skills are required.<br/>Education requirements include either an MA/MS in interaction design, industrial design or highly related field, OR a BA/BS in interaction, industrial design with significant industry experience.<br/><br/>About Us:<br/>The Xbox Design Studio is a multidisciplinary team whose charter is to design world-class end-to-end experiences that are desirable, thoughtful, straightforward, playful and easy-to-use across Microsoft's Entertainment & Devices Division. Our goal is to ensure full integration of brand, industrial design, user interface, graphic design, usability, and business strategy. The Entertainment Experience Group is a multidisciplinary team whose charter is to design world-class end-to-end experiences that are desirable, thoughtful, consistent, and easy-to-use across Microsoft's Entertainment & Devices Division. Our goal is to ensure full integration of brand, industrial design, user interface, graphic design, usability, and business strategy.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Lead-UX-Designer(710880-External)-Job-WA-98052/709285/</link><guid isPermaLink="false">709285</guid><g:id>709285</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Lead UX Designer(710881 -External) Job (Seattle, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Seattle<br/><b>Job ID:</b> 710881 11192<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>UX Designers | Interaction Design | Foundation Space<br/>Help us change the way people engage in entertainment and social experiences in the living room as part of the Xbox UX Design Studio. We are looking for an intuitive and driven Lead Interaction Designer to push the future of console device experiences around our feature design space.<br/><br/>The successful candidate will be part of the senior leadership team driving and delivering the UI vision, UI architecture, interaction design and design implementation for Xbox 360 and beyond.<br/><br/>We are seeking an individual with exceptional creative talent who has the experience and maturity to lead the design, and partner deeply with our business and development partners. They will be responsible for defining experience from pre-planning and upfront design definition to shepherding the design through the engineering product development process.<br/><br/>This is a player/coach position that demands excellent design and management skills. The job requires building out and developing an existing design team, as well as coordinating the development across other partnered design teams and delivering an innovative console experiences that seamlessly fit into the overall product architecture.<br/><br/>You and your team will produce sketches, storyboards, scenarios, prototypes, flows, and interaction models that communicate the designs and help you deliver them to the product organization. You will lead by example, putting in place interaction design and information architecture best practices which are backed up by your strong knowledge of usability principles and techniques.<br/><br/>Qualifications<br/>7-10+ years of relevant experience, ideally working in the software industry or designing web experiences.<br/>Relevant knowledge of and experience with product platforms, UI application frameworks and software development toolkits.<br/>Strong project management, communication and presentation skills<br/>A strong portfolio demonstrating breadth and creativity in successful interaction design, versatility with design and prototyping tools and methods, and an illustration of design and creative process is required.<br/>Intrinsic passion and understanding of seamless software experiences.<br/>Strong interest in and aptitude for learning new technologies, software development methods are a must<br/>Additional, hands-on experience in a secondary field such as industrial design, software engineering, software engineering, etc. is highly desired as is experience in the field of human-computer interaction.<br/>Proficiency in industry standard software tools.<br/>Strong written and oral communication skills are required.<br/>Education requirements include either an MA/MS in interaction design, industrial design or highly related field, OR a BA/BS in interaction, industrial design with significant industry experience.<br/><br/>About Us:<br/>The Xbox Design Studio is a multidisciplinary team whose charter is to design world-class end-to-end experiences that are desirable, thoughtful, straightforward, playful and easy-to-use across Microsoft's Entertainment & Devices Division. Our goal is to ensure full integration of brand, industrial design, user interface, graphic design, usability, and business strategy. The Entertainment Experience Group is a multidisciplinary team whose charter is to design world-class end-to-end experiences that are desirable, thoughtful, consistent, and easy-to-use across Microsoft's Entertainment & Devices Division. Our goal is to ensure full integration of brand, industrial design, user interface, graphic design, usability, and business strategy.<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/SEATTLE-Lead-UX-Designer(710881-External)-Job-WA-98101/709286/</link><guid isPermaLink="false">709286</guid><g:id>709286</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Seattle, WA, US</g:location></item><item><title>Senior Strategy Manager(707539 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Business Services & Administration<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707539 11222<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Interactive Entertainment Business (IEB), the largest component of the Entertainment & Devices Division (E&D), is seeking a Sr. Strategy Manager to join the IEB Strategy team and help steer IEB to new levels of profit, scale and market leadership. With astounding growth in Xbox and Xbox LIVE, IEB is building on its gaming foundation and redefining the broader interactive entertainment market. As part of the COO organization and reporting to the Director of IEB Strategy, this position will be responsible for driving strategic initiatives critical to the long-term success of the IEB business. These initiatives will be among the largest and most complex opportunities and challenges facing the IEB senior leadership and will require an autonomous, multifaceted manager that can wear multiple hats (e.g., project management, financial analysis, business development, partner management), partner effectively across disciplines (product development, marketing, finance) and represent IEB within the broader E&D and Microsoft organizations.