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		<title>Microsoft - Custom Search 343-jobs</title>
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			<title><![CDATA[Microsoft - Custom Search 343-jobs]]></title>
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<item><title>Multiplayer Designer-IEB-Microsoft Studios-343 Industries (837760) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 837760-112026<br/><b>Division:</b> Interactive Entertainment Business<br/><br/><br/>343 Industries is looking for a dynamic and experienced creative contributor who has a passion to design the world's greatest games. As a Multiplayer Designer on the Halo team, you will be responsible for implementation and execution of features within the competitive multiplayer [PVP] experience. The 343 competitive multiplayer team designs, implements, and executes on the player-versus-player experience, including game modes, map feedback, moment-to-moment gameplay balancing, and cross-team collaboration. <br/><br/>343 Industries is looking for an experienced designer to design and develop revolutionary new multiplayer experiences on an upcoming Halo title. Responsibilities include driving design and development of multiplayer features, and creating new multiplayer game modes using our internal scripting engine. As a member of the competitive multiplayer design team, you will help shape the future of the Halo franchise on both current and future Halo Titles. Candidates should understand how to work effortlessly across the studio with various design teams to make sure 343 Industries aligns to deliver on a quality AAA user experience. This is your chance to join one of the most talented teams in the industry!<br/><br/>Responsibilities:<br/> -Work with the Lead Designer to understand the vision of the product and bring the experience to life<br/> -Work closely with Multiplayer Software Development Engineers to create new competitive multiplayer experiences<br/> -Provide direction to test and implementation teams to deliver features<br/> -Design, script, balance, and tune competitive multiplayer game modes <br/> -Balance and tune multiplayer systems<br/> -Participate in creative discussions, offer helpful critique, and provide your own compelling ideas<br/><br/>Qualifications and Skills:<br/> -High School diploma or GED Required<br/> -5 years of industry experience on multiplayer titles, with at least 2 years on competitive multiplayer systems<br/> -Multiplayer game mode scripting experience, or a strong programming background<br/> -Experience with Forge and Halo Custom Games is a must<br/> -Extensive competitive multiplayer experience from Halo 1, 2, 3, Reach, and Halo 4<br/> -At least one AAA title shipped that features your work on competitive multiplayer<br/> -Candidates must bring a burning passion for and deep knowledge of the Halo universe, especially competitive multiplayer<br/> -Great communication skills; comfortable working in a very communicative and passionate team environment<br/> -Halo fan - be prepared to demonstrate that you've played and thought a lot about the game<br/> -Experience designing, implementing, and delivering a competitive multiplayer experience from beginning to end<br/> -Hold an understanding of multiplayer systems across game genres, and have a deep understanding of cutting edge multiplayer features<br/> -Provide expert-level analysis of the current state of competitive multiplayer on consoles, including matchmaking trends and player expectations across the entire genre<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPL1]]></description><pubDate>Fri, 31 May 2013 05:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Multiplayer-Designer-IEB-Microsoft-Studios-343-Industries-%28837760%29-Job-WA-98052/2633386/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Multiplayer-Designer-IEB-Microsoft-Studios-343-Industries-%28837760%29-Job-WA-98052/2633386/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Tools Engineer-IEB-Microsoft Studios-343 Industries (837754) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 837754-112018<br/><b>Division:</b> Interactive Entertainment Business<br/><br/><br/>343 Industries is looking for a passionate tools / web services programmer with experience building large scale distributed systems.  This engineer is part of a team that is the backbone of our studio.  The team develops tools and web services that support many of our content workflows that the production teams rely on for their daily work.  Work ranges from server farm development down to building end-to-end tools to optimize the content pipeline. <br/> <br/>This role provides the opportunity to partner closely with all of our content creators at 343.  Our studio has a passion for building high quality experiences and it starts with our infrastructure team laying the foundation.  It is critical that candidates have a strong personal drive and enjoy working across teams.