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Architect - Technical Strategy Incubation Job
Date: Jul 30, 2010
Location: Redmond, WA, US
Job Category: Software Engineering: Development
Location: United States, WA, Redmond
Job ID: 700694 8159
Division: Corporate Research & Development
The Technical Strategy Incubation team is seeking to hire an Architect to lead the design and implementation of the end to end UI stack. This team is chartered with pursuing strategic opportunities which are difficult to address incrementally with existing systems, such as UI responsiveness, UI security, UI in distributed environments that cross devices, new models for asynchronous UI, and effective use of GPUs and manycore.
The successful candidate is a Senior Architect who is passionate about building next generation UI/Graphics technologies, enjoys startup environments and loves to code. We are seeking an individual with expertise in several of the following areas: graphics device driver models, scalable rendering engines, glitch-free animation and media pipelines, 2D vector graphics and typography, modern desktop compositor architectures, data-driven UI frameworks, and human computer interaction. This is a high visibility position with impact in the incubation, in the company, and in the overall market. Technical Strategy Incubation Group is a small hand-picked team of senior, hands-on architects and developers passionate about building real systems that extend the current thinking in Operating Systems and Platform technology. This group has the unique aspect of being outside of existing product groups, allowing us to pursue experimental ideas and solutions that may be impractical or too expensive for existing products due to legacy customer demands and business commitments. Because this is an incubation group, a candidate must have a high tolerance for uncertainty and changes in direction. Comfort with low-level systems development and expert proficiency in a C-like language are required. Additional desirable, but not mandatory, skills include familiarity with GPU programming and rendering techniques, data parallelism and concurrency, data synchronization, and real-time collaboration technologies.
CR:MSRes
Location: United States, WA, Redmond
Job ID: 700694 8159
Division: Corporate Research & Development
The Technical Strategy Incubation team is seeking to hire an Architect to lead the design and implementation of the end to end UI stack. This team is chartered with pursuing strategic opportunities which are difficult to address incrementally with existing systems, such as UI responsiveness, UI security, UI in distributed environments that cross devices, new models for asynchronous UI, and effective use of GPUs and manycore.
The successful candidate is a Senior Architect who is passionate about building next generation UI/Graphics technologies, enjoys startup environments and loves to code. We are seeking an individual with expertise in several of the following areas: graphics device driver models, scalable rendering engines, glitch-free animation and media pipelines, 2D vector graphics and typography, modern desktop compositor architectures, data-driven UI frameworks, and human computer interaction. This is a high visibility position with impact in the incubation, in the company, and in the overall market. Technical Strategy Incubation Group is a small hand-picked team of senior, hands-on architects and developers passionate about building real systems that extend the current thinking in Operating Systems and Platform technology. This group has the unique aspect of being outside of existing product groups, allowing us to pursue experimental ideas and solutions that may be impractical or too expensive for existing products due to legacy customer demands and business commitments. Because this is an incubation group, a candidate must have a high tolerance for uncertainty and changes in direction. Comfort with low-level systems development and expert proficiency in a C-like language are required. Additional desirable, but not mandatory, skills include familiarity with GPU programming and rendering techniques, data parallelism and concurrency, data synchronization, and real-time collaboration technologies.
CR:MSRes
Nearest Major Market: Seattle
Nearest Secondary Market: Bellevue
Job Segments: Animation, Architecture, C#, Creative, Engineer, Engineering, R&D, R&D Engineer, Research, Software Engineer, Strategy, Technology
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