<br/><br/>Commitment and responsibility areas would include:<br/>• Combine elements of competitive strategy, long-term business opportunity analyses and overall product development planning into integrated, cross-organizational business strategies<br/>• Leading senior, cross-organizational virtual teams toward successful project outcomes including actionable plans and follow-up execution management<br/>• Identify and develop subject matter expertise on potential new business models, go to market strategies, competitive landscape and market disruptions<br/>• Drive progress on identified opportunity areas and support divisional investigations, market tests and rollout<br/>• Support COO and executive team in investment, divestment and other significant financial decisions including strategic partnerships and acquisition evaluations<br/>• Serve as the IEB business lead on strategic cross-IEB and divisional initiatives as needed<br/><br/>Experience & Qualifications:<br/>• 5-10 years industry experience with core focus on software, ideally with a strong base in either Entertainment, Internet or Telecom industry<br/>• Demonstrated excellent business judgment, partnership success and results across a range of disciplines including product teams, sales, marketing strategic planning, and finance<br/>• Engagement management experience with a leading strategic management consulting perspective or strategic planning experience gained as part of an operational team driving product management, marketing or sales initiatives<br/>• Experience leading senior, cross-organizational virtual teams toward successful project outcomes including actionable plans and follow-up execution<br/>• Business portfolio strategy and prioritization experience strongly preferred with expertise in one or more business sectors (i.e. telecommunications, consumer)<br/>• Ground-level execution and management experience in project work, including financial and strategic analysis, forecasting, opportunity, competitive evaluation, business modeling, creating frameworks and implementation plans<br/>• Creative thinker who can see the “big picture” and unite new and disparate ideas with a practical plans, working comfortably in the face of ambiguity while driving toward tangible success<br/>• Strong organization, analytical, verbal and written communication, and interpersonal skills a must<br/>• Understanding of and passion for consumer entertainment or electronics businesses preferred<br/>• MBA and/or working knowledge of sales and marketing, financial systems and general business operations preferred<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Strategy-Manager(707539-External)-Job-WA-98052/710039/</link><guid isPermaLink="false">710039</guid><g:id>710039</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Business Services &amp; Administration</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Sr. Strategy Manger(707900 -External) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Business Services & Administration<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707900 11223<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Interactive Entertainment Business (IEB), the largest component of the Entertainment & Devices Division (E&D), is seeking a Sr. Strategy Manager to join the IEB Strategy team and help steer IEB to new levels of profit, scale and market leadership. With astounding growth in Xbox and Xbox LIVE, IEB is building on its gaming foundation and redefining the broader interactive entertainment market. As part of the COO organization and reporting to the Director of IEB Strategy, this position will be responsible for driving strategic initiatives critical to the long-term success of the IEB business. These initiatives will be among the largest and most complex opportunities and challenges facing the IEB senior leadership and will require an autonomous, multifaceted manager that can wear multiple hats (e.g., project management, financial analysis, business development, partner management), partner effectively across disciplines (product development, marketing, finance) and represent IEB within the broader E&D and Microsoft organizations.<br/><br/>Commitment and responsibility areas would include:<br/>• Combine elements of competitive strategy, long-term business opportunity analyses and overall product development planning into integrated, cross-organizational business strategies<br/>• Leading senior, cross-organizational virtual teams toward successful project outcomes including actionable plans and follow-up execution management<br/>• Identify and develop subject matter expertise on potential new business models, go to market strategies, competitive landscape and market disruptions<br/>• Drive progress on identified opportunity areas and support divisional investigations, market tests and rollout<br/>• Support COO and executive team in investment, divestment and other significant financial decisions including strategic partnerships and acquisition evaluations<br/>• Serve as the IEB business lead on strategic cross-IEB and divisional initiatives as needed<br/><br/>Experience & Qualifications:<br/>• 5-10 years industry experience with core focus on software, ideally with a strong base in either Entertainment, Internet or Telecom industry<br/>• Demonstrated excellent business judgment, partnership success and results across a range of disciplines including product teams, sales, marketing strategic planning, and finance<br/>• Engagement management experience with a leading strategic management consulting perspective or strategic planning experience gained as part of an operational team driving product management, marketing or sales initiatives<br/>• Experience leading senior, cross-organizational virtual teams toward successful project outcomes including actionable plans and follow-up execution<br/>• Business portfolio strategy and prioritization experience strongly preferred with expertise in one or more business sectors (i.e. telecommunications, consumer)<br/>• Ground-level execution and management experience in project work, including financial and strategic analysis, forecasting, opportunity, competitive evaluation, business modeling, creating frameworks and implementation plans<br/>• Creative thinker who can see the “big picture” and unite new and disparate ideas with a practical plans, working comfortably in the face of ambiguity while driving toward tangible success<br/>• Strong organization, analytical, verbal and written communication, and interpersonal skills a must<br/>• Understanding of and passion for consumer entertainment or electronics businesses preferred<br/>• MBA and/or working knowledge of sales and marketing, financial systems and general business operations preferred<br/><br/>SC:MD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Sr.