<br/> <br/>RESPONSIBILITIES:<br/>As a pipeline/infrastructure engineer, your responsibilities will include working with our world class content creators and engineers to identify and optimize bottlenecks in the pipeline, create new work flows, and build robust development tools. You will be developing tools and systems to improve work flow efficiency leveraging a lab consisting of hundreds of local servers. <br/> <br/>QUALIFICATIONS/SKILLS:<br/>- At least 3 years of professional C# and Transact-SQL experience<br/>- Strong debugging and optimization skills in a multi-threaded, networked environment<br/>- A passion for innovation and developing intuitive, high quality tools<br/>- A customer focused attitude, and willingness to mentor and assist peers<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPL1]]></description><pubDate>Fri, 31 May 2013 05:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Tools-Engineer-IEB-Microsoft-Studios-343-Industries-%28837754%29-Job-WA-98052/2633417/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Tools-Engineer-IEB-Microsoft-Studios-343-Industries-%28837754%29-Job-WA-98052/2633417/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>UI Development Lead-IEB-Microsoft Studios-343 Industries-Halo (833213) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 833213-108795<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>Microsoft Game Studios&#8217; 343 Industries is looking for a seasoned User Interface development lead. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo.<br/><br/>We are looking for a talented and experienced leader to head up a team of UI engineers, to collaborate and interface with UI artists and designers, and to manage schedule and deliverables in concert with production.  As a candidate, you should understand and have experience with the requirements and issues of games UI development and should be comfortable leading a team of experienced engineers.<br/><br/>QUALIFICATIONS/SKILLS<br/><br/>- UI engineering experience on a shipped, current generation AAA console game<br/>- At least 5 years of professional C++ experience<br/>- At least 2 years of people leadership and development experience<br/>- Great communication skills, including the ability to scale technical detail and complexity based on audience<br/>- Understanding of UI/UX/usability conventions, industry trends, tools and workflow<br/>- Ability to collaborate with technical leaders on the UI team, peers across all UI disciplines, and other leaders across the studio<br/>- Passion for creating an amazing AAA game experience<br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>J2WERPL1]]></description><pubDate>Thu, 13 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-UI-Development-Lead-IEB-Microsoft-Studios-343-Industries-Halo-%28833213%29-Job-WA-98052/2549460/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-UI-Development-Lead-IEB-Microsoft-Studios-343-Industries-Halo-%28833213%29-Job-WA-98052/2549460/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Network Engineer, Senior-IEB-Microsoft Studios-343 Industries-Halo (827577) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 827577-104801<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>Microsoft Game Studios&#8217; 343 Industries is looking for a seasoned game developer to help develop a new experience in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo.<br/><br/>We are looking for a talented and experienced network engineer with the ability to help us deliver a rock-solid low-level networking experience for a AAA game title. As a candidate, you should understand and have experience with the requirements and issues of games networking and should be able to make appropriate engineering decisions to meet requirements and mitigate issues.<br/><br/>RESPONSIBILITIES<br/><br/>As a network developer, you will be essential to our goal of delivering a fantastic, best-of-industry networking architecture. You will have responsibility for implementing, delivering, and maintaining low-level network systems that power the multiplayer game experience of the future of Halo.<br/><br/>QUALIFICATIONS/SKILLS<br/><br/>- Experience shipping a current generation AAA console game<br/>- Low-level networking experience including sockets, TCP/UDP, bandwidth optimization, messaging (reliable and unreliable), etc.<br/>- Game-specific networking experience including object replication, client-server and peer-to-peer architectures, server migration, time sync, prediction, QoS, voice, etc.<br/>- At least 5 years of professional C++ experience<br/>- Strong debugging and optimization skills in a multi-threaded, networked environment<br/>- Passion for creating an amazing AAA game experience<br/>- Experience with Xbox 360 networking a plus<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>J2WERPL1]]></description><pubDate>Thu, 23 May 2013 03:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Network-Engineer%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%28827577%29-Job-WA-98052/2447245/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Network-Engineer%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%28827577%29-Job-WA-98052/2447245/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Tools and Pipeline Developer, Senior-IEB-Microsoft Studios-343 Industries-Halo (83618 Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 836186-110725<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>Microsoft Game Studios&#8217; 343 Industries is looking for a seasoned pipeline developer to help create the next generation of tools enable artists and designers to create the next generation of games in the Halo universe. