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Executive Producer-MGS-Project Natal Job
Date: Mar 12, 2010
Location: Redmond, WA, US
Job Category: Software Engineering: Program Management
Location: United States, WA, Redmond
Job ID: 709427 10351
Division: Entertainment & Devices Division
Project Natal is looking for an Executive Producer to help shape the future of gaming
Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:
Summary:
Microsoft Games Studios is looking for a highly dynamic and experienced Executive Producer, who has the undying desire to create the world's greatest games and who is excited by innovation and exploring new dimensions of gaming. Our Publishing organization, responsible for launching titles such as Gears of Wars, Mass Effect, Crackdown, LiPS and many others, is working on the next great MGS franchises for Natal, which will shape the future of interactive entertainment. Use your extensive experience to collaborate with the industry's best developers and join a highly experienced team dedicated to excellence and teamwork.
Role and Responsibilities:
Help to establish and maintain the game's vision, scope, schedule, budget, and resource plan.
Ensure that the project is hitting its quality and “fun” goals while actively managing the schedule and milestone deliverables.
Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff.
Identify and remove roadblocks that prevent the team from performing to their highest potential.
Coordinate and lead efforts across a large “virtual” cross-functional team including groups as diverse as: Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more.
Participate in product and partner evaluations
Additional Information:
This is an important role within our organization.
To be successful in this role you can demonstrate a proven record of accomplishment of shipping current generation games from inception through to release in a Publisher role.
You have full awareness of multiple production methodologies together with working knowledge of the strengths and weaknesses of each.
You have to be able to communicate effectively with creative, technical, and non-technical people
When conflicts occur, you bring people together, you listen, you mitigate, and you resolve.
You have to be a successful project, budget, and people manager and therefore will be required to build and sustain an effective team within agreed timescales.
You are highly organized and an exceptional communicator
Qualifications:
Minimum of 8 years experience in the games industry
Experience shipping AAA current generation games through a minimum of two product cycles
Experience working with Publishing and internal teams
An excellent standard of educational achievement is required. Ideally candidates should have a university degree or be of degree caliber.
*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS
SC:ME
Location: United States, WA, Redmond
Job ID: 709427 10351
Division: Entertainment & Devices Division
Project Natal is looking for an Executive Producer to help shape the future of gaming
Project Natal is a revolutionary new way to play games without a controller. Gone are the days when gamers had to learn complex interface devices. In the future, the only experience needed to play games is life experience. See a ball? Kick it, hit it, trap it, or catch it. Just move your hands, shake your hips, or speak and have instant fun with your family and friends. Project Natal took the game industry by storm at E3 2009 and it will revolutionize the way we interact with games in the future. If you want to be part of defining that future, keep reading:
Summary:
Microsoft Games Studios is looking for a highly dynamic and experienced Executive Producer, who has the undying desire to create the world's greatest games and who is excited by innovation and exploring new dimensions of gaming. Our Publishing organization, responsible for launching titles such as Gears of Wars, Mass Effect, Crackdown, LiPS and many others, is working on the next great MGS franchises for Natal, which will shape the future of interactive entertainment. Use your extensive experience to collaborate with the industry's best developers and join a highly experienced team dedicated to excellence and teamwork.
Role and Responsibilities:
Help to establish and maintain the game's vision, scope, schedule, budget, and resource plan.
Ensure that the project is hitting its quality and “fun” goals while actively managing the schedule and milestone deliverables.
Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff.
Identify and remove roadblocks that prevent the team from performing to their highest potential.
Coordinate and lead efforts across a large “virtual” cross-functional team including groups as diverse as: Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more.
Participate in product and partner evaluations
Additional Information:
This is an important role within our organization.
To be successful in this role you can demonstrate a proven record of accomplishment of shipping current generation games from inception through to release in a Publisher role.
You have full awareness of multiple production methodologies together with working knowledge of the strengths and weaknesses of each.
You have to be able to communicate effectively with creative, technical, and non-technical people
When conflicts occur, you bring people together, you listen, you mitigate, and you resolve.
You have to be a successful project, budget, and people manager and therefore will be required to build and sustain an effective team within agreed timescales.
You are highly organized and an exceptional communicator
Qualifications:
Minimum of 8 years experience in the games industry
Experience shipping AAA current generation games through a minimum of two product cycles
Experience working with Publishing and internal teams
An excellent standard of educational achievement is required. Ideally candidates should have a university degree or be of degree caliber.
*To consider similar job opening within Microsoft Game Studios on MS Career, use keyword: MGS
SC:ME
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Nearest Secondary Market: Bellevue
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