-Strategy-Manger(707900-External)-Job-WA-98052/710040/</link><guid isPermaLink="false">710040</guid><g:id>710040</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Business Services &amp; Administration</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Software Design Engineer, Sr. XBOX Live Foundation Team (707963) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 707963 11224<br/><b>Product:</b> Xbox Live<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Xbox and Xbox Live are breaking records nearly every day - the most number of simultaneous users, the greatest number of unique users in a day, the highest number of new users in a month, and the absolute best user experience in the world. But it's tough to keep it up, to keep it fresh, and keep it real - to know what the customer wants. That's why we need YOU.<br/><br/>We are the Xbox Live Foundation Team. We own and drive Xbox on-line security, family and community safety, content licensing, networking, logging and events, customer intelligence, user accounts, membership and more. We write code for the Xbox, for servers in the data center and everywhere in between. WE ARE the heart of Xbox and Xbox Live.<br/><br/>This position is for a strong developer with a passion for quality who will design and implement “the new hotness” in customer intelligence to gather information about true end-to-end customer experiences (from the living room to the Xbox Live data center). What games are people playing? What shows are they watching? When do they play and watch? And for how long do they do it? Do they play and watch with friends?<br/><br/>The person who fills this position will be a key contributor in helping the team architect and deliver highly-scalable fault-tolerant systems. The system will gather and process data (think petabytes) and distill it down to its true essence. You will use distributed computing and real-time analytics to drive business experimentation, support new feature decisions, and develop online service visualizations (data as "art").<br/><br/>Playing on the Xbox may look like fun and games to the customer (and it is, totally), but the REAL fun occurs behind the scenes - at Xbox and Xbox Live. There are a lot of great challenges to be had. Nowhere else (nowhere) will you find such broad opportunities to expand your scope and influence on Microsoft's next multi-billion dollar business.<br/><br/>Qualifications:<br/><br/>A. 7+ years of experience at a professional software organization<br/><br/>B. 5+ years C# in a development role<br/>a. Experience developing services with ASP.NET, IIS, and/or WCF.<br/>b. Experience with SQL Server, database design, storage systems, load balancing and partitioning.<br/>c. Knowledge of networking transports and distributed systems.<br/><br/>C. 2+ years using C/C++ in a development role<br/>a. Experience in embedded systems and/or small memory models a plus.<br/>b. Any UI experience is also a plus<br/><br/>D. Successfully shipped a product through multiple releases<br/>a. Online service products are a plus<br/><br/>E. Solid grasp of computer science fundamentals (data structures, caching, multi-threading)<br/><br/>F. Self-motivated<br/><br/>G. Team player who is passionate about making others better<br/><br/>SC:DC]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Software-Design-Engineer,-Sr.-XBOX-Live-Foundation-Team-(707963)-Job-WA-98052/710041/</link><guid isPermaLink="false">710041</guid><g:id>710041</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Director of Strategy, Entertainment and Devices Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Finance<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709316 11229<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Microsoft's Entertainment & Devices division is seeking an experienced strategist to lead business analysis and strategy development efforts for the portfolio of businesses (Xbox, Windows Phone, Windows Embedded, Zune, Mac Office, PC Hardware and MSTV software platforms). The E&D Strategy team supports the CFO and E&D business groups to make sound decisions with a solid foundation of financial, market and customer insights. The group's tasks include supporting business group strategy development, identification and development of revenue-driving opportunities, E&D business incubation efforts, coordination of the Microsoft annual review process, as well as cross-divisional strategic planning, portfolio assessment and business intelligence and industry trend monitoring. The optimal candidate should demonstrate strong leadership and management capabilities and have a track record of success.<br/><br/>Director will be responsible for the following activities:<br/>• Driving the annual strategic planning and portfolio evaluation process.<br/>• Partnering with senior product leaders to evaluate business and product concepts and develop sustainable business models to drive those opportunities.<br/>• Managing a small team with focus on development, both in terms of their functional expertise as well as in helping them to further their own careers at Microsoft.<br/>• Conducting special projects on an as needed basis for the CFO.<br/>• Liaising with corporate strategy and corporate development on an as needed basis.<br/><br/>Strategy Director will have recently worked on or managed projects that deployed sophisticated strategy analytics, including but not limited to advanced financial modeling, conjoint and other customer research methodologies, and a variety of competitive landscaping methodologies to assist in driving strategy development.