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo.<br/> <br/>We are looking for a talented and experienced pipeline programmer with the ability to help us deliver a solid, usable system to author the content for a AAA game title. As a candidate, you should understand and have experience with the challenges of authoring game content, specifically focused on creating and iterating levels and environments.<br/> <br/>RESPONSIBILITIES:<br/>The pipeline team is responsible for creating and maintaining the infrastructure that allows artists and designers to turn their vision into reality on the XBox.  This includes 3D geometry exporters, custom-made mission editors, texture exporters, in-game data reloading, and much more.  As a senior pipeline developer, you will be essential to our goal of delivering a beautiful, immersive environment for the game.  You will be required to come up to speed on the existing state of the tools and engine and help make improvements on an aggressive schedule.  You will be writing and maintaining code across many languages (C++, C#, Python, etc.) and be customizing commercial modeling packages to suit our needs.  You will work closely with the artists and game designers to help define their workflow, and implement, iterate, and streamline the resulting systems.<br/> <br/>QUALIFICATIONS/SKILLS<br/>- Experience creating content pipelines for a current generation AAA console game<br/>- At least 5 years of professional C++ experience<br/>- Experience working in commercial Digital Content Creation packages (Maya, Max, PhotoShop) <br/>- Experience in one or more of the following: Python, C#, WPF, WCF<br/>- Solid 3D Math skills (linear algebra and trig.)<br/>- Passion for creating an amazing AAA game experience<br/>- Experience with Xbox 360 a plus<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>J2WERPL1]]></description><pubDate>Tue, 11 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Tools-and-Pipeline-Developer%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%2883618-Job-WA-98052/2594919/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Tools-and-Pipeline-Developer%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%2883618-Job-WA-98052/2594919/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Software Development Engineer-IEB-Microsoft Studios-343 Industries-Halo (836104) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Development<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 836104-110622<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>The Halo Game Services team is working on building the next generation of backend services to power Halo 4 and our new game saga. We also build services to support the greater Halo Universe, Halo Waypoint, on console, web, and mobile.<br/><br/>We work with all of the teams within 343 Industries, including our internal game development team, our publishing team, and our content creation and community management team. We help drive new features into the Halo Universe with all of our partner teams, through both the games and our Waypoint portals. Our team is also involved in projects across IEB to improve all Microsoft games as well as the Xbox ecosystem.<br/><br/>We are looking for a developer with a passion for building large scale distributed systems with a focus on scalability, reliability, and maintainability.<br/><br/>Our team is focused on continuous improvement, including rapid deployment, and fast iteration cycles. The ability to work in a quickly changing environment will be a key to success (agile). We ship services regularly, and though we align with client ship schedules, we believe that services should always be on the leading edge of enabling scenarios. The team also takes advantage of the best solutions available with cloud services running on Azure and integration of multiple new technologies.<br/><br/>If you are passionate about the technical challenge of building large scale, near real-time services and you&#8217;re looking to join a group of engineers who are pushing the envelope to reinvent the future of entertainment powered by cloud services, then this might be the job for you.<br/><br/>We are primarily focused on Microsoft technologies including Windows Server, SQL Server, Azure, and other large scale deployment capable products. Your background should include experience building server based applications, cloud services, and consumer experiences. <br/><br/>Position requirements: <br/>- 3+ years of software development experience with OOP preferably C# / C++ optional<br/>- A history of successful implementation and timely shipment of high quality products is required, preferably experience building scalable, secure, high-performance, multi-threaded server applications & services<br/>- Strong problem solving and a knack at solving technical problems<br/>- Excellent data modeling and coding skills.<br/>- Demonstrated ability to work effectively cross-group, and great passion for team collaboration<br/>- Azure experience and a passion for gaming desired<br/>- BS degree in Computer Science (or equivalent)<br/><br/>Come help us reshape gaming!