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Look Development Director-MGS Job

Date: Mar 21, 2010

Location: Redmond, WA, US

Job Category: Software Engineering: Creative
Location: United States, WA, Redmond
Job ID: 705770 8469
Division: Entertainment & Devices Division

Job Description:
Turn 10 Studios, the creators of the Forza Motorsport franchise and a division of Microsoft Game Studios, has an exciting opportunity for an experienced Look Development/Lighting Lead to join our world class Art Production Team in developing our next games on the Xbox 360. The primary responsibilities will include defining and driving the visual direction and style for Turn10 Art across multiple titles and guiding that vision to reality with the Art Production Team. Other responsibilities include, working cross functionally with program managers, programmers, designers and test. There is great opportunity for creative input, leadership and management as well as long term growth.

Job Responsibilities:
Establish well defined visual targets that are in sync with franchise pillars and objectives
Manage lighting production by providing clear direction and strong leadership, setting clear objectives and priorities, monitoring their process, progress and results
Callborating with the Technical Art Dept in determining, modifying and maintaining the most effective and efficient technical approach and workflow
Assist the Department Leads with researching, developing, and implementing new techniques
Mentoring and training as necessary

Qualifications/Skills:
Look Development Directors define all the technical aspects needed to create the look of a 3D element. This may include the development and writing of custom shaders, applying texture maps, or developing other custom software to accomplish the art-direction goals of an element or environment.

Candidates must have relevant experience in the film or games industry along with a strong portfolio showcasing their lighting skill, experience and visual sensibilities.
Must be able to set and clearly communicate visual targets and objectives and collaborate with Art Leads to see it through to completion in game.
Must have excellent 3D computer graphics skills with experience in at least one major 3D package; preferably 3D Studio Max though not a requirement.
Strong creative, organizational and communication skills along with the ability to work effectively with software engineers is a must.
We are looking for an independent, creative, self-motivated, detail-oriented individual.
A bachelor's degree in Graphic Design or Fine Arts and at least 3 years of lead/management level experience in real time game development or film are required.
The ideal candidate will have a combination of significant experience lighting vehicles and environments for racing games, leading large scale content development efforts as well as a deep passion and understanding of cars and motor sports.

*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS

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