<br/><br/>Required skills and qualifications:<br/>• Research and analysis: Ability to conduct rapid and rigorous industry analysis, customer segmentation, financial modeling, online surveying and other strategy tools and methodologies to drive decision-making.<br/>• Project management: Experience leading teams of 3+ analysts and associates on strategy development projects in sometimes ambiguous environments.<br/>• Communication and Executive Presence: Comfort presenting to cross-functional audiences and senior management.<br/>• Sector knowledge: Deep knowledge of Internet services, mobile communications, consumer electronics, media and/or gaming segments.<br/>• MBA or PhD and 4+ years experience in a top-tier strategy consulting firm, investment banking, corporate/business development or venture capital/private equity experience.<br/>• Minimum 10 years of relevant experience.<br/>• Ability to educate, facilitate and influence new product development; working closely with technical and design teams and providing market context and insights into business planning and economics.<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Senior-Strategy-Manager(709316-External)-Job-WA-98052/710042/</link><guid isPermaLink="false">710042</guid><g:id>710042</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Finance</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Senior Service Operations(710854 -External) Job (Palo Alto, CA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, CA, Palo Alto<br/><b>Job ID:</b> 710854 11259<br/><b>Division:</b> Operations<br/><br/>Come drive Microsoft's evolving Premium Mobile Experience as part of the Microsoft Operation Center!<br/><br/>The Global Foundation Services (GFS) division within Microsoft enables and delivers online services for Microsoft. Delivery and support of massive, global infrastructure coupled with state of the art technology offerings are some of the key components of GFS.<br/><br/>The Microsoft Operations Center (MOC) enables Microsoft's Online Businesses to deliver highly scalable/available services based on World-Class Operations Centers. The MOC is accountable for the Service Operations processes as outlined in the ITIL framework. The MOC is evolving its presence in the Bay Area to manage multiple platforms, technologies and services to support the diverse businesses across Microsoft.<br/><br/>Our Operation Center in the Bay Area is looking for a Shift Lead/AOD - Senior Systems Engineer focused on incident management. The ideal candidate will have several years of experience building and troubleshooting large scale online services. The candidate will be empowered to lead multiple resources in the Ops Center to drive incident response and restoration across a number of mission critical services. Additionally, the candidate will be accountable for directly resolving problems, developing best practices in tools/process, and will be expected to effectively communicate complex issues to vendors, product groups and engineering teams. The candidate will join a high energy company and a team of very dedicated individuals.<br/><br/>Key <b>Responsibilities include:</b><br/>Ensuring the highest levels of service availability (Site-Up) by being the technical subject matter expert (hands on the keyboard) during the most complex incidents/outages related to Microsoft's online services.<br/>Managing and resolving escalations related to real time performance of servers, network devices, and applications that underpin Microsoft's key online businesses.<br/>Driving service enhancements and improving incident resolution rates/performance through partnerships with service owners, product groups, development teams, engineering, vendors, change management, and problem management.<br/>Playing a key role in gathering requirements for the development of people, process and technologies in the Ops center to further the efficiency of the operation while maintaining the highest levels of quality.<br/>Identifying automation with existing toolsets (i.e. scripting, etc.) to enable things like automated service recovery or improved monitoring solutions to drive down incident volume or time to restoration.<br/>Championing the use of key processes to mitigate risk to Microsoft's online services (i.e. Change Management, Problem Management, Incident/Crisis Management). Reviewing and approving live site changes before implementation. Approving Classification, Escalation and Notification (CEN) documents that the OpsCenter resources will use to classify incidents.<br/>Documenting troubleshooting guides and recovery procedures for service impacting that can be used by the OpsCenter resources<br/><br/>Required basic qualifications:<br/><br/>5 or more years experience in an operations organization.<br/>Strong negotiation, communication and collaboration skills.<br/>B.S. degree in CS, EE or equivalent experience.<br/>ITIL Certification is preferred but not required.<br/>Experience with formal change/release management processes a plus.<br/>Ability to perform in high-stress, crisis situations. Able and willing to participate in a 24X7 shift model with shifts that can include off-hours and weekends.<br/>Technical expertise required:<br/>o Operating Systems (Solaris, Windows, Linux)<br/>o Databases (SQL, Oracle)<br/>o Network appliances (firewalls, load balancers, proxy/cache servers)<br/>o Working knowledge of TCP/IP protocols and the OSI model<br/>o Internet software platforms (web servers, application servers)<br/>o Storage systems (NAS, SAN - HDS experience a plus)<br/>Understand, create, and debug shell and Perl/CGI scripts]]></description><link>http://www.microsoft-careers.com/job/PALO-ALTO-Senior-Service-Operations(710854-External)-Job-CA-94301/710044/</link><guid isPermaLink="false">710044</guid><g:id>710044</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Operations</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Palo Alto, CA, US</g:location></item><item><title>Category Manager T&#233;l&#233;phonie Mobile H/F Job (Issy Les Moulineaux, FR)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> France, Issy Les Moulineaux<br/><b>Job ID:</b> 710947 11213<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Le contexte :<br/><br/>Vous recherchez une entreprise d'envergure où vous pourrez vivre votre passion, développer votre potentiel et vous enrichir humainement au contact de nos collaborateurs, où qu'ils soient dans le monde... rejoignez Microsoft !