<br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPL1]]></description><pubDate>Sat, 08 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-IEB-Microsoft-Studios-343-Industries-Halo-%28836104%29-Job-WA-98052/2592287/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-IEB-Microsoft-Studios-343-Industries-Halo-%28836104%29-Job-WA-98052/2592287/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Consumer Products Sales &amp; Marketing Manager-IEB-Microsoft Studios-343 Industries-Halo Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Operations<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 829912-106839<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>The Halo Franchise is a multibillion dollar entertainment franchise, spanning multiple product categories including games, collectibles, toys, novels, comic books, digital goods and apparel.  Our product development team is responsible for working with our licensing partners to execute product plans that extend the Halo brand at the highest level of quality.     <br/><br/>Description of Position:<br/>As the Consumer Products Sales & Marketing Manager, you will drive the growth of the Consumer Products program through targeted and collaborative marketing, publicity and sales initiatives.<br/><br/>Responsibilities: <br/>-  Create and execute long range sales & marketing plan for Consumer Products program <br/>-  Create and execute new retail initiatives to increase sales and brand awareness<br/>-  Create special programs for partner exclusives at retail, including display creation and signage<br/>-  Manage the publicity, promotion and sales of the Consumer Products program <br/>-  Expand creative marketing partnerships <br/>-  Create initiatives to cross sell consumer products with games and downloadable content<br/>-  Create advertising programs and editorial partnerships to increase brand awareness and sales<br/>-  Must communicate well with 343 studios stakeholders and manage deadlines effectively<br/>-  Must communicate well with external business partners, acting professionally to convey the message<br/>-  Deliver insightful recommendations for new sales and marketing initiatives in a persuasive manner <br/>-  Design and deliver recommendations for new cross collaborations amongst all consumer products partners to increase visibility and cross promotion<br/><br/>Job Requirements: <br/>-  Demonstrated ability to multi-task over various projects<br/>-  Project management expertise <br/>-  Creative problem solving skills<br/>-  Business skills such as long range planning and competitive analysis with a proven track record required<br/>-  Experience in retail sales and marketing, for mass, specialty and online merchants<br/>-  Experience with social media marketing targeting online gaming communities<br/>-  Experience with publicity and events planning<br/>-  Exceptional oral and written communication skills <br/>-  Very strong presentation skills<br/>-  Strong relationship building skills<br/>-  Strong personal initiative and good judgment; desire to succeed in a demanding, innovative, and entrepreneurial environment<br/>-  Knowledge of the Halo universe <br/>-  Travel up to 50%<br/><br/>Experience: <br/>-  7+ years of work experience in marketing, social media, advertising, publicity and retail sales of consumer products<br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPH1]]></description><pubDate>Sun, 16 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Consumer-Products-Sales-&amp;-Marketing-Manager-IEB-Microsoft-Studios-343-Industries-Halo-Job-WA-98052/2494519/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Consumer-Products-Sales-&amp;-Marketing-Manager-IEB-Microsoft-Studios-343-Industries-Halo-Job-WA-98052/2494519/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>UI Artist-IEB-Microsoft Studios-343 Industries-Halo (832174) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 832174-108192<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>343 Industries is looking for a Full Time UI Artist to help craft the HUD and front end menu UI for one of the most exciting and creative intellectual properties in the industry. <br/>While this is not a developer role, we do expect a technically adept individual that can quickly adapt to in-house tools and script environments.  Game experience is a plus but is not required. Web design experience very useful.<br/><br/>Our ideal candidate will possess:<br/>-A deep understanding of UI design, a technical mindset and a thorough knowledge of AS3, Expression Blend, WFP, and Javascript/LUA. <br/>-You will work collaboratively and proactively with others to problem solve technical issues within our tools set<br/>-Accurately execute on a wireframe design and problem solve to achieve a high degree of usability and polished visual treatment.<br/>-Rapid prototyping and iterating on various aspects of UI/UX with technical and visual designers will allow us to create feature rich experiences and <br/>-Translate paper designs into robust intuitive interfaces that reduce friction and increase user experience.