<br/>La Division Grand Public de Microsoft a pour but de commercialiser des produits tels que des périphériques PC (souris, webcam, clavier), des logiciels bureautiques (Office et Windows) ainsi que de favoriser le développement de Windows sur l'univers PC auprès de centrales d'achat.<br/>Dans le cadre du lancement de « Windows Phone », la division Grand Public recherche son « Category Manager Téléphonie Mobile H/F » :<br/><br/>Le poste :<br/><br/>Contribuer à l'atteinte des objectifs de revente de la catégorie de produit<br/><br/>Développer une véritable analyse de la catégorie de produit au travers des outils mis à disposition.<br/><br/>Développer les ventes des gammes dans l'ensemble des canaux retail et non-retail en établissant des plans d'action générales ou spécifiques à chaque enseigne / canal.<br/><br/>Etre force de proposition / apporteur d'idées face à ces problématiques en proposant des solutions adaptées aux attentes des clients.<br/><br/>Préparer ces plans en coordination avec les équipes marketing produit et les équipes ventes, ainsi que, si nécessaire, les directions juridique et financière.<br/><br/>Piloter la réalisation de ces plans dans les délais et les budgets impartis, gérer les agences / prestataires externes, établir un rapport d'analyse de chaque opération avec suivi précis du budget et du retour sur investissement.<br/><br/>Dans certaines enseignes, développer une approche de Category Management nous donnant la possibilité de gérer l'ensemble du linéaire afin de développer les ventes de tous les produits de la catégorie, Microsoft ou non, en optimisant nos ventes.<br/><br/>Rencontrer régulièrement les clients et participer activement à des visites terrains afin d'assurer les missions ci-dessus avec une meilleure pertinence et une plus grande efficacité. Développer une relation avec les contacts marketing et achat des enseignes pour travailler de concert avec les comptes clés pour la mise en place d'opérations.<br/><br/>Apporter le support marketing Microsoft nécessaire à l'équipe commerciale, tant auprès des commerciaux siège que des commerciaux terrain. Jouer un r le d'interface constructif, réactif et proactif entre l'équipe de vente et les chefs produits.<br/><br/>Suivre les actions de la concurrence dans les magasins et les sites marchands afin d'adapter nos offres et nos outils.<br/><br/>Travailler avec un assistant chef de marché partagé entre les 3 Category Managers.<br/><br/>Le Profil :<br/>Formation Ecole Supérieure de Commerce/Marketing (Bac + 5)<br/>Expérience dans l'univers de la téléphonie mobile<br/>Expérience professionnelle dans le domaine du channel marketing<br/>Bonne connaissance des produits bureautiques Microsoft<br/>Intérêt pour les produits, technologies et services grand public à forte valeur ajoutée<br/>Anglais courant<br/><br/>Qualités recherchées :<br/><br/>Forte organisation personnelle<br/>Capacité à travailler de manière autonome<br/>Sensibilité de leader<br/>Capacité à convaincre<br/>Partage des valeurs de l'entreprise (passion, responsabilité et intégrité)]]></description><link>http://www.microsoft-careers.com/job/FRANCE,-ISSY-LES-MOULINEAUX-Category-Manager-T&amp;eacute;l&amp;eacute;phonie-Mobile-H-F-Job/710045/</link><guid isPermaLink="false">710045</guid><g:id>710045</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Issy Les Moulineaux, FR</g:location></item><item><title>Principal Software Development Engineer (SDE) Architect - Mac Business Unit  (705432) Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 705432 11329<br/><b>Product:</b> Mac Office<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>The Macintosh Business Unit at Microsoft (MacBU) is looking for a Principal Architect to lead the engineering vision of our path to the future of connected productivity. This is a great opportunity to join our high-profile team as we expand our mission and push to deliver on our next wave of visually engaging, industry-leading and services-enabled Mac software.<br/><br/>"The autonomy of this relatively small division allows Microsoft programmers to cut loose and design the best software they can imagine. Microsoft's Mac offerings are routinely credited as being more innovative, elegant and robust than its mainline PC products" - Terril Yue Jones, Los Angeles Times, September 2005<br/><br/>MacBU is a highly independent business group inside Microsoft; we create and maintain end-to-end ownership of Office for Mac, Microsoft Messenger for Mac and other MS Mac software. This position offers strong scope and autonomy - leading the engineering vision for household-name products with millions of passionate users - in a group with a "small team" feel and a strong culture of innovation, creativity and having fun.<br/><br/>As Principal Architect your responsibilities will include working with engineering teams in Redmond, WA, Mountain View, CA, and Beijing, China to develop and make real an architectural vision that will enable us to build connected productivity experiences and chart the right strategy for Mac Office to evolve with Apple's platforms. You are expected to drive key architectural decisions, introduce essential services-oriented engineering tools and processes, and demonstrate by example the nimble customer-responsive culture we aspire to. Our relatively small size, broad scope and independent P&L also offer unique opportunities to experience and have a voice in overall business decisions and challenges as a member of the MacBU leadership team. And you'll connect MacBU to Microsoft at large - working with many teams outside MacBU including Windows Office, Exchange, SharePoint, OCS, Windows Client. This is a unique opportunity to combine a broad scope and yet also produce near term measurable results on a team.<br/><br/>Candidates should have at minimum:<br/>Ten years experience on major software development projects<br/>A proven track record in engineering leadership from planning to shipping<br/>A solid reputation for driving successful and enjoyable technical collaborations across teams.<br/>Impeccable C and C++ design and coding skills<br/><br/>Passion for the Mac, deep knowledge of the Mac OS X environment including Objective C and Cocoa, and a working knowledge of Microsoft Office products are all strongly preferred.<br/><br/>Some domestic and international travel required.<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/Principal-SDE-Architect-Mac-Business-Unit-(705432)-Job/710890/</link><guid isPermaLink="false">710890</guid><g:id>710890</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: Development</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>User Experience Researcher - Microsoft Hardware - Mouse &amp; PC Gaming Categories Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: User Experience<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709336 11333<br/><b>Product:</b> Mouse & Keyboard Products<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Join Microsoft Hardware and drive state of the art user research to help us deliver innovative experiences integrating hardware, software, and services.<br/><br/>Innovation. A lot of people use the word. We make it happen. Join Microsoft Hardware as a user researcher and help us deliver innovation by creating exceptional user experiences for our highly successful products.<br/><br/>The Microsoft Hardware User Research team is looking for an experienced user researcher to focus on product development and interaction for our PC peripheral products focusing in our Mouse and PC Gaming categories.<br/><br/>You will be responsible for planning and implementing user research for future integrated product experiences incorporating hardware, software and services. You'll develop research plans for multiple program needs across the end-to-end development cycle ranging from explorative front end research to detailed performance and technology evaluations, and will need to have command of a wide range of user research methods for identifying, understanding and translating user needs to actionable guidance for design, development, and business decisions.<br/><br/>You'll work in a fast-paced environment with interdisciplinary teams and will have multiple stakeholders for the work you do including design, engineering, marketing, product planning, and program management teams -- so you will need to think strategically, be creative and be able to communicate a lot of information in a simple and organized way. You'll need to define new ways of measuring success and will need to answer challenging research questions -- so you'll need to be detail-oriented and results-driven. Most importantly, you'll need to be a passionate advocate for our users throughout the development process - consumers who want great user experiences.<br/><br/>At least 2-3 years of experience in the technology consumer product industry conducting user research<br/>Familiarity with a broad range of research methodology including explorative, generative and evaluative methods<br/>Solid understanding of the field of human-computer interaction, experimental design, usability research and data analysis<br/>Ability to work effectively with multidisciplinary product teams to drive application of results into products<br/>Experience generating research plans, defining and tracking user experience metrics, coordinating work on multiple products/releases and managing the work of additional resources.<br/><br/>Strong written and oral communication/presentation skills are required.<br/>Strong aptitude for understanding new technologies and/or, hands-on experience in a secondary field such as interaction design, industrial design, mechanical or software engineering, or consumer product marketing/market research etc. is plus.<br/><br/>Education requirements include either an MA/MS or PhD in one of the following or highly related field: human factors, psychology, user -centered or human centered-design, social or behavioral science, HCI, OR a BA/BS in one of the above fields with significant industry experience.<br/><br/>Help us evolve the discipline of user research and demonstrate what a strategic business asset it is.<br/><br/>SC:EE]]></description><link>http://www.microsoft-careers.com/job/REDMOND-User-Experience-Researcher-Microsoft-Hardware-Mouse-&amp;amp;-PC-Gaming-Categories-Job-WA-98052/710892/</link><guid isPermaLink="false">710892</guid><g:id>710892</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Software Engineering: User Experience</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Business Manager-Subscriptions-Xbox LIVE Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 710555 11268<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Business Manager, XBOX Live Subscriptions<br/>Are you passionate about the gaming and consumer entertainment industry? Want to work on one of the hottest consumer subscription businesses? Xbox LIVE is evolving from an online multiplayer gaming service to become the next generation of entertainment networks, bringing more content, and more social and interactive experiences to more people worldwide.<br/>This business is poised for dramatic growth over the next year. We are looking for a top notch business, strategy, and consumer product person to lead one of our major initiatives in this business transformation. This is an early stage project and we are looking for an entrepreneur, multifaceted team member that can wear multiple hats (business manager, product manager), interact with multiple partner teams (product development, marketing, finance) and drive results without a ton of oversight.<br/>This is a great opportunity to be in a role that will span the entire lifecycle, from early stage planning, to launch, to managing and growing a business with responsibility over key metrics and a P&L.<br/>Key Responsibilities Will Include:<br/>• Business Management: Business and strategy planning (goals, target audience, opportunity assessment, competitive evaluation, business model & frameworks), Identifying and executing on projects to grow the business, Measure, track, and communicate key KPIs around business performance.