<br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/>You will:<br/>-Work closely with producers and game designers to generate clean, innovative, and intuitive design solutions for game UI.<br/>-Approach design planning with structure and data driven solutions in mind.<br/>-Use templates and styles wherever possible to increase iteration and design flexibility.<br/>-Understand how to break down visual comps into usable/efficient assets that you will use in executing design plans. <br/>-Be Responsible for turning wireframe diagrams into functioning front-end screens and working HUD widgets.<br/>-Iterate on UI design ideas using wireframes and sketches to fully realize a final design.<br/>-Collaborate with a team of visual designers, UX professionals and game UI developers to elevate UI functionality and visuals across the game.<br/><br/>Qualifications:<br/>-  3-5 years experience developing web experiences / mobile applications / games in a professional environment<br/>-  Proficient in, XAML, AS3, CSS, JavaScript, LUA<br/>-  Experienced in all phases of the system development including rapid prototyping, development, testing, documentation and implementation<br/>-  Great communicator that is comfort expressing technical information in layman's terms<br/>-  Experience developing for mobile platforms and/or responsive design<br/>-  Ability to juggle multiple deadline-oriented requests at once<br/>-  Basic skills in Photoshop and Illustrator<br/>-  Basic comprehension of graphic design and production techniques in Web and Game development<br/><br/><br/>J2WERPL1]]></description><pubDate>Thu, 06 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-UI-Implementer-IEB-Microsoft-Studios-343-Industries-Halo-%28832174%29-Job-WA-98052/2538011/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-UI-Implementer-IEB-Microsoft-Studios-343-Industries-Halo-%28832174%29-Job-WA-98052/2538011/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Software Development Engineer in Test-IEB-Microsoft Studios (837769) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 837769-112015<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>The Halo Game Services team is working on building the next generation of backend services to power the Halo universe. We are looking for a driven Software Development Engineer in Test with a strong background in testing services. If you are passionate about the technical challenges of testing large scale, near real-time services, and you&#8217;re looking to join a group of engineers who are pushing the envelope to reinvent the future of entertainment powered by cloud services, then this might be the job for you.<br/><br/>As part of this position, you will own the planning, implementation, and execution of feature areas while collaborating with developer, PM, and producer counterparts across multiple teams within 343 Industries. Your background should include experience testing server based applications, cloud services, and consumer experiences. Our team is focused on continuous improvement and fast iteration cycles. The ability to work in a quickly changing environment will be a key to success (agile).<br/><br/>If you want to be on the forefront of gaming as a service then this is the team for you. The team is currently working on some new and exciting features and we need your help. Come help us reshape gaming!<br/><br/>The successful candidate must have:<br/>  -BS in Computer Science/Engineering or equivalent industry experience<br/>  -At least 3 years of SDET experience<br/>  -A strong understanding of testing methodologies<br/>  -Prior experience testing services and web-based technologies<br/>  -A minimum of 3 years of C# development experience<br/>  -Prior experience writing test automation and using Visual Studio unit and web test frameworks<br/><br/>Optionally, the candidate will have:<br/>  -Familiarity with Xbox 360 and Xbox LIVE<br/>  -Experience with Azure or similar Cloud Services<br/>  -Experience with game development and testing games<br/>  -C++ development experience<br/>  -Passion for the entertainment and gaming space<br/>  -Experience with agile or scrum development practices<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPL1]]></description><pubDate>Fri, 31 May 2013 05:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-in-Test-IEB-Microsoft-Studios-%28837769%29-Job-WA-98052/2633415/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-in-Test-IEB-Microsoft-Studios-%28837769%29-Job-WA-98052/2633415/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>UX Designer-IEB-Microsoft Studios-343 Industries-Halo (832175) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Creative<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 832175-108189<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>343 Industries is looking for an amazing UX designer to help refine the User Experience for one of the most exciting and creative intellectual properties in the industry.  We are building an experience that is unlike any other and are looking for an exceptional designer to help us expand and refine our vision of what a UI is capable of delivering to players.<br/><br/>Working together with visual designers, motion graphic artists and engineers, you will establish the big picture of our UI and interaction model, execute the fine details, and do everything in between.