<br/>• Product Management: Drive requirements to the product development teams, Manage and coordinate cross-organizational virtual teams to successfully launch new services<br/>• Financial Modeling: P&L, Forecasting, Business Modeling<br/>• Partner Management: Be the voice of the subscriptions business to marketing and partner teams<br/>The successful candidate must have:<br/>• BA/BS or equivalent in Business, Finance, Marketing, or related field<br/>• Minimum of 2 years of experience working within a subscription business in a Marketing, Product Management, or Business Analyst related field<br/>• Strong product management, business leadership and technology aptitude<br/>• Project management experience leading multiple end-to-end initiatives and experience building collaborative relationships in cross-organizational virtual teams<br/>• Strong leadership to influence and drive for results in a highly matrixed environment<br/>• Ability to be self-sufficient and operate with minimal supervision<br/>• Strong passion for gaming, Xbox LIVE, or the consumer entertainment space<br/>• Strong communication skills, both written and verbal<br/>Additional traits:<br/>• MBA or equivalent<br/>• 2+ years of business management or product management experience<br/>• Passion for consumer products and Xbox LIVE<br/>• Ability to lead by influence<br/><br/>SC:HD]]></description><link>http://www.microsoft-careers.com/job/REDMOND-Business-Manager-Subscriptions-Xbox-LIVE-Job-WA-98052/710894/</link><guid isPermaLink="false">710894</guid><g:id>710894</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Redmond, WA, US</g:location></item><item><title>Industry Mkt.Development Mgr.(710899 -External) Job (Irvine, CA, US)</title><description><![CDATA[<b>Job Category:</b> Sales<br/><b>Location:</b> United States, CA, Irvine<br/><b>Job ID:</b> 710899 11265<br/><b>Division:</b> Sales<br/><br/>Industry Market Development Manager - AIA (Automotive, Industrial Equipment, Aerospace)<br/>Location: major US city in Southern California. travel 40%<br/><br/>The Industry Market Development Manager (IMDM) for AIA plays a crucial role in connecting the value and content of the Manufacturing Industry Unit to both the internal Microsoft US sales force as well as to Microsoft's significant AIA customer base. The core focus of the IMDM is to drive the sales and adoption of Industry Solution Areas exploiting the Microsoft software platform across this customer base. A key success factor of this role is to be able to help the AIA customer understand how to apply Microsoft's platform capabilities to their specific business processes. This is accomplished by working with the responsible Microsoft Account Team Units (ATU) and other field based resources and the customer, with a focus on business decision makers. The success of day to day collaboration with ATU's and Partners, and, ultimately, the software revenue generated through the sale of industry solutions that scale across multiple customers will be key metrics for this industry market development sales professional's role. Additionally, the IMDM plays a crucial role in defining, developing, prioritizing, and ultimately executing key strategies and projects for the overall Manufacturing Industry Unit, in tandem with our worldwide team. The AIA IMDM will serve customers in the western US EPG locations providing sales leadership and market development coverage for specific Industry Solution Areas including:<br/>1. Customer Experience<br/>2. Manufacturing Operations<br/>3. Product Lifecycle Management<br/>4. Supply Chain Management<br/>5. Secure Collaboration<br/><br/>Responsibilities: The IMDM will be a member of the account teams supporting AIA customers. The IMDM will be<br/>responsible for packaging, presenting and selling Microsoft and industry partner software solutions into these accounts with<br/>primary focus on Microsoft's industry specific focused Solution Areas. Responsibilities will include:<br/>Achieve revenue targets through the development and scalable execution of a business plan for specific industry specific solution areas<br/>Conduct account planning with sales teams focusing on building relationships with business decision makers<br/>Deliver customer evidence that can be publicly referenced that demonstrates competitive differentiation and/or business value resulting from implementation of Microsoft capabilities;<br/>Ensure the Microsoft Consulting Services teams are well integrated into opportunities to help ensure customer health and grow services revenue<br/>Maintain a pipeline of active opportunities within your assigned scope in order to achieve win solution area targets;<br/>Deliver “design wins” that can scale and drive deeper penetration in the utilities segment<br/>Participate in US Field Sales personnel readiness events<br/>Proactively build community between peers, WW teams, Industry Partner Account Managers (IPAM), Field Sales community, etc<br/>Demonstrate industry relevance and credibility through presentations at industry events/associations;<br/>Demonstrate thought leadership for the industry in the US<br/><br/>Qualifications: The ideal candidate will have 10+ years of proven success in selling and implementing technology solutions to the automotive industry. Prior industry or consulting work experience in any of the above listed solutions areas is preferred.<br/><br/>The successful candidate will also possess strong organizational, executive communication, project management, negotiation and problem solving skills. He/she must display a strong understanding of enterprise corporate sales needs and the application of Microsoft's platform capabilities and sales processes.<br/><br/>Skills required include: Excellent executive communication skills; industry software application knowledge in assigned specialty area; proficiency in value/solution selling methodologies, competitive product and solution knowledge; business development/technical consulting experience a plus; strong writing and presentation skills; ability to direct the efforts of<br/>cross-functional teams.<br/><br/>A BA/BS is required along with a proven track record of success. Ideally, the candidate holds a<br/>Masters Degree in Engineering or Business.]]></description><link>http://www.microsoft-careers.com/job/IRVINE-Industry-Mkt.Development-Mgr.