<br/><br/>Our ideal candidate will:<br/>-Design with process and intent. You approach design problems systematically from multiple angles, and can lead the entire design process from research to concept, strategy, and implementation. Your designs are thoughtful, data driven, strategic, and objective and  you can convincingly present them as such. <br/>-Possess a technical foundation to provide the IA groundwork, wireframes, and structural strategy that the visual design will hang. <br/>-Bring order and simplicity to complex challenges. <br/>-Innovate and challenge the status quo. You are intellectually driven to change ordinary things into amazing experiences.                               <br/>-Collaboration and iteration. You work with a cross discipline team of design, engineering, and art that believe to create a fantastic user experiences involves everyone and is the result of rigorous critique and an open mind.<br/>-Breathe, eat and sleep UI processes and paradigms. Develop and share strategies to overcome complex interaction problems, make observations to past and current trends within the game and software industries and have worked with user research groups to understand your project challenges and develop user centered designs. <br/>-Create and maintain user interface and visual design standards and guidelines.<br/><br/>You have:<br/>-A portfolio demonstrating a range of capabilities and understanding across various formats and methodologies, e.g. AAA Games, software applications, mobile/tablet UI and apps, interactive products, web, video, and/or print. <br/>-Extensive experience with generating wireframes, static and dynamic prototypes, and other mockup methods.<br/>-Expert with: Photoshop, Illustrator, wireframing tool of choice.<br/>Strong understanding of script / web technologies (HTML, CSS, Javascript, LUA).<br/>-Degree in human interface design, interaction design, human-computer interaction, or information design; advanced degree in these fields is a plus.<br/><br/>Qualifications:<br/>-Serious passion for user-centered design<br/>-Has highly detailed wireframes that you can show us<br/>-Plays nice with others - illustrators, graphic designers, developers, producers?<br/>-Both a conceptual thinker, and a detailed designer<br/>-Can prototype your ideas - using the Adobe Suite, HTML, Azure, Visio, Omingraffle? <br/>-Knows the difference between a project goal and a requirement<br/>-Easily adapts and learns new things whether it's a new prototyping tool, design process, or game<br/>-5+ years experience as a UX designer, information architect, technical designer, interaction designer, or similar<br/>-Understands that not everything you do will be a conceptual project<br/>-Laid back, but can unleash the fire in your belly to get things done<br/>-Great attitude and sense of humor<br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJobs<br/><br/>J2WERPL1]]></description><pubDate>Thu, 06 Jun 2013 07:59:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-UX-Designer-IEB-Microsoft-Studios-343-Industries-Halo-%28832175%29-Job-WA-98052/2538022/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-UX-Designer-IEB-Microsoft-Studios-343-Industries-Halo-%28832175%29-Job-WA-98052/2538022/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Program Manager, Senior-IEB-Microsoft Studios-343 Industries-Halo (837647) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Program Management<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 837647-111913<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>Halo is one of the largest entertainment properties in the world. With over 50 million game copies sold, this multi-billion dollar franchise has revolutionized console gaming and established a new, rich and expansive universe for its devoted fans. As large scale as the previous games have been, Halo 4 is the biggest Halo game to date, bringing online even more players than before, and innovating once again with episodic co-operative gameplay, via the new Spartan Ops mode. Halo Waypoint is the central hub and underlying &#8220;glue&#8221; for all the games, books, toys, videos and most importantly: the fans. <br/>Powering Waypoint and the Halo games, are a set of world-class, cutting-edge cloud services built to handle massive amounts of data, hundreds of millions of user transactions, billions of games played, trillions of player statistics (see articles such as <http://channel9.msdn.com/Blogs/Subscribe/How-Halo-4-is-using-Windows-Azure-Service-Bus> and <http://www.microsoft.com/casestudies/Case_Study_Detail.aspx?casestudyid=710000002102>)<br/><br/>We are looking for a very strong, experienced Senior Program Manager who has a passion for dreaming up and building best-in-class services that are massively scalable, serviceable, reliable and extremely fast. This Program Manager must also demonstrate a true passion for creating great experiences that put the end-user at the center.<br/><br/>Our focus is on continuous improvement, constantly moving the ball forward. An appropriate candidate will have experience with agile environments and passion for delivering large scale services.