(710899-External)-Job-CA-92602/710897/</link><guid isPermaLink="false">710897</guid><g:id>710897</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Sales</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Irvine, CA, US</g:location></item><item><title>Director, Product Management Job (Mountain View, CA, US)</title><description><![CDATA[<b>Job Category:</b> Marketing<br/><b>Location:</b> United States, CA, Mountain View<br/><b>Job ID:</b> 701924 11424<br/><b>Division:</b> Microsoft Business Division<br/><br/>Director/Senior Director of Product Management<br/>Redmond, WA or Mountain View, CA<br/><br/>The Microsoft Speech Experience Group is looking for a senior leader with strong vision and outstanding leadership skills to define and oversee a product management group focused in the speech software and services domain. This is a unique high-profile role that will interact with executive leadership across Microsoft, and product development and marketing leaders and team members of one of Microsoft's emerging and most exciting initiatives - powering Microsoft's Tellme IVR/Directory Assistance, Exchange Enterprise Edition, Bing, and Windows PCs and Phones. Speech software and services are one of the fastest evolving industry trends today, driven by advancements in natural user interfaces that are gaining mindshare and adoption as speech technology becomes more accurate and useful - especially in UC, search and entertainment domains.<br/><br/>The Director/Senior Director of Product Management will be responsible for both ownership of the value proposition and collaboration with engineering and design teams around product management for speech platform and products. This position requires extensive cross-group collaboration and influence skills, strong business and thought leadership, ability to drive process and structure, and the ability to deliver comprehensive business reviews to the most senior levels of the company. S/he will be a trusted partner for engineering, design, sales, audience marketing groups, strategic partners, and other leaders. S/he must thrive in an extremely dynamic, entrepreneurial environment to drive results across multiple functional areas.<br/><br/>Primary Responsibilities<br/>1. Build and lead a team of senior product management professionals<br/>2. Drive and develop product planning, including market opportunity analysis, market requirements, segmentation, scenario development, competitive analysis in close partnership with engineering and other stakeholders (ensuing strong roadmaps for leadership in speech and related application/business areas.<br/>3. As a member of the leadership group, lead the long-range planning process, including working with cross-group teams to formulate and represent our 3 year platform vision, strategy.<br/>4. Build business plans, product strategy and product-line level revenue execution (incl. business models, investment plans, product positioning, branding, packaging, market requirements, etc.).<br/>5. Partner with SMSG in developing, executing on marketing, sales, communications plans.<br/>6. Manage business performance on an ongoing basis, conducting analysis to understand drivers of business performance and working across relevant stakeholders to improve business performance .<br/><br/>Key success factors:<br/>Minimum of 8 years of software product management experience (3-5 years inside Microsoft)<br/>5-8 years of people management experience - track record of building, coaching, and leading teams to peak performance (especially multi-location, culturally diverse groups)<br/>Strong understanding of the operations of and proven successful ability to partner with Microsoft's subsidiary field sales, marketing (enterprise-must, consumer- a plus), services, and channel.<br/>Strong understanding of service oriented technologies and online-based technologies<br/>Demonstrated excellent analytical, decision-making skills and willingness to take on big challenges and solve complex problems<br/>Ability to make strategically-sound decisions with little information in an ambiguous environment, and be able to influence change and drive process and structure<br/>Familiarity with standard market research methodologies and experience managing foundation market research through actionable implementation of results in messaging deliverables<br/>Strong communication, collaboration, presentation and negotiation skills<br/>Executive presence and maturity<br/>BS/BA required, MBA preferred<br/><br/>MBD: OCG]]></description><link>http://www.microsoft-careers.com/job/MOUNTAIN-VIEW-Director,-Product-Management-Job-CA-94035/711868/</link><guid isPermaLink="false">711868</guid><g:id>711868</g:id><g:expiration_date>2010-04-19</g:expiration_date><g:employer>Microsoft</g:employer><g:job_function>Marketing</g:job_function><g:job_type>full-time</g:job_type><g:currency>USD</g:currency><g:salary_type>starting</g:salary_type><g:salary>0</g:salary><g:education>BS</g:education><g:location>Mountain View, CA, US</g:location></item><item><title>Network Operations Engineer - Senior - Xbox LIVE - LIVE Service Ops Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> United States, WA, Redmond<br/><b>Job ID:</b> 709590 11408<br/><b>Division:</b> Entertainment & Devices Division<br/><br/>Looking for a unique career path? Proficient in modern network operations? Then consider applying your skills to one the fastest growing divisions at Microsoft, the Xbox Live Operations Team. We are currently looking for a Senior Network Operations Engineer to join an existing team to plan, build, and maintain a large scale network spanning multiple datacenters.<br/><br/>Core Job Responsibilities<br/><br/>Apply in-depth knowledge of modern Internet Hardware used for Routing, Switching, Load-Balancing, and Security Technologies (Cisco, F5, Citrix, Juniper, Brocade, nCipher, etc).<br/>Apply in-depth knowledge of modern Internet Protocols used for Routing, Switching, Load-Balancing, and Security Technologies (BGP, OSPF, MPLS, Spanning Tree, GLB, etc).<br/>Interface with various partners to gain requirements for successful network implementations in various deployments.<br/>Interface with other Networking groups at Microsoft to implement solutions across multiple datacenters and across corporate and internet access points.<br/>Maintain Capacity planning on current and future network architectures in support of online services, and reporting for the core networking-centric business metrics.<br/>Serve as Tier 3 escalation point responsible for troubleshooting Network infrastructure, as well as mentor Tier 1 and 2.<br/>Demonstrate complex troubleshooting skills, deep knowledge of the services running on the infrastructure, and working with engineers and vendors to resolve issues.<br/>Participate in defining and developing long-term network and platform strategies.<br/>Participate in an on call rotation 24x7<br/><br/>Requirements/Qualifications<br/>• BS/MS in Compute<br/>r Science, or related Technical Certifications preferred.<br/>• Minimum of 5 years of designing, building, managing networks, an