<br/>We are primarily focused on Microsoft technologies including Windows Azure, Hadoop, Stream Insights and other large scale deployment capable products. You background should include experience managing, building, deploying and sustaining server based applications, cloud services, and consumer facing experiences. <br/><br/>Your main responsibilities in this role will be: <br/>- Help drive communication between the client teams and backend teams.<br/>- PM for all Waypoint services supporting clients: Web, Mobile, Xbox Console and Halo Game integration<br/>- Work with Xbox Live Platform team on service integration and feature asks<br/>- Work across MS studios on common solutions and best practices<br/><br/>Position requirements: <br/>- 7+ years in Program Management roles. <br/>- A history of successful implementation and timely shipment of high quality Services. <br/>- Demonstrated ability to work effectively cross-group, great passion for team building<br/>- Large scale project management and Azure experience highly recommended, a passion for gaming desired.<br/>- A BS degree in Computer Science or equivalent job experience;<br/><br/>Come help us reshape gaming!<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>J2WERPL1]]></description><pubDate>Thu, 30 May 2013 05:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Program-Manager%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%28837647%29-Job-WA-98052/2630049/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Program-Manager%2C-Senior-IEB-Microsoft-Studios-343-Industries-Halo-%28837647%29-Job-WA-98052/2630049/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item>
<item><title>Software Development Engineer in Test-IEB-Microsoft Studios (837768) Job (Redmond, WA, US)</title><description><![CDATA[<b>Job Category:</b> Software Engineering: Test<br/><b>Location:</b> Redmond, WA, US<br/><b>Job ID:</b> 837768-112020<br/><b>Division:</b> Interactive Entertainment Business<br/><br/>The Halo Game Services team is working on building the next generation of backend services to power the Halo Universe. Gaming is expanding beyond the living room and is bringing in experiences across devices. Rich content is powering these extended experiences with Halo and Waypoint pioneering delivery of connected experiences and rich content for the passionate Halo community.<br/><br/>We are looking for a driven Software Development Engineer in Test with a strong background in testing services and with experience working with content delivery and management. If you are passionate about the technical challenges of testing large scale, near real-time services, and you&#8217;re looking to join a group of engineers who are pushing the envelope to reinvent the future of entertainment powered by cloud services, then this might be the job for you.<br/>As part of this position, you will own the planning, implementation, and execution of feature areas while collaborating with developer, PM, and producer counterparts across multiple teams within 343 Industries. Your background should include experience testing dynamic content - storage, management, and delivery of content to a plethora of clients. Expertise testing server based applications, cloud services, and consumer experiences are essential. Our team is focused on continuous improvement and fast iteration cycles. The ability to work in a quickly changing environment will be a key to success.<br/><br/>If you want to be on the forefront of gaming as a service and delivering the content necessary to make the Halo Universe feel alive, then this is the team for you. The team is currently working on some new and exciting features and we need your help. Come help us reshape gaming!<br/><br/>The successful candidate must have:<br/>  -BS in Computer Science/Engineering or equivalent industry experience<br/>  -At least 5 years of SDET experience<br/>  -A strong understanding of testing methodologies<br/>  -Experience working with content management systems (CMS)<br/>  -A strong background with relational database systems and/or &#8220;big data&#8221; systems and concepts<br/>  -Prior experience testing services and web-based technologies<br/>  -A minimum of 4 years of C# development experience<br/>  -Prior experience writing test automation and using Visual Studio unit and web test frameworks<br/><br/>Optionally, the candidate will have:<br/>  -Familiarity with Xbox and Xbox LIVE<br/>  -Experience with Azure or similar Cloud Services<br/>  -Experience with game development and testing games<br/>  -Passion for the entertainment and gaming space<br/>  -Experience with agile or scrum development practices<br/><br/>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<br/><br/>IEBCRJOBS<br/><br/>J2WERPL1]]></description><pubDate>Fri, 31 May 2013 05:00:00 GMT</pubDate><link>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-in-Test-IEB-Microsoft-Studios-%28837768%29-Job-WA-98052/2633404/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</link><guid>http://www.microsoft-careers.com/job/Redmond-Software-Development-Engineer-in-Test-IEB-Microsoft-Studios-%28837768%29-Job-WA-98052/2633404/?utm_source=J2WRSS&amp;utm_medium=rss&amp;utm_campaign=J2W%5FRSS